C# Microsoft应用程序ID xxx的授权失败,状态代码为禁止,原因短语为';禁止';

C# Microsoft应用程序ID xxx的授权失败,状态代码为禁止,原因短语为';禁止';,c#,botframework,azure-bot-service,C#,Botframework,Azure Bot Service,我的机器人在以下代码行中不断失败,Skype、WebChat和FB chat中出现错误。我已尝试通过应用程序设置和web.config输入MS应用程序ID和密码。这在模拟器中运行良好,没有任何错误。当我运行远程调试时,我发现这在Webchat、Skype和FB messenger上失败,代码如下: await connector.Conversations.ReplyToActivityAsync(reply1); 我的机器人与SmartThings集成在一起,因此智能配件可以按预期打开和关闭

我的机器人在以下代码行中不断失败,Skype、WebChat和FB chat中出现错误。我已尝试通过应用程序设置和web.config输入MS应用程序ID和密码。这在模拟器中运行良好,没有任何错误。当我运行远程调试时,我发现这在Webchat、Skype和FB messenger上失败,代码如下:

await connector.Conversations.ReplyToActivityAsync(reply1);
我的机器人与SmartThings集成在一起,因此智能配件可以按预期打开和关闭,但聊天中应该返回的响应似乎失败了。我尝试创建一个新的机器人服务应用程序,但也失败了

更新包括所有代码:

using System;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web.Http;
using Microsoft.Bot.Connector;
using System.Net.Http.Headers;
using System.Threading;
using Microsoft.IdentityModel.Protocols;
using System.Configuration;

namespace FirstBotApp
{
[BotAuthentication]

public class Switches
{
    public string name { get; set; }
    public string value { get; set; }

}



public class MessagesController : ApiController
{

    static HttpClient client = new HttpClient();
    static HttpResponseMessage responsemain = null;
    static int j = 0;

    static void ShowSwitches(Switches[] switches)
    {

        for (int i = switches.Length - 1; i >= 0; i--)
        {
            Console.WriteLine($"Name: {switches[i].name}\tPrice: {switches[i].value}\t");
        }
        return;
    }

    static async Task<Switches[]> GetSwitchesAsync(string path)
    {
        Switches[] switches = null;
        responsemain = await client.GetAsync(path);
        //Console.WriteLine(client.GetAsync(path));
        //Console.WriteLine(response);
        if (responsemain.IsSuccessStatusCode)
        {
            //Console.WriteLine($"Successful response: {response.StatusCode}");
            var response1 = await client.GetStringAsync("");
            Console.WriteLine($"{response1}");

            switches = await responsemain.Content.ReadAsAsync<Switches[]>();

            //JObject j = JObject.Parse(response1);
        }
        else Console.WriteLine($"Error in response: {responsemain.StatusCode}");

        return switches;
    }

    static async Task<Switches> UpdateSwitchesAsync(Switches switches)
    {
        Console.WriteLine("Turning off the light");
        HttpResponseMessage response = await client.PutAsJsonAsync($"switches/off?room=LivingRoom", switches);
        response.EnsureSuccessStatusCode();
        Console.WriteLine($"The response from the server was: {response.StatusCode}");

        // Deserialize the updated switches from the response body.
        switches = await response.Content.ReadAsAsync<Switches>();
        Thread.Sleep(10000);
        Console.WriteLine($"Turning on the light");

        response = await client.PutAsJsonAsync($"switches/on?room=LivingRoom", switches);
        Console.WriteLine($"The response from the server was: {response.StatusCode}");
        Thread.Sleep(10000);
        return switches;
    }

    static async Task<HttpStatusCode> DeleteSwitchesAsync(string id)
    {
        HttpResponseMessage response = await client.DeleteAsync($"api/switchess/{id}");
        return response.StatusCode;
    }


    /// <summary>
    /// POST: api/Messages
    /// Receive a message from a user and reply to it
    /// </summary>
    public async Task<HttpResponseMessage> Post([FromBody]Activity activity)
    {

        Switches[] switches = null;
        ConnectorClient connector = new ConnectorClient(new Uri(activity.ServiceUrl));
        //string appdId = AppSettings.Settings["MicrosoftAppId"];
        //string appPassword = ConfigurationManager.AppSettings["MicrosoftAppPassword"];
        if (j == 0)
        {
            //client.Timeout = TimeSpan.FromSeconds(4);

