C# 按依赖项对.NET程序集进行排序

C# 按依赖项对.NET程序集进行排序,c#,.net,reflection,C#,.net,Reflection,我的项目中有一组.NET程序集。我希望按照它们的依赖关系对它们进行排序 因此,如果我有(例如): IEnumerable unsorted=LoadAssembliesFromFolder(); 我想打电话: var IEnumerable<Assembly> sorted = unsorted.SortByDependency(); var IEnumerable sorted=unsorted.sortbydependence(); 事实上,结果集有望最终看起来像Visua

我的项目中有一组.NET程序集。我希望按照它们的依赖关系对它们进行排序

因此,如果我有(例如):

IEnumerable unsorted=LoadAssembliesFromFolder();
我想打电话:

var IEnumerable<Assembly> sorted = unsorted.SortByDependency();
var IEnumerable sorted=unsorted.sortbydependence();
事实上,结果集有望最终看起来像VisualStudio中的“项目构建顺序”对话框

有什么想法吗?我真的不想采用迭代方法,这可能需要相当长的时间


干杯

您需要提升
程序集
getReferencedAssemblys()
方法。这将返回
AssemblyName
值的列表,并允许您加载下一个程序集。这是非常低效的,并将确保每个程序集都加载到内存中,但它是:-D

class AssemblyReferenceComparison : IComparer<Assembly>
{
    public int Compare(Assembly x, Assembly y)
    {
        if (x == y) return 0;
        if (GetReferencesAssemblies(x).Contains(y)) return -1;
        if (GetReferencesAssemblies(y).Contains(x)) return 1;
        return 0;
    }
    private static IEnumerable<Assembly> GetReferencesAssemblies(Assembly a)
    {
        var referencedAssemblies = new HashSet<Assembly>();

        FillReferencesAssemblies(a, referencedAssemblies);

        return referencedAssemblies;
    }

    private static void FillReferencesAssemblies(Assembly a, HashSet<Assembly> referencedAssemblies)
    {
        referencedAssemblies.Add(a);

        var directAssemblies = a.GetReferencedAssemblies()
            .Select(name => Load(name))
            .Where(asm => asm != null)
            .Where(asm => !referencedAssemblies.Contains(asm))
            .ToArray();

        foreach (var directAssembly in directAssemblies)
        {
            FillReferencesAssemblies(directAssembly, referencedAssemblies);
        }
    }

    [DebuggerStepThrough]
    private static Assembly Load(AssemblyName name)
    {
        try { return Assembly.Load(name); }
        catch { return null; }
    }
}

我发现@Steven的回答太慢了,所以我得出以下结论:

public class AssemblyItem {
    public Assembly Item { get; set; }
    public IList<AssemblyItem> Dependencies { get; set; }

    public AssemblyItem(Assembly item) {
        Item = item;
        Dependencies = new List<AssemblyItem>();
    }
}

public static void Main() {
    // Get the assemblies
    var assemblyItems = BuildManager.GetReferencedAssemblies().Cast<Assembly>().OrderBy(a => a.FullName).Select(a => new AssemblyItem(a)).ToList();

    // Add the dependencies
    foreach (var item in assemblyItems) {
        foreach (var reference in item.Item.GetReferencedAssemblies()) {
            var dependency = assemblyItems.SingleOrDefault(i => i.Item.FullName == reference.FullName);

            if (dependency != null)
                item.Dependencies.Add(dependency);
        }
    }

    // Sort the assemblies
    var sortedAssemblyItems = assemblyItems.TSort(i => i.Dependencies);
}
公共类AssemblyItem{
公共程序集项{get;set;}
公共图书馆

有关此操作的更多信息,请参阅维基百科上的以下文章:

我像这样解决了这个问题:

public class AssemblyInfo
{
    public readonly Assembly Item;
    public readonly IList<AssemblyInfo> ReferencedAssemblies;

    public AssemblyInfo(Assembly item)
    {
        Item = item ?? throw new NullReferenceException("Item is null");
        ReferencedAssemblies = new List<AssemblyInfo>();
    }

    int Count()
    {
        return ReferencedAssemblies.Count;
    }

    public override string ToString()
    {
        return Item.FullName;
    }

    public IEnumerable<AssemblyInfo> OrderedDependencies()
    {
        List<AssemblyInfo> localOrdered = new List<AssemblyInfo>();
        foreach (AssemblyInfo item in ReferencedAssemblies.OrderBy(t => t.Count()))
        {
            IEnumerable<AssemblyInfo> temp = item.OrderedDependencies();
            localOrdered = localOrdered.Union<AssemblyInfo>(temp).ToList();
        }
        localOrdered.Add(this);
        return localOrdered;
    }

    public override bool Equals(object obj)
    {
        //Check whether any of the compared objects is null.
        if (Object.ReferenceEquals(obj, null))
        {
            return false;
        }

