C# 只创建了一副牌的一半
我正在尝试为最终项目创建21点。这是我目前的代码:C# 只创建了一副牌的一半,c#,playing-cards,C#,Playing Cards,我正在尝试为最终项目创建21点。这是我目前的代码: public class Card { private string face; private string suit; public Card(string cardFace, string cardSuit) { face = cardFace; suit = cardSuit; } public override string ToString()
public class Card
{
private string face;
private string suit;
public Card(string cardFace, string cardSuit)
{
face = cardFace;
suit = cardSuit;
}
public override string ToString()
{
return face + " of " + suit;
}
}
然后我要上甲板课:
public class Deck
{
private Card[] deck;
private int currentCard;
private const int NUMBER_OF_CARDS = 52;
private Random ranNum;
public Deck()
{
string[] faces = { "Ace", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Jack", "Queen", "King" };
string[] suits = { "Hearts", "Clubs", "Diamonds", "Spades" };
deck = new Card[NUMBER_OF_CARDS];
currentCard = 0;
ranNum = new Random();
for (int count = 0; count < deck.Length; count++)
deck[count] = new Card(faces[count % 13], suits[count / 13]);
}
public void Shuffle()
{
currentCard = 0;
for (int first = 0; first < deck.Length; first++)
{
int second = ranNum.Next(NUMBER_OF_CARDS);
Card temp = deck[first];
deck[first] = deck[second];
deck[second] = temp;
}
}
public Card DealCard()
{
if (currentCard < deck.Length)
return deck[currentCard++];
else
return null;
}
}
现在,当我按下交易按钮时,它在按下27次后崩溃。我注意到它每隔一张牌就进行一次交易,比如3张牌,5张牌,7张牌,9张牌,等等
我似乎找不到错误!任何帮助都将不胜感激
编辑:以下是我点击超过27次时出现的错误:
事实上,您的错误来自于此。 你在发两张牌,而你只想发一张 它崩溃了,因为你每次点击计数器都会增加2。 27*2>52张卡片
private void buttonDeal_Click(object sender, EventArgs e)
{
Card card = deck.DealCard();
deck.DealCard(); // error here. Duplicated line
labelOutput.Text = card.ToString();
}
你说的撞车是什么意思?是否引发异常?如果是,是什么异常类和什么消息?这就是说,看起来DealCard在buttonDeal_Click中被调用了两次。请使用崩溃时得到的错误输出更新您的问题。BlackJack的卡类应该有一个Suit、Rank(int)和Value。女王仍然是女王(12),但其值为10;此外,
堆栈
对于甲板(鞋)来说比数组更合适。你的洗牌也有问题
private void buttonDeal_Click(object sender, EventArgs e)
{
Card card = deck.DealCard();
deck.DealCard(); // error here. Duplicated line
labelOutput.Text = card.ToString();
}