            //Declaration of client and Switches variable

            string accessToken = "xxxxx";
            client.BaseAddress = new Uri("xxxxx");
            client.DefaultRequestHeaders.Accept.Clear();
            client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
            client.DefaultRequestHeaders.Add("Authorization", "Bearer " + accessToken);
            j++;
            //client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue ("Authorization", "Bearer " + accessToken);
        }

        if (activity.Type == ActivityTypes.Message)
        {
            //, appdId, appPassword);
            //Switches switches = new Switches;
            Activity reply1;// = activity.CreateReply($"breakpoint1");
                            //await connector.Conversations.ReplyToActivityAsync(reply1);


            switch (activity.Text.ToLower())
            {
                case"turn on livingroom":
                    try
                    {
                        Console.WriteLine("Turning on the light");
                        responsemain = await client.PutAsJsonAsync($"switches/on?room=LivingRoom", switches);
                        responsemain.EnsureSuccessStatusCode();
                        //Console.WriteLine($"The response from the server was: {responsemain.StatusCode}");

                        // Deserialize the updated product from the response body.
                        switches = await responsemain.Content.ReadAsAsync<Switches[]>();
                        reply1 = activity.CreateReply($"Successfully turned on LivingRoom Light");
                        await connector.Conversations.ReplyToActivityAsync(reply1);
                    }
                    catch
                    {
                        reply1 = activity.CreateReply($"Error");
                        await connector.Conversations.ReplyToActivityAsync(reply1);
                    }
                    break;


                case "turn off livingroom":
                    try
                    {
                        Console.WriteLine("Turning off the light");
                        responsemain = await client.PutAsJsonAsync($"switches/off?room=LivingRoom", switches);
                        responsemain.EnsureSuccessStatusCode();
                        Console.WriteLine($"The response from the server was: {responsemain.StatusCode}");

                        // Deserialize the updated product from the response body.
                        switches = await responsemain.Content.ReadAsAsync<Switches[]>();
                        reply1 = activity.CreateReply($"Successfully turned off LivingRoom Light");
                        await connector.Conversations.ReplyToActivityAsync(reply1);
                    }

                    catch
                    {
                        reply1 = activity.CreateReply($"Error");
                        await connector.Conversations.ReplyToActivityAsync(reply1);
                    }
                    break;


                default: //"What lights are on?":
                    try
                    {
                        switches = await GetSwitchesAsync("");
                        //Console.WriteLine($"About to show the product");
                        ShowSwitches(switches);
                        //await connector.Conversations.ReplyToActivityAsync(switches[].ToString);

                        for (int i = switches.Length - 1; i >= 0; i--)
                        {
                            reply1 = activity.CreateReply($"Room: ");//{switches[i].name}\tStatus: {switches[i].value}\t");
                            responsemain.EnsureSuccessStatusCode();

                            await connector.Conversations.ReplyToActivityAsync(reply1);
                        }



                        break;
                    }
                    catch
                    {

                    }
                    break;




            }

            // calculate something for us to return
            //int length = (activity.Text ?? string.Empty).Length;

            // return our reply to the user
            //Activity reply = activity.CreateReply($"You sent {activity.Text} which was {length} characters");
            //await connector.Conversations.ReplyToActivityAsync(reply);
        }
        else
        {
            HandleSystemMessage(activity);
        }
        // var response = Request.CreateResponse(HttpStatusCode.OK);

        return responsemain;
    }

    static Activity HandleSystemMessage(Activity message)
    {
        if (message.Type == ActivityTypes.DeleteUserData)
        {
            // Implement user deletion here
            // If we handle user deletion, return a real message
        }
        else if (message.Type == ActivityTypes.ConversationUpdate)
        {
            // Handle conversation state changes, like members being added and removed
            // Use Activity.MembersAdded and Activity.MembersRemoved and Activity.Action for info
            // Not available in all channels
        }
        else if (message.Type == ActivityTypes.ContactRelationUpdate)
        {
            // Handle add/remove from contact lists
            // Activity.From + Activity.Action represent what happened
        }
        else if (message.Type == ActivityTypes.Typing)
        {
            // Handle knowing tha the user is typing
        }
        else if (message.Type == ActivityTypes.Ping)
        {
        }

        return null;
    }``
    //client.dispose();