        //Check whether the compared objects reference the same data.
        if (Object.ReferenceEquals(this, obj))
        {
            return true;
        }
        return Item.FullName.Equals(((AssemblyInfo)obj).Item.FullName);
    }

    public override int GetHashCode()
    {
        //Get hash code for the Name field if it is not null.
        return Item.FullName.GetHashCode();
    }

    public static AssemblyInfo Parse(string assembliesPath, string assemblyName)
    {
        return Parse(assembliesPath, assemblyName, new Dictionary<string, Assembly>());
    }
    static AssemblyInfo Parse(string assembliesPath, string assemblyName, Dictionary<string, Assembly> loadedAssemblies)
    {
        string assemblyFullPath = Path.Combine(assembliesPath, assemblyName);
        if (!File.Exists(assemblyFullPath))
        {
            return null;
        }
        if (loadedAssemblies == null)
        {
            loadedAssemblies = new Dictionary<string, Assembly>();
        }
        if (!loadedAssemblies.ContainsKey(assemblyFullPath))
        {
            loadedAssemblies.Add(assemblyFullPath, Assembly.Load(File.ReadAllBytes(assemblyFullPath)));
        }

        Assembly a = loadedAssemblies[assemblyFullPath];
        AssemblyInfo ai = new AssemblyInfo(a);
        foreach (AssemblyName an in a.GetReferencedAssemblies())
        {
            AssemblyInfo d = Parse(assembliesPath, an.Name + ".dll", loadedAssemblies);
            if (d != null)
            {
                ai.ReferencedAssemblies.Add(d);
            }
        }
        return ai;
    }
}
公共类AssemblyInfo
{
公共只读程序集项;
公共只读IList ReferencedAssembly;
公共装配信息(装配项目)
{
Item=Item??抛出新的NullReferenceException(“Item为null”);
ReferencedAssemblys=新列表();
}
整数计数()
{
返回referencedAssemblys.Count;
}
公共重写字符串ToString()
{
返回Item.FullName;
}
公共IEnumerable OrderedDependencies()
{
List localOrdered=新列表();
foreach(ReferencedAssemblys.OrderBy(t=>t.Count())中的AssemblyInfo项)
{
IEnumerable temp=item.OrderedDependencies();
localOrdered=localOrdered.Union(temp.ToList();
}
localOrdered.Add(这个);
返回本地订单;
}
公共覆盖布尔等于(对象对象对象)
{
//检查是否有任何比较对象为空。
if(Object.ReferenceEquals(obj,null))
{
返回false;
}
//检查比较对象是否引用相同的数据。
if(Object.ReferenceEquals(this,obj))
{
返回true;
}
返回Item.FullName.Equals(((AssemblyInfo)obj.Item.FullName);
}
公共覆盖int GetHashCode()
{
//如果名称字段不为null,则获取其哈希代码。
return Item.FullName.GetHashCode();
}
公共静态AssemblyInfo解析(字符串AssemblyPath、字符串assemblyName)
{
返回Parse(assembliesPath,assemblyName,newdictionary());
}
静态AssemblyInfo解析(字符串AssemblyPath、字符串assemblyName、字典加载的Assemblys)
{
字符串assemblyFullPath=Path.Combine(assembliesPath,assemblyName);
如果(!File.Exists(assemblyFullPath))
{
返回null;
}
如果(loadedAssemblies==null)
{
loadedAssemblies=新字典();
}
如果(!LoadedAssembly.ContainsKey(assemblyFullPath))
{
loadedAssemblies.Add(assemblyFullPath,Assembly.Load(File.ReadAllBytes(assemblyFullPath));
}
组件a=加载的组件[assemblyFullPath];
AssemblyInfo ai=新的AssemblyInfo(a);
foreach(a.GetReferencedAssemblys()中的AssemblyName)
{
AssemblyInfo d=Parse(assembliesPath,一个.Name+“.dll”,loadedsassemblies);
如果(d!=null)
{
ai.参考组件。添加(d);
}
}
返回ai;
}
}
使用它:

