C# 什么';这是使用TcpListener(异步)的最佳方式
我想用TcpListener创建一个tcp服务器,但我不知道最好的解决方案是什么。 我试了三个例子。见下文 示例1 (我使用BeginAcceptTcpClient) 示例2 (我将BeginAcceptTcpClient与AutoResteEvent一起使用) 示例3 (我使用了AcceptTcpClientAsync)C# 什么';这是使用TcpListener(异步)的最佳方式,c#,sockets,tcplistener,tcpserver,C#,Sockets,Tcplistener,Tcpserver,我想用TcpListener创建一个tcp服务器,但我不知道最好的解决方案是什么。 我试了三个例子。见下文 示例1 (我使用BeginAcceptTcpClient) 示例2 (我将BeginAcceptTcpClient与AutoResteEvent一起使用) 示例3 (我使用了AcceptTcpClientAsync) 我认为最好的解决方案是最后一个(例3),但我不确定。你觉得怎么样?这是我在项目中使用的代码。这是一个只接收异步服务器,但您可以在Task.Run()中根据需要修改它。我已经注
我认为最好的解决方案是最后一个(例3),但我不确定。你觉得怎么样?这是我在项目中使用的代码。这是一个只接收异步服务器,但您可以在
Task.Run()
中根据需要修改它。我已经注释掉了代码,以便您能够理解它是如何工作的
static async Task Main(string[] args)
{
await RunServer();
}
static async Task RunServer()
{
TcpListener Listener = new TcpListener(IPAddress.Any, YOURPORTHERE); // Set your listener
Listener.Start(); // Start your listener
while (true) // Permanent loop, it may not be the best solution
{
TcpClient Client = await Listener.AcceptTcpClientAsync(); // Waiting for a connection
_ = Task.Run(() => { // Connection opened. Queues the specified job to run in the ThreadPool, meanwhile the server is ready to accept other connections in parallel
try
{
var Stream = Client.GetStream(); // (read-only) get data bytes
if (Stream.CanRead) // Verify if the stream can be read.
{
byte[] Buffer = new byte[Client.ReceiveBufferSize]; // Initialize a new empty byte array with the data length.
StringBuilder SB = new StringBuilder();
do // Start converting bytes to string
{
int BytesReaded = Stream.Read(Buffer, 0, Buffer.Length);
SB.AppendFormat("{0}", Encoding.ASCII.GetString(Buffer, 0, BytesReaded));
} while (Stream.DataAvailable); // Until stream data is available
if (SB != null) // Stream data is ready and converted to string
// Do some stuffs
}
}
catch (Exception Ex) // In case of errors catch it to avoid the app crash
{
ConsoleMessage.Error(Ex.ToString()); // Detailed exception
}
});
}
}
请参阅msdn套接字示例。示例使用套接字,但您可以替换继承套接字的任何类,如TCPClient或TCPListener:请注意,TCPListener很旧,既有APM(BeginX/EndX)又有基于TAP的异步(XAsync)。。您可以将它们混合使用,但出于一致性的原因,您不应该在新的线程中执行操作-erm。。。为什么?没错,要点是一样的。
class Program1
{
private static readonly AutoResetEvent CONNECTION_WAIT_HANDLE = new AutoResetEvent(false);
static void Main(string[] args)
{
var endPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 4567);
var listener = new TcpListener(endPoint);
listener.Start();
while (true)
{
listener.BeginAcceptTcpClient(ClientConnectedHandle, listener);
CONNECTION_WAIT_HANDLE.WaitOne();
CONNECTION_WAIT_HANDLE.Reset();
}
}
public static void ClientConnectedHandle(IAsyncResult asyncResult)
{
var listener = (TcpListener)asyncResult.AsyncState;
var client = listener.EndAcceptTcpClient(asyncResult);
CONNECTION_WAIT_HANDLE.Set();
DoAsync(client);
}
}
class Program2
{
static async Task Main(string[] args)
{
var endPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 4567);
var listener = new TcpListener(endPoint);
listener.Start();
while (true)
{
var client = await listener.AcceptTcpClientAsync();
DoAsync(client);
}
}
public static void AcceptTcpClient(TcpListener listener)
{
listener.BeginAcceptTcpClient(ClientConnected, listener);
}
public static void ClientConnected(IAsyncResult asyncResult)
{
var listener = (TcpListener)asyncResult.AsyncState;
var client = listener.EndAcceptTcpClient(asyncResult);
AcceptTcpClient(listener);
DoAsync(client);
}
}
static async Task Main(string[] args)
{
await RunServer();
}
static async Task RunServer()
{
TcpListener Listener = new TcpListener(IPAddress.Any, YOURPORTHERE); // Set your listener
Listener.Start(); // Start your listener
while (true) // Permanent loop, it may not be the best solution
{
TcpClient Client = await Listener.AcceptTcpClientAsync(); // Waiting for a connection
_ = Task.Run(() => { // Connection opened. Queues the specified job to run in the ThreadPool, meanwhile the server is ready to accept other connections in parallel
try
{
var Stream = Client.GetStream(); // (read-only) get data bytes
if (Stream.CanRead) // Verify if the stream can be read.
{
byte[] Buffer = new byte[Client.ReceiveBufferSize]; // Initialize a new empty byte array with the data length.
StringBuilder SB = new StringBuilder();
do // Start converting bytes to string
{
int BytesReaded = Stream.Read(Buffer, 0, Buffer.Length);
SB.AppendFormat("{0}", Encoding.ASCII.GetString(Buffer, 0, BytesReaded));
} while (Stream.DataAvailable); // Until stream data is available
if (SB != null) // Stream data is ready and converted to string
// Do some stuffs
}
}
catch (Exception Ex) // In case of errors catch it to avoid the app crash
{
ConsoleMessage.Error(Ex.ToString()); // Detailed exception
}
});
}
}