}
}
使用系统;
Net系统;
使用System.Net.Http;
使用System.Threading.Tasks;
使用System.Web.Http;
使用Microsoft.Bot.Connector;
使用System.Net.Http.Header;
使用系统线程;
使用Microsoft.IdentityModel.Protocols;
使用系统配置;
命名空间FirstBotApp
{
[身份验证]
公共类交换机
{
公共字符串名称{get;set;}
公共字符串值{get;set;}
}
公共类消息控制器:ApiController
{
静态HttpClient=新HttpClient();
静态HttpResponseMessageResponseMain=null;
静态int j=0;
静态无效显示开关(开关[]开关)
{
对于(int i=switches.Length-1;i>=0;i--)
{
Console.WriteLine($”名称:{switches[i].Name}\t价格:{switches[i].value}\t”);
}
返回;
}
静态异步任务GetSwitchesAsync(字符串路径)
{
开关[]开关=空;
responsemain=await client.GetAsync(路径);
//WriteLine(client.GetAsync(path));
//控制台写入线(响应);
if(响应主要IsSuccessStatusCode)
{
//WriteLine($“成功响应:{response.StatusCode}”);
var response1=await client.GetStringAsync(“”);
Console.WriteLine($“{response1}”);
switches=wait responsemain.Content.ReadAsAsync();
//JObject j=JObject.Parse(response1);
}
else Console.WriteLine($“响应错误:{responsemain.StatusCode}”);
返回开关;
}
静态异步任务更新开关同步(开关)
{
控制台。写线(“关灯”);
HttpResponseMessage response=等待客户端.PutAsJsonAsync($“开关/关闭?房间=起居室”,开关);
response.EnsureSuccessStatusCode();
Console.WriteLine($“来自服务器的响应为:{response.StatusCode}”);
//从响应主体反序列化更新的开关。
switches=wait response.Content.ReadAsAsync();
睡眠(10000);
Console.WriteLine($“打开灯”);
response=wait client.PutAsJsonAsync($“开关/打开?房间=起居室”,开关);
Console.WriteLine($“来自服务器的响应为:{response.StatusCode}”);
睡眠(10000);
返回开关;
}
静态异步任务DeleteSwitchesAsync(字符串id)
{
HttpResponseMessage response=await client.DeleteAsync($“api/switchess/{id}”);
返回response.StatusCode;
}
/// 
///帖子:api/Messages
///接收来自用户的消息并回复
/// 
公共异步任务发布([FromBody]活动)
{
开关[]开关=空;
ConnectorClient连接器=新的ConnectorClient(新Uri(activity.ServiceUrl));
//字符串appdId=AppSettings.Settings[“MicrosoftAppId”];
//字符串appPassword=ConfigurationManager.AppSettings[“MicrosoftAppPassword”];
如果(j==0)
{
//client.Timeout=TimeSpan.FromSeconds(4);
//客户端和交换机变量的声明
字符串accessToken=“xxxxx”;
client.BaseAddress=新Uri(“xxxxx”);
client.DefaultRequestHeaders.Accept.Clear();
client.DefaultRequestHeaders.Accept.Add(新的MediaTypeWithQualityHeaderValue(“应用程序/json”);
client.DefaultRequestHeaders.Add(“授权”、“承载人”+accessToken);
j++;
//client.DefaultRequestHeaders.Authorization=新的AuthenticationHeaderValue(“授权”、“承载人”+accessToken);
}
if(activity.Type==ActivityTypes.Message)
{
//,appdId,appPassword);
//开关=新开关;
Activity reply1;//=Activity.CreateReply($“断点1”);
//等待连接器.Conversations.ReplyToActivityAsync(reply1);
开关(activity.Text.ToLower())
{
案例“打开客厅”:
尝试
{
控制台。写线(“打开灯”);
responsemain=wait client.PutAsJsonAsync($“开关/打开?房间=起居室”,开关);
responsemain.EnsureSuccessStatusCode();
//Console.WriteLine($”来自服务器的响应是:{responsemain.StatusCode}”);
//从响应主体反序列化更新的产品。
switches=wait responsemain.Content.ReadAsAsync();
reply1=activity.CreateReply($“已成功打开客厅灯”);
等待连接器.Conversations.ReplyToActivityAsync(reply1);
}
抓住
{
reply1=activity.CreateReply($“错误”);
等待连接器.Conversations.ReplyToActivityAsync(reply1);
}
打破
案例“关闭客厅”:
尝试
{
控制台。写线(“关灯”);
响应main=aw