AssemblyInfo ai = AssemblyInfo.Parse("assembliesPath","yourassembly.dll");
IEnumerable<AssemblyInfo> sorted = ai.OrderedDependencies();
foreach (AssemblyInfo item in sorted)
{
    Console.WriteLine(item.Item.ManifestModule.ToString());
}
AssemblyInfo ai=AssemblyInfo.Parse(“assembliesPath”、“yoursassembly.dll”);
IEnumerable sorted=ai.OrderedDependencies();
foreach(已排序的AssemblyInfo项)
{
WriteLine(item.item.ManifestModule.ToString());
}

我认为这里没有迭代以外的其他方法。您需要算法吗?您希望如何处理循环引用?(例如,框架中的
System
System.Xml
相互引用)好问题-我不需要对系统库进行排序,只需要对我自己的库进行排序,但我怀疑在我的库集中,循环引用只存在于库的相同“级别”(即相似的依赖项集),这意味着两者之间的顺序并不重要。
public class AssemblyInfo
{
    public readonly Assembly Item;
    public readonly IList<AssemblyInfo> ReferencedAssemblies;

    public AssemblyInfo(Assembly item)
    {
        Item = item ?? throw new NullReferenceException("Item is null");
        ReferencedAssemblies = new List<AssemblyInfo>();
    }

    int Count()
    {
        return ReferencedAssemblies.Count;
    }

    public override string ToString()
    {
        return Item.FullName;
    }

    public IEnumerable<AssemblyInfo> OrderedDependencies()
    {
        List<AssemblyInfo> localOrdered = new List<AssemblyInfo>();
        foreach (AssemblyInfo item in ReferencedAssemblies.OrderBy(t => t.Count()))
        {
            IEnumerable<AssemblyInfo> temp = item.OrderedDependencies();
            localOrdered = localOrdered.Union<AssemblyInfo>(temp).ToList();
        }
        localOrdered.Add(this);
        return localOrdered;
    }

    public override bool Equals(object obj)
    {
        //Check whether any of the compared objects is null.
        if (Object.ReferenceEquals(obj, null))
        {
            return false;
        }

        //Check whether the compared objects reference the same data.
        if (Object.ReferenceEquals(this, obj))
        {
            return true;
        }
        return Item.FullName.Equals(((AssemblyInfo)obj).Item.FullName);
    }

    public override int GetHashCode()
    {
        //Get hash code for the Name field if it is not null.
        return Item.FullName.GetHashCode();
    }

    public static AssemblyInfo Parse(string assembliesPath, string assemblyName)
    {
        return Parse(assembliesPath, assemblyName, new Dictionary<string, Assembly>());
    }
    static AssemblyInfo Parse(string assembliesPath, string assemblyName, Dictionary<string, Assembly> loadedAssemblies)
    {
        string assemblyFullPath = Path.Combine(assembliesPath, assemblyName);
        if (!File.Exists(assemblyFullPath))
        {
            return null;
        }
        if (loadedAssemblies == null)
        {
            loadedAssemblies = new Dictionary<string, Assembly>();
        }
        if (!loadedAssemblies.ContainsKey(assemblyFullPath))
        {
            loadedAssemblies.Add(assemblyFullPath, Assembly.Load(File.ReadAllBytes(assemblyFullPath)));
        }

        Assembly a = loadedAssemblies[assemblyFullPath];
        AssemblyInfo ai = new AssemblyInfo(a);
        foreach (AssemblyName an in a.GetReferencedAssemblies())
        {
            AssemblyInfo d = Parse(assembliesPath, an.Name + ".dll", loadedAssemblies);
            if (d != null)
            {
                ai.ReferencedAssemblies.Add(d);
            }
        }
        return ai;
    }
}
AssemblyInfo ai = AssemblyInfo.Parse("assembliesPath","yourassembly.dll");
IEnumerable<AssemblyInfo> sorted = ai.OrderedDependencies();
foreach (AssemblyInfo item in sorted)
{
    Console.WriteLine(item.Item.ManifestModule.ToString());
}