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C# C对象的排序,多个标准_C#_Linq_Linq To Objects_Ranking - Fatal编程技术网

C# C对象的排序,多个标准

C# C对象的排序,多个标准,c#,linq,linq-to-objects,ranking,C#,Linq,Linq To Objects,Ranking,我正在为我编写的一个局域网派对网站构建一个插件,它允许使用循环赛 一切进展顺利,但我有一些问题,关于在两个标准上排名最有效的方法 基本上,我想要以下排名布局: Rank Wins TotalScore PersonE 1 5 50 PersonD 2 3.5 37 PersonA 2 3.5 37 PersonC 4 2.5 26 PersonB 5 2.5 24 PersonF 6 0

我正在为我编写的一个局域网派对网站构建一个插件,它允许使用循环赛

一切进展顺利,但我有一些问题,关于在两个标准上排名最有效的方法

基本上,我想要以下排名布局:

         Rank  Wins  TotalScore
PersonE  1     5     50
PersonD  2     3.5   37
PersonA  2     3.5   37
PersonC  4     2.5   26
PersonB  5     2.5   24
PersonF  6     0     12
在SQL server中,我将使用:

SELECT
    [Person],
    RANK() OVER (ORDER BY Wins DESC, TotalScore DESC) [Rank],
    [Wins],
    [TotalScore]
现在,我只有列表、字典等可供使用

具体而言:

Dictionary<TournamentTeam, double> wins = new Dictionary<TournamentTeam, double>();
Dictionary<TournamentTeam, double> score = new Dictionary<TournamentTeam, double>();
有没有办法用LINQ进行这种风格的排名

如果没有,是否有一种可扩展的方式,允许我以后考虑赢-输-抽,而不是仅仅考虑赢-如果我选择的话

编辑:

我对SoftwareEdi答案的改编:

private class RRWinRecord : IComparable
{
    public int Wins { get; set; }
    public int Losses { get; set; }
    public int Draws { get; set; }
    public double OverallScore { get; set; }
    public double WinRecord
    {
        get
        {
            return this.Wins * 1.0 + this.Draws * 0.5 + this.Losses * 0.0;
        }
    }

    public int CompareTo(object obj) { ... }

    public override bool Equals(object obj) { ... }
    public override int GetHashCode() { ... }
    public static bool operator ==(RRWinRecord lhs, RRWinRecord rhs) { ... }
    public static bool operator !=(RRWinRecord lhs, RRWinRecord rhs) { ... }
    public static bool operator >(RRWinRecord lhs, RRWinRecord rhs) { ... }
    public static bool operator <(RRWinRecord lhs, RRWinRecord rhs) { ... }
    public static bool operator >=(RRWinRecord lhs, RRWinRecord rhs) { ... }
    public static bool operator <=(RRWinRecord lhs, RRWinRecord rhs) { ... }
}

...

    int r = 1, lastRank = 1;
    RRWinRecord lastRecord = null;

    var ranks = from team in records.Keys
                let teamRecord = records[team]
                orderby teamRecord descending
                select new RRRank() { Team = team, Rank = r++, Record = teamRecord };

    foreach (var rank in ranks)
    {
        if (rank.Record != null && lastRecord == rank.Record)
        {
            rank.Rank = lastRank;
        }

        lastRecord = rank.Record;
        lastRank = rank.Rank;

        string scoreDescription = String.Format("{0}-{1}-{2}", rank.Record.Wins, rank.Record.Losses, rank.Record.Draws);
        yield return new TournamentRanking(rank.Team, rank.Rank, scoreDescription);
    }

    yield break;
这可能是一个开始:

Dictionary<TournamentTeam, double> wins = new Dictionary<TournamentTeam, double>();
Dictionary<TournamentTeam, double> score = new Dictionary<TournamentTeam, double>();
Dictionary<TournamentTeam, int> ranks = new Dictionary<TournamentTeam, int>();

int r = 1;

ranks = (
    from name 
    in wins.Keys 
    orderby wins[name] descending, scores[name] descending
    select new { Name = name, Rank = r++ })
    .ToDictionary(item => item.Name, item => item.Rank);
假设您有一个列表结构,其中结果对象具有以下参数

Pesron     - string
Rank       - int
Wins       - double
TotalScore - int
您可以编写一个自定义比较器,然后将其传递给List.SortComparison comparison comparison

