Cocos2d iphone 如何在pan cocos 2d iphone之后缩放动画

Cocos2d iphone 如何在pan cocos 2d iphone之后缩放动画,cocos2d-iphone,zooming,pan,Cocos2d Iphone,Zooming,Pan,我想在平移后显示缩放动画 - (void) didLoadFromCCB { self.anchorPoint = ccp( 0.9, 0.9 ); self.scale = 1; } - (void) update:(ccTime)delta { float posX = self.position.x; float posY = self.position.y; float posNewX = po

我想在平移后显示缩放动画

   - (void) didLoadFromCCB
   {

       self.anchorPoint = ccp( 0.9, 0.9 );
       self.scale = 1;

   }


   - (void) update:(ccTime)delta
   {


    float posX = self.position.x;
    float posY = self.position.y;
    float posNewX = posX - 100*delta;

    if (posX > -1024) {
      self.position = ccp(posNewX, posY);
    }else if (posX  < -1024) {

    id action2=[CCScaleTo actionWithDuration:4.5 scale:1.20];

    CCSequence *scaleSeq = [CCSequence actions:action2, nil];

    [self runAction:scaleSeq];

    }


 }
平移正在工作,但缩放动画不工作。

animaiton.scale-; 将其写入delta函数,每次都会减小动画的大小。如果要增加,请使用Scale++