Cordova构建ios不';I don’我不会通过,也不会出错。

Cordova构建ios不';I don’我不会通过,也不会出错。,ios,xcode,cordova,cordova-3,cordova-2.0.0,Ios,Xcode,Cordova,Cordova 3,Cordova 2.0.0,我对apache Cordova和iOS平台有问题。我被Cordova build卡住了,除了下面的消息外,什么也没发生 Cordova构建iOS--详细: No scripts found for hook "before_compile". PlatformApi successfully found for platform ios Building for iPhone X Simulator Building project: /Users/ben/Desktop/myApp/plat

我对apache Cordova和iOS平台有问题。我被Cordova build卡住了,除了下面的消息外,什么也没发生

Cordova构建iOS--详细:

No scripts found for hook "before_compile".
PlatformApi successfully found for platform ios
Building for iPhone X Simulator
Building project: /Users/ben/Desktop/myApp/platforms/ios/myApp.xcworkspace
    Configuration: Debug
    Platform: emulator
Build settings from command line:
    CONFIGURATION_BUILD_DIR = /Users/ben/Desktop/myApp/platforms/ios/build/emulator
    SDKROOT = iphonesimulator12.0
    SHARED_PRECOMPS_DIR = /Users/ben/Desktop/myApp/platforms/ios/build/sharedpch

Build settings from configuration file '/Users/ben/Desktop/myApp/platforms/ios/cordova/build-debug.xcconfig':
    CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
    CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist
    CODE_SIGN_IDENTITY = iPhone Developer
    ENABLE_BITCODE = NO
    GCC_PREPROCESSOR_DEFINITIONS = DEBUG=1
    HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)"
    OTHER_LDFLAGS = -ObjC
    SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h

No scripts found for hook "after_compile".

这是科尔多瓦的问题。照此

下面的代码为我修复了错误:-

ionic cordova build ios -- --buildFlag="-UseModernBuildSystem=0"

我也面临同样的问题。您找到解决方案了吗?谢谢,我回到了旧版本的Cordova,但如果它解决了问题,我会尝试并接受它作为答案。即使使用
--buildFlag=“-UseModernBuildSystem=0”