CMake将标题添加到项目文件
好的,我的root/CMakeLists.txt中有以下代码CMake将标题添加到项目文件,cmake,Cmake,好的,我的root/CMakeLists.txt中有以下代码 cmake_minimum_required(VERSION 2.8) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release CACHE STRING "Debug or Release" FORCE) endif() if(CMAKE_CONFIGURATION_TYPES) set(CMAKE_CONFIGURATION_TYPES "Debug;Relea
cmake_minimum_required(VERSION 2.8)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Debug or Release" FORCE)
endif()
if(CMAKE_CONFIGURATION_TYPES)
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "Configurations" FORCE)
mark_as_advanced(CMAKE_CONFIGURATION_TYPES)
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory install)
SET(CMAKE_INSTALL_PREFIX install)
project(efge)
# include
add_definitions(-DEFGE_EXPORTS)
include_directories("${CMAKE_SOURCE_DIR}/include/EFGE/"
"${CMAKE_SOURCE_DIR}/include/EFGE/Math"
"${CMAKE_SOURCE_DIR}/include/EFGE/System")
# preconf
set(EFGE_SHARED_LIBS TRUE CACHE BOOL "Shared libraries (needs shared SFML libraries, too)")
if(WIN32)
set(EFGE_STATIC_STD_LIBS FALSE CACHE BOOL "Statically linked runtime/standard libraries? Must match with SFML-Option.")
if(EFGE_STATIC_STD_LIBS)
if(EFGE_SHARED_LIBS)
message("\nEFGE_STATIC_STD_LIBS and EFGE_SHARED_LIBS aren\'t compatible!")
elseif(MSVC)
foreach(flag CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE)
if(${flag} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
endif()
endforeach()
elseif(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++")
endif()
endif()
endif()
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CSS_FLAGS} -std=c++0x")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -stdlib=libc++")
add_definitions(-DEFGE_USE_STD_RANDOMENGINE)
endif()
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/;${CMAKE_MODULE_PATH}")
if(NOT EFGE_SHARED_LIBS)
set(SFML_STATIC_LIBRARIES TRUE)
endif()
find_package(SFML 2 COMPONENTS audio graphics window system)
if(SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
else()
set(SFML_ROOT "" CACHE PATH "SFML top-level directory")
message("\n SFML directory not found. Please set SFML_ROOT to SFML top-level path, wich contains /include/ and /lib/ directories.")
message("Make sure SFML libraries have the same configuration.")
endif()
# linking sfml
macro(efge_link_sfml EFGE_TARGET)
target_link_libraries(${EFGE_TARGET} ${SFML_LIBRARIES})
endmacro()
macro(efge_link_sfml_dependencies EFGE_TARGET)
target_link_libraries(${EFGE_TARGET} ${SFML_DEPENDENCIES})
endmacro()
macro(efge_link_efge EFGE_TARGET)
target_link_libraries(${EFGE_TARGET} efge)
endmacro()
# source
add_subdirectory(src)
# include
install(DIRECTORY include
DESTINATION .)
如果这很重要,我的文件结构如下:
+-- include
+-- Math
+--- *.hpp files
+-- System
+--- *.hpp files
+--- *.hpp files
+-- src
+--- *.cpp files
+--- CMakeLists.txt
+--- CMakeLists.txt
如何将标题添加到生成的项目文件(例如代码块)?Makefile似乎工作正常。像set\u group
这样的东西不会影响项目文件。
第一次使用CMake,我想不出来。谢谢 我刚刚检查了以下组合:
mkdir build
cd build
cmake -G 'CodeBlocks - Unix Makefiles' ..
我确实看到生成器生成了一个.cbp文件,其中所有头文件都列在中。因此,您可以查看.cbp文件并检查是否列出了标题。如果不是,那么你应该检查你的蛋糕是否足够新鲜
更新:
啊哈,我明白了。看来我重现了你的发电机问题。以下是最小的非工作示例:
project/
CMakeLists.txt
src/
CMakeLists.txt
test.cpp
include/test.h
project/CMakeLists.txt:
cmake_minimum_required(VERSION 2.8)
project(TestProject)
include_directories(include)
add_subdirectory(src)
cmake_minimum_required(VERSION 2.8)
project(TestProjectSources)
set(SOURCES test.cpp)
add_executable(test ${SOURCES})
project/src/CMakeLists.txt:
cmake_minimum_required(VERSION 2.8)
project(TestProject)
include_directories(include)
add_subdirectory(src)
cmake_minimum_required(VERSION 2.8)
project(TestProjectSources)
set(SOURCES test.cpp)
add_executable(test ${SOURCES})
project/src/test.cpp
#include "test.h"
int main(void) {
TestRun r;
r.run();
return 0;
}
项目/包括/测试。h:
#ifndef _TEST_H_
#define _TEST_H_
#include <iostream>
class TestRun {
public:
TestRun() { std::cout << "Hello World!" << std::endl; }
void run() { std::cout << "Doing something useful" << std::endl; }
};
#endif // _TEST_H_
因此,正如您所看到的,只有当
test.cpp
和test.h
并排驻留在一个目录中时,这种方法才有用。因此,这是进一步改进的方向。我可以建议联系这个论坛帖子的人,讨论如何改善这种情况。在项目生成时调用gcc-MM-I test.cpp可能是合理的,但这种方法成本很高,如果此时无法编译代码,则很容易被破坏。通常CMake不处理头文件(不像MSVC那样明确列出头文件),它在include\u目录
级别上运行。您可以另外提及它们,例如形成正确的安装顺序。你需要它们的目的是什么?我只是在另一个项目中看到它们被添加,并且认为这是有必要的。CMake是否做了一些特殊的事情使其变得不必要?好吧,从技术上讲,构建系统只传递给编译器源文件(.c/.cpp)和包含目录,其余由编译器自己执行(更准确地说,是它的预处理器,cpp
)。安装阶段可能需要更高的头文件,您可能需要在install
CMake指令中指定它们。如前所述,各种IDE对项目文件和其他实体的处理/显示方式各不相同。例如,KDevelop和EclipseCDT显示项目目录中的所有文件,而Code::Blocks根本不显示?这是一种奇怪的行为。。。