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C# 如何在windows窗体中更改窗体图标_C#_Visual Studio 2010_Windows Forms Designer - Fatal编程技术网

C# 如何在windows窗体中更改窗体图标

C# 如何在windows窗体中更改窗体图标,c#,visual-studio-2010,windows-forms-designer,C#,Visual Studio 2010,Windows Forms Designer,请我需要帮助我正在为hangman游戏编写代码,我只想更改表单的图标,我尝试使用图标属性,但它不再工作,请告诉我如何做到这一点,我还执行以下项目-->属性-->图标和清单,但它也不工作这是我的游戏代码,它工作得很好: private void button1_Click(object sender, EventArgs e) { stage_count++;//strat from stage 1

请我需要帮助我正在为hangman游戏编写代码,我只想更改表单的图标,我尝试使用图标属性,但它不再工作,请告诉我如何做到这一点,我还执行以下项目-->属性-->图标和清单,但它也不工作这是我的游戏代码,它工作得很好:

                  private void button1_Click(object sender, EventArgs e)
            {

                stage_count++;//strat from stage 1

               if (!int.TryParse(textBox1.Text.ToString(), out value))
                  return;//if user inter non_integer value do no thing and wait for new entry

               if (key ==value )//directly if user guesses the key he/she wins the game 
               {
                   //view the seventh picture in hangman game
                   button1.Enabled = false;
                   textBox1.Text = "";
                   textBox1.Enabled = false;
                   pictureBox7.Visible = true;
                   pictureBox1.Visible = false;
                   pictureBox2.Visible = false;
                   pictureBox3.Visible = false;
                   pictureBox4.Visible = false;
                   pictureBox5.Visible = false;
                   pictureBox6.Visible = false;

                   groupBox1.Visible = true;

                   label1.Text = "Great... You Got It ^_^ ";
               }




                   if (key > value)//guide the user to the correct answer
                        label1.Text = "Should Be Greater than" + value.ToString();

                   if (key < value)//guide the user to the correct answer
                        label1.Text = "Should Be Less than" + value.ToString();
                   if (key != value)
                   {
                       switch (stage_count)
                       {//this switch statement used to do some thing in each stage
                           case 1:
                               //view the first picture in hangman game
                               pictureBox1.Visible = true;
                               pictureBox2.Visible = false;
                               pictureBox3.Visible = false;
                               pictureBox4.Visible = false;
                               pictureBox5.Visible = false;
                               pictureBox6.Visible = false;
                               pictureBox7.Visible = false;
                               break;
                           case 2:
                               //view the second  picture in hangman game
                               pictureBox1.Visible = false;
                               pictureBox2.Visible = true;
                               pictureBox3.Visible = false;
                               pictureBox4.Visible = false;
                               pictureBox5.Visible = false;
                               pictureBox6.Visible = false;
                               pictureBox7.Visible = false;

                               break;
                           case 3:
                               //view the third picture in hangman game
                               pictureBox1.Visible = false;
                               pictureBox2.Visible = false;
                               pictureBox3.Visible = true;
                               pictureBox4.Visible = false;
                               pictureBox5.Visible = false;
                               pictureBox6.Visible = false;
                               pictureBox7.Visible = false;

                               break;
                           case 4:
                               //view the fourth picture in hangman game
                               pictureBox1.Visible = false;
                               pictureBox2.Visible = false;
                               pictureBox3.Visible = false;
                               pictureBox4.Visible = true;
                               pictureBox5.Visible = false;
                               pictureBox6.Visible = false;
                               pictureBox7.Visible = false;

                               break;
                           case 5:
                               //view the fifth  picture in hangman game
                               pictureBox1.Visible = false;
                               pictureBox2.Visible = false;
                               pictureBox3.Visible = false;
                               pictureBox4.Visible = false;
                               pictureBox5.Visible = true;
                               pictureBox6.Visible = false;
                               pictureBox7.Visible = false;

                               break;

                           default:
                               //view the sixth picture in hangman game
                               //it's the last try so diable the button and show the result
                               button1.Enabled = false;
                               textBox1.Text = "";
                               textBox1.Enabled = false;
                               groupBox1.Visible = true;
                               label1.Text = "YOU  LOSE ,, IT  WAS :    " + key.ToString();
                               pictureBox1.Visible = false;
                               pictureBox2.Visible = false;
                               pictureBox3.Visible = false;
                               pictureBox4.Visible = false;
                               pictureBox5.Visible = false;
                               pictureBox6.Visible = true;
                               pictureBox7.Visible = false;

                               break;



                       }//end switch
                       //to make empty focused textbox 
                       textBox1.Text = "";
                       textBox1.Focus();


                   }//end if   


            }

            private void groupBox1_Enter(object sender, EventArgs e)
            {



            }

            private void radioButton1_CheckedChanged(object sender, EventArgs e)
            {// if user want to playe new game the programm must enables the important controls and 
                //make the visible property equals to false for all the pictures boxes

                if (radioButton1.Checked == true)
                {
                    stage_count = 0;
                     key = (1 + obj.Next(99));
                    textBox1.Enabled = true;
                    textBox1.Text = "";
                    textBox1.Focus();
                    button1.Enabled = true;
                    label1.Text = "Guess a number btween 1-100";
                    pictureBox1.Visible = false;
                    pictureBox2.Visible = false;
                    pictureBox3.Visible = false;
                    pictureBox4.Visible = false;
                    pictureBox5.Visible = false;
                    pictureBox6.Visible = false;
                    pictureBox7.Visible = false;

                    groupBox1.Visible = false;
                    radioButton1.Checked = false;
                }
            }

            private void radioButton2_CheckedChanged(object sender, EventArgs e)
            {
                // if user won't to play again just close it 
                if (radioButton2.Checked == true)
                {
                    radioButton2.Checked = false;
                    this.Close();
                }
            }
        }
    }
private void按钮1\u单击(对象发送者,事件参数e)
{
阶段_count++;//从阶段1开始
如果(!int.TryParse(textBox1.Text.ToString(),out值))
return;//如果用户inter非_整数值不做任何事情并等待新条目
if(key==value)//如果用户猜到了他/她赢得游戏的密钥,则直接
{
//查看刽子手游戏中的第七张图片
按钮1.启用=错误;
textBox1.Text=“”;
textBox1.Enabled=false;
pictureBox7.Visible=true;
pictureBox1.Visible=false;
pictureBox2.可见=假;
pictureBox3.Visible=false;
pictureBox4.Visible=false;
pictureBox5.Visible=false;
pictureBox6.Visible=false;
groupBox1.Visible=true;
label1.Text=“太好了……你明白了^ ^”;
}
if(key>value)//引导用户找到正确答案
label1.Text=“应大于”+value.ToString();
if(key