Android flatter:setState()或markNeedsBuild()在小部件树被锁定时调用。。。方向改变时
我想创建一个应用程序,其UI可以根据设备方向进行更新。在Portait布局中,我使用抽屉来显示一些元素()。在横向布局中,没有抽屉,但元素显示在屏幕左侧的一列中()。当抽屉关闭时,程序工作 但是,当我在抽屉打开的情况下,将方向从portait切换到横向时,我得到了“当小部件树被锁定时调用setState()或markNeedsBuild()的错误” 堆栈提供以下信息:Android flatter:setState()或markNeedsBuild()在小部件树被锁定时调用。。。方向改变时,android,dart,flutter,drawer,flutter-layout,Android,Dart,Flutter,Drawer,Flutter Layout,我想创建一个应用程序,其UI可以根据设备方向进行更新。在Portait布局中,我使用抽屉来显示一些元素()。在横向布局中,没有抽屉,但元素显示在屏幕左侧的一列中()。当抽屉关闭时,程序工作 但是,当我在抽屉打开的情况下,将方向从portait切换到横向时,我得到了“当小部件树被锁定时调用setState()或markNeedsBuild()的错误” 堆栈提供以下信息: Built build\app\outputs\apk\debug\app-debug.apk. I/FlutterActivi
Built build\app\outputs\apk\debug\app-debug.apk.
I/FlutterActivityDelegate(28527): onResume setting current activity to this
I/flutter (28527): PORTRAIT LAYOUT!!!!!!!!!!!!!!!!!!!!!!
I/hwaps (28527): JNI_OnLoad
I/flutter (28527): LANDSCAPE LAYOUT!!!!!!!!!!!!!!!!!!!!!!
I/flutter (28527): ══╡ EXCEPTION CAUGHT BY WIDGETS LIBRARY ╞═══════════════════════════════════════════════════════════
I/flutter (28527): The following assertion was thrown while finalizing the widget tree:
I/flutter (28527): setState() or markNeedsBuild() called when widget tree was locked.
I/flutter (28527): This _ModalScope<dynamic> widget cannot be marked as needing to build because the framework is
I/flutter (28527): locked.
I/flutter (28527): The widget on which setState() or markNeedsBuild() was called was:
I/flutter (28527): _ModalScope<dynamic>-[LabeledGlobalKey<_ModalScopeState<dynamic>>#e1f0f](state:
I/flutter (28527): _ModalScopeState<dynamic>#830e3)
I/flutter (28527):
I/flutter (28527): When the exception was thrown, this was the stack:
I/flutter (28527): #0 Element.markNeedsBuild.<anonymous closure> (package:flutter/src/widgets/framework.dart:3453:9)
I/flutter (28527): #1 Element.markNeedsBuild (package:flutter/src/widgets/framework.dart:3462:6)
I/flutter (28527): #2 State.setState (package:flutter/src/widgets/framework.dart:1141:14)
I/flutter (28527): #3 _ModalScopeState._routeSetState (package:flutter/src/widgets/routes.dart:464:5)
I/flutter (28527): #4 ModalRoute.setState (package:flutter/src/widgets/routes.dart:562:30)
I/flutter (28527): #5 ModalRoute.changedInternalState (package:flutter/src/widgets/routes.dart:1018:5)
I/flutter (28527): #6 _ModalRoute&TransitionRoute&LocalHistoryRoute.removeLocalHistoryEntry (package:flutter/src/widgets/routes.dart:348:7)
I/flutter (28527): #7 LocalHistoryEntry.remove (package:flutter/src/widgets/routes.dart:296:12)
I/flutter (28527): #8 DrawerControllerState.dispose (package:flutter/src/material/drawer.dart:201:20)
I/flutter (28527): #9 StatefulElement.unmount (package:flutter/src/widgets/framework.dart:3821:12)
I/flutter (28527): #10 _InactiveElements._unmount (package:flutter/src/widgets/framework.dart:1697:13)
I/flutter (28527): #11 _InactiveElements._unmount.<anonymous closure> (package:flutter/src/widgets/framework.dart:1695:7)
I/flutter (28527): #12 ComponentElement.visitChildren (package:flutter/src/widgets/framework.dart:3676:14)
I/flutter (28527): #13 _InactiveElements._unmount (package:flutter/src/widgets/framework.dart:1693:13)
