C# Silverlight发布的JSON数据未到达服务器
我在Silverlight中创建了一个web客户端。我试图让它通过get和POST请求以及JSON与服务器上的web服务进行通信。GET请求工作正常,我能够在Silverlight端解析JSON。然而,帖子请求似乎不起作用。服务器读取到有POST请求,但POST数组为空 我尝试了两段代码来发送POST请求,但都得到了相同的响应——一个空数组 我尝试的第一个Silverlight代码是:C# Silverlight发布的JSON数据未到达服务器,c#,silverlight,json,post,C#,Silverlight,Json,Post,我在Silverlight中创建了一个web客户端。我试图让它通过get和POST请求以及JSON与服务器上的web服务进行通信。GET请求工作正常,我能够在Silverlight端解析JSON。然而,帖子请求似乎不起作用。服务器读取到有POST请求,但POST数组为空 我尝试了两段代码来发送POST请求,但都得到了相同的响应——一个空数组 我尝试的第一个Silverlight代码是: public MainPage() { InitializeComponent
public MainPage()
{
InitializeComponent();
HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(new Uri("http://www.dipzo.com/game/services.php"));
request.Method = "POST";
request.ContentType = "application/json";
request.BeginGetRequestStream(new AsyncCallback(OnGetRequestStreamCompleted), request);
}
private void OnGetRequestStreamCompleted(IAsyncResult ar)
{
HttpWebRequest request = (HttpWebRequest)ar.AsyncState;
using (StreamWriter writer = new StreamWriter(request.EndGetRequestStream(ar)))
{
writer.Write("name=david");
}
request.BeginGetResponse(new AsyncCallback(OnGetResponseCompleted), request);
}
private void OnGetResponseCompleted(IAsyncResult ar)
{
//this.GetResponseCoimpleted.Visibility = Visibility.Visible;
// Complete the Flickr request and marshal to the UI thread
using (HttpWebResponse response = (HttpWebResponse)((HttpWebRequest)ar.AsyncState).EndGetResponse(ar))
{
using (StreamReader reader = new StreamReader(response.GetResponseStream()))
{
string results = reader.ReadToEnd();
}
}
}
private void WebClient_Click(object sender, RoutedEventArgs e)
{
Test t1 = new Test() { Name = "Civics", Marks = 100 };
DataContractJsonSerializer jsondata = new DataContractJsonSerializer(typeof(Test));
MemoryStream mem = new MemoryStream();
jsondata.WriteObject(mem, t1);
string josnserdata = Encoding.UTF8.GetString(mem.ToArray(), 0, (int)mem.Length);
WebClient cnt = new WebClient();
cnt.UploadStringCompleted += new UploadStringCompletedEventHandler(cnt_UploadStringCompleted);
cnt.Headers["Content-type"] = "application/json";
cnt.Encoding = Encoding.UTF8;
cnt.UploadStringAsync(new Uri("http://www.dipzo.com/game/services.php"), "POST", josnserdata);
}
void cnt_UploadStringCompleted(object sender, UploadStringCompletedEventArgs e)
{
var x = e;
}
我试过的第二件是:
public MainPage()
{
InitializeComponent();
HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(new Uri("http://www.dipzo.com/game/services.php"));
request.Method = "POST";
request.ContentType = "application/json";
request.BeginGetRequestStream(new AsyncCallback(OnGetRequestStreamCompleted), request);
}
private void OnGetRequestStreamCompleted(IAsyncResult ar)
{
HttpWebRequest request = (HttpWebRequest)ar.AsyncState;
using (StreamWriter writer = new StreamWriter(request.EndGetRequestStream(ar)))
{
writer.Write("name=david");
}
request.BeginGetResponse(new AsyncCallback(OnGetResponseCompleted), request);
}
private void OnGetResponseCompleted(IAsyncResult ar)
{
//this.GetResponseCoimpleted.Visibility = Visibility.Visible;
// Complete the Flickr request and marshal to the UI thread
using (HttpWebResponse response = (HttpWebResponse)((HttpWebRequest)ar.AsyncState).EndGetResponse(ar))
{
using (StreamReader reader = new StreamReader(response.GetResponseStream()))
{
string results = reader.ReadToEnd();
}
}
}
private void WebClient_Click(object sender, RoutedEventArgs e)
{
Test t1 = new Test() { Name = "Civics", Marks = 100 };
DataContractJsonSerializer jsondata = new DataContractJsonSerializer(typeof(Test));
MemoryStream mem = new MemoryStream();
jsondata.WriteObject(mem, t1);
string josnserdata = Encoding.UTF8.GetString(mem.ToArray(), 0, (int)mem.Length);
WebClient cnt = new WebClient();
cnt.UploadStringCompleted += new UploadStringCompletedEventHandler(cnt_UploadStringCompleted);
cnt.Headers["Content-type"] = "application/json";
cnt.Encoding = Encoding.UTF8;
cnt.UploadStringAsync(new Uri("http://www.dipzo.com/game/services.php"), "POST", josnserdata);
}
void cnt_UploadStringCompleted(object sender, UploadStringCompletedEventArgs e)
{
var x = e;
}
服务器上使用服务的代码是PHP,基本上是:
变量转储($\u POST)
这将输出进入post数组的任何内容。我已经用一个简单的PHP客户端测试了它,它可以正常工作。只是不能让它在silverlight下工作。在silverlight中,我一直得到一个空数组。您应该将内容类型更改为application/x-www-form-urlencoded,而不是application/json,它还不是一个已知的类型。我不认为有人还在关注他的老问题,但我敢打赌,问题在于它实际上正在到达服务器,但服务器将结果路由回SL应用程序。这就是我在SL5中看到的使用WebClient.UploadStringAsync的类似情况 我将要实现/测试我昨天遇到的一种技术,它使用动态构建的、来自SL的“真实”页面帖子;我将很快报告我的发现 更新--此解决方案可用于: 我刚刚在我的应用程序(MVC内部的SL5)中对其进行了测试,效果很好。确保检查HttpContext.Request.Form[“fieldname”]以获取所需的值。我使用这种技术提交JSON,并能够为用户返回生成的Word文档 一旦我实现了这一点,我就能够摆脱以前尝试使用的不必要的WebClient