或者,您可以使结果对象实现IComparable 把这个贴在你的课堂上

        #region IComparable Members

        public int CompareTo(Result obj)
        {
            if (this.Rank.CompareTo(obj.Rank) != 0)
                return this.Rank.CompareTo(obj.Rank);

            if (this.Wins.CompareTo(obj.Wins) != 0)
                return (this.Wins.CompareTo(obj.Wins);

            return (this.TotalScore.CompareTo(obj.TotalScore) ;

        }

        #endregion

然后,您可以只调用列表

这适用于非密集等级:

static class Program
{

    static IEnumerable<Result> GetResults(Dictionary<TournamentTeam, double> wins, Dictionary<TournamentTeam, double> scores)
    {
        int r = 1;
        double lastWin = -1;
        double lastScore = -1;
        int lastRank = 1;

        foreach (var rank in from name in wins.Keys
                             let score = scores[name]
                             let win = wins[name]
                             orderby win descending, score descending
                             select new Result { Name = name, Rank = r++, Score = score, Win = win })
        {
            if (lastWin == rank.Win && lastScore == rank.Score)
            {
                rank.Rank = lastRank;
            }
            lastWin = rank.Win;
            lastScore = rank.Score;
            lastRank = rank.Rank;
            yield return rank;
        }
    }
}

class Result
{
    public TournamentTeam Name;
    public int Rank;
    public double Score;
    public double Win;
}

我意识到我参加晚会迟到了,但我无论如何都想试一试

以下是专门使用LINQ的版本:

private IEnumerable<TeamRank> GetRankings(Dictionary<TournamentTeam, double> wins, Dictionary<TournamentTeam, double> scores)
{
    var overallRank = 1;

    return
        from team in wins.Keys
        group team by new { Wins = wins[team], TotalScore = scores[team] } into rankGroup
        orderby rankGroup.Key.Wins descending, rankGroup.Key.TotalScore descending
        let currentRank = overallRank++
        from team in rankGroup
        select new TeamRank(team, currentRank, rankGroup.Key.Wins, rankGroup.Key.TotalScore);
}

排名并不难。只需将OrderBy和Select实现模式混合在一起,就可以有一个易于使用的排名扩展方法。像这样:

    public static IEnumerable<U> Rank<T, TKey, U>
    (
      this IEnumerable<T> source,
      Func<T, TKey> keySelector,
      Func<T, int, U> selector
    )
    {
        if (!source.Any())
        {
            yield break;
        }

        int itemCount = 0;
        T[] ordered = source.OrderBy(keySelector).ToArray();
        TKey previous = keySelector(ordered[0]);
        int rank = 1;
        foreach (T t in ordered)
        {
            itemCount += 1;
            TKey current = keySelector(t);
            if (!current.Equals(previous))
            {
                rank = itemCount;
            }
            yield return selector(t, rank);
            previous = current;
        }
    }
这产生了以下结果:

1 Bob
1 Jim
3 Mark
3 John
3 Lisa
3 Dave

这是一个很好的开始。我看看能不能加上平局是的,很好的开始+1。然而,我需要非密集的排名。我正在构建一个NUnit测试,以实现所需的行为。很快会回来的。添加了下面的非稠密溶液。本打算编辑这篇文章,但我认为它太不一样了,需要一个新的答案。不明白为什么这篇文章被否决了。您可以简单地实现自己的比较器,使用自己的公式来确定两个对象的相等性。任何配方都可以!我没有投反对票,但我需要非密集排序,这在您的解决方案中是不可用的。+1:啊,现在我已经清理了,我添加了一个类似于您的类,现在我看到这在哪里是有用的。请看问题,了解我是如何使用所有建议的。+1几乎完美!我所希望的是,排序参数的逻辑在一个地方,而不是在ORDERBY子句中,并且在if语句中。可能的错误修复:将lastRank设置为1,以便在最佳分数为-1的情况下,排名仍将设置为1。排序逻辑在一个地方。比较的逻辑是另一种。您可以使用CompareTo和Equals@John吉森-荣誉。修好了,很好!我所要做的就是在我的类上实现适当的操作符,等等。我可以根据任何东西进行排名!求爱谢谢所有伟大的答案,伙计们!这里有一个简单的答案:
string[] myNames = new string[]
{ "Bob", "Mark", "John", "Jim", "Lisa", "Dave" };
//
var query = myNames.Rank(s => s.Length, (s, r) => new { s, r });
//
foreach (var x in query)
{
  Console.WriteLine("{0} {1}", x.r, x.s);
}
1 Bob
1 Jim
3 Mark
3 John
3 Lisa
3 Dave