I/flutter (28527): #14 _InactiveElements._unmount.<anonymous closure> (package:flutter/src/widgets/framework.dart:1695:7)
I/flutter (28527): #15 ComponentElement.visitChildren (package:flutter/src/widgets/framework.dart:3676:14)
I/flutter (28527): #16 _InactiveElements._unmount (package:flutter/src/widgets/framework.dart:1693:13)
I/flutter (28527): #17 ListIterable.forEach (dart:_internal/iterable.dart:39:13)
I/flutter (28527): #18 _InactiveElements._unmountAll (package:flutter/src/widgets/framework.dart:1706:25)
I/flutter (28527): #19 BuildOwner.finalizeTree.<anonymous closure> (package:flutter/src/widgets/framework.dart:2328:27)
I/flutter (28527): #20 BuildOwner.lockState (package:flutter/src/widgets/framework.dart:2160:15)
I/flutter (28527): #21 BuildOwner.finalizeTree (package:flutter/src/widgets/framework.dart:2327:7)
I/flutter (28527): #22 _WidgetsFlutterBinding&BindingBase&GestureBinding&ServicesBinding&SchedulerBinding&PaintingBinding&RendererBinding&WidgetsBinding.drawFrame (package:flutter/src/widgets/binding.dart:628:18)
I/flutter (28527): #23 _WidgetsFlutterBinding&BindingBase&GestureBinding&ServicesBinding&SchedulerBinding&PaintingBinding&RendererBinding._handlePersistentFrameCallback (package:flutter/src/rendering/binding.dart:208:5)
I/flutter (28527): #24 _WidgetsFlutterBinding&BindingBase&GestureBinding&ServicesBinding&SchedulerBinding._invokeFrameCallback (package:flutter/src/scheduler/binding.dart:990:15)
I/flutter (28527): #25 _WidgetsFlutterBinding&BindingBase&GestureBinding&ServicesBinding&SchedulerBinding.handleDrawFrame (package:flutter/src/scheduler/binding.dart:930:9)
I/flutter (28527): #26 _WidgetsFlutterBinding&BindingBase&GestureBinding&ServicesBinding&SchedulerBinding._handleDrawFrame (package:flutter/src/scheduler/binding.dart:842:5)
I/flutter (28527): #27 _invoke (dart:ui/hooks.dart:120:13)
I/flutter (28527): #28 _drawFrame (dart:ui/hooks.dart:109:3)
I/flutter (28527): ════════════════════════════════════════════════════════════════════════════════════════════════════
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
I/flutter (28527): Another exception was thrown: 'package:flutter/src/widgets/framework.dart': Failed assertion: line 3424 pos 12: '_debugLifecycleState != _ElementLifecycle.defunct': is not true.
build\app\outputs\apk\debug\app-debug.apk。
I/ActivityDelegate(28527):恢复将当前活动设置为此
我/弗利特(28527):肖像布局!!!!!!!!!!!!!!!!!!!!!!
I/hwaps(28527):JNI_OnLoad
我/弗利特(28527):景观布局!!!!!!!!!!!!!!!!!!!!!!
I/颤振(28527):══╡ WIDGETS库捕获到异常╞═══════════════════════════════════════════════════════════
I/flatter(28527):在完成小部件树时抛出以下断言:
I/flatter(28527):当小部件树被锁定时调用setState()或markNeedsBuild()。
I/flatter(28527):这个_ModalScope小部件不能被标记为需要构建,因为框架是
I/颤振(28527):锁定。
I/flatter(28527):调用setState()或markNeedsBuild()的小部件是:
I/颤振(28527):_ModalScope-[LabeledGlobalKey#e1f0f](状态:
I/颤振(28527):_模态镜状态#830e3)
I/颤振(28527):
I/flatter(28527):抛出异常时,这是堆栈:
I/颤振(28527):#0元素。markNeedsBuild。)
这是我的密码:
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'demo',
theme: new ThemeData(primarySwatch: Colors.blue),
home: new Home(),
);
}
}
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
static const int SCREEN_WIDTH_MIN = 600;
@override
Widget build(BuildContext context) {
Widget _homelayout;
