C#使用多客户端服务器套接字创建聊天室
下午好,我一直在尝试制作一个类似skype的系统,在车队群组方面,我可以进入一个群组并与该群组内的其他人聊天,问题是我不知道如何将这个聊天室分成几个聊天室,并使它们彼此独立,只有一台服务器 总的来说,我试图在一台服务器上拥有多个聊天室,同时能够保存一个人的聊天日志并将其读回 我目前的代码只能作为一个普通聊天室使用 服务器端:C#使用多客户端服务器套接字创建聊天室,c#,sockets,client-server,chatroom,C#,Sockets,Client Server,Chatroom,下午好,我一直在尝试制作一个类似skype的系统,在车队群组方面,我可以进入一个群组并与该群组内的其他人聊天,问题是我不知道如何将这个聊天室分成几个聊天室,并使它们彼此独立,只有一台服务器 总的来说,我试图在一台服务器上拥有多个聊天室,同时能够保存一个人的聊天日志并将其读回 我目前的代码只能作为一个普通聊天室使用 服务器端: static void Main(string[] args) { Socket newSocket = new Socket(AddressFam
static void Main(string[] args)
{
Socket newSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Ip);
IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 6000);
newSocket.Bind(endPoint);
newSocket.Listen(10);
Console.Write("Waiting...\n");
while (true)
{
Socket auxSocket = newSocket.Accept();
ThreadLab a = new ThreadLab(auxSocket);
Thread novaThread = new Thread(new ThreadStart(a.Connect));
novaThread.Start();
}
}
ThreadLab类:
private Socket socket;
static int nmrUsers = 0;
static int indice;
static Socket[] listaSockets = new Socket[10];
static ArrayList listaUtilizadores = new ArrayList();
public ThreadLab(Socket s)
{
socket = s;
listaSockets[indice++] = s;
}
public void Connect()
{
IPEndPoint aux = (IPEndPoint)socket.RemoteEndPoint;
Console.Write("Client " + aux.Address.ToString() + " connected\n");
}
以及具有读写器的客户端:
private static Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Ip);
private static ThreadStart tSReader;
private static ThreadStart tSWriter;
private static Thread tReader;
private static Thread tWriter;
private static string nome;
static void Main(string[] args)
{
IPEndPoint clientEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 6000);
tSReader = new ThreadStart(reader);
tSWriter = new ThreadStart(writer);
tReader = new Thread(tSReader);
tWriter = new Thread(tSWriter);
try
{
client.Connect(clientEndPoint);
}
catch (SocketException e)
{
Console.WriteLine(e.ToString());
Console.ReadLine();
return;
}
tReader.Start();
tWriter.Start();
}
public static void writer()
{
string str;
byte[] data = new byte[1024];
nome = Console.ReadLine();
data = Encoding.ASCII.GetBytes(nome);
client.Send(data, data.Length, SocketFlags.None);
do
{
str = Console.ReadLine();
data = Encoding.ASCII.GetBytes(str);
client.Send(data, data.Length, SocketFlags.None);
} while (str != "exit");
client.Shutdown(SocketShutdown.Both);
tReader.Abort();
client.Close();
}
public static void reader()
{
byte[] data = new byte[1024];
int recv;
while (true)
{
try
{
recv = client.Receive(data);
}
catch (Exception e)
{
Console.WriteLine("Erro: " + e.Message);
Console.ReadLine();
break;
}
Console.WriteLine("\n" + Encoding.ASCII.GetString(data, 0, recv));
}
}
}
有人能帮我吗