var screenWidth = MediaQuery.of(context).size.width;
var screenOrientation = MediaQuery.of(context).orientation;
if ((screenWidth > SCREEN_WIDTH_MIN) &&
(screenOrientation == Orientation.landscape)) {
print('LANDSCAPE LAYOUT!!!!!!!!!!!!!!!!!!!!!!');
//_homelayout = _buildLandscapeLayout(context);
_homelayout = _buildLandscapeLayout();
} else {
print('PORTRAIT LAYOUT!!!!!!!!!!!!!!!!!!!!!!');
_homelayout = _buildPortraitLayout();
}
return _homelayout;
}
Widget _buildPortraitLayout() {
return new Scaffold(
appBar: new AppBar(
title: new Text('demo'),
),
drawer: new DeviceListDrawer(),
body: new Center(
child: new Text('body'),
),
);
}
}
Widget _buildLandscapeLayout() {
return new Scaffold(
appBar: new AppBar(
title: new Text('demo'),
),
body: new Center(
child: new Row(
children: <Widget>[
new DeviceListDrawer(),
new Text('body')
],
),
),
);
}
class DeviceListDrawer extends StatefulWidget {
@override
_DeviceListDrawerState createState() => _DeviceListDrawerState();
}
class _DeviceListDrawerState extends State<DeviceListDrawer> {
@override
Widget build(BuildContext context) {
return new Container(
width: 200.0,
color: Colors.white,
child: Column(
children: <Widget>[
new Container(
width: 200.0,
color: Colors.blue,
padding: new EdgeInsets.only(
top: MediaQuery.of(context).padding.top + 16.0, bottom: 16.0),
child: new Text('demo '),
),
new Expanded(
child: new ListView(
children: <Widget>[
new Text('item 1'),
new Text('item 2'),
new Text('item 3'),
],
),
),
new RaisedButton(
child: new Text('add item'),
onPressed: () {},
)
],
),
);
}
}
导入“包装:颤振/材料.省道”;
void main()=>runApp(新的MyApp());
类MyApp扩展了StatefulWidget{
@凌驾
_MyAppState createState()=>\u MyAppState();
}
类MyAppState扩展了状态{
@凌驾
小部件构建(构建上下文){
返回新材料PP(
标题:“演示”,
主题:新主题数据(原始样本:颜色。蓝色),
家:新家(),
);
}
}
类Home扩展了StatefulWidget{
@凌驾
_HomeState createState()=>\u HomeState();
}
类(HomeState扩展状态){
静态常数int屏幕宽度最小值=600;
@凌驾
小部件构建(构建上下文){
小部件(家庭布局),;
var screenWidth=MediaQuery.of(context).size.width;
var screenOrientation=MediaQuery.of(context.orientation);
如果((屏幕宽度>屏幕宽度\u最小值)&&
(屏幕方向==方向.横向){
打印(‘景观布局’!!!!!!!!!!!!!!!!!!!!!!!!!!!!!);
//_homelayout=\u建筑景观布局(上下文);
_homelayout=_buildLandscapeLayout();
}否则{
打印('肖像布局!!!!!!!!!!!!!!!!!!!!!!!!!!!');
_homelayout=_buildLayout();
}
返回主页布局;
}
小部件_buildlayout(){
归还新脚手架(
appBar:新的appBar(
标题:新文本(“演示”),
),
抽屉:新设备列表抽屉(),
正文:新中心(
子项:新文本(“正文”),
),
);
}
}
小部件_buildLandscapeLayout(){
归还新脚手架(
appBar:新的appBar(
标题:新文本(“演示”),
),
正文:新中心(
孩子:新的一排(
儿童:[
新的DeviceListDrawer(),
新文本(“正文”)
],
),
),
);
}
类DeviceListDrawer扩展StatefulWidget{
@凌驾
_DeviceListDrawersState createState()=>\u DeviceListDrawerState();
}
类_DeviceListDrawersState扩展状态{
@凌驾
小部件构建(构建上下文){
退回新货柜(
宽度:200.0,
颜色:颜色,白色,
子:列(
儿童:[
新容器(
宽度:200.0,
颜色:颜色,蓝色,
填充:仅限新边设置(
顶部:MediaQuery.of(context.padding.top+16.0,底部:16.0),
子项:新文本(“演示”),
),
新扩展(
子:新列表视图(
儿童:[
新案文(“第1项”),
新案文(“第2项”),
新案文(“第3项”),
],
),
),
新升起的按钮(
子项:新文本(“添加项”),
按下:(){},
)
],
),
);
}
}
你能指出是什么问题吗?我怎样才能做出一个动态的布局?谢谢你的帮助。你可以试试
Navigator.pop(上下文,true)代码>
而不是
Navigator.pop()
这通常发生在您已经处于新视图(在您的案例中为横向模式)并在已经消失的纵向模式上调用setState时。在进入横向模式之前,您应该以编程方式关闭抽屉。我同意您的看法。在_HomeState的构建方法开始时,我尝试用Navigator.pop()关闭抽屉,但它不起作用。我知道应该把抽屉关在哪里吗?谢谢
void rebuild(BuildContext context) {
Navigator.pop(context);
setState(() {});
}