Ios Swift:来自UIViewController扩展的RegisterWorkeryBoardNotification
我正在尝试清理代码,创建并扩展到Ios Swift:来自UIViewController扩展的RegisterWorkeryBoardNotification,ios,swift,keyboard,Ios,Swift,Keyboard,我正在尝试清理代码,创建并扩展到UIViewController,以注册和注销我的键盘。在我的实用程序文件中,我有以下内容: extension UIViewController { //Register the keyboard for notifications in viewDidLoad func registerForKeyboardNotifications() { //Adding notifies on keyboard appearin
UIViewController
,以注册和注销我的键盘。在我的实用程序文件中,我有以下内容:
extension UIViewController {
//Register the keyboard for notifications in viewDidLoad
func registerForKeyboardNotifications() {
//Adding notifies on keyboard appearing
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(CreateEventVC.keyboardWasShown(_:)), name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(CreateEventVC.keyboardWillBeHidden(_:)), name: UIKeyboardWillHideNotification, object: nil)
}
//Deregister the keyboard for notification in viewWillDisapper
func deregisterFromKeyboardNotifications() {
//Removing notifies on keyboard appearing
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}
}
我需要的是选择器中的“CreateEventVC”作为当前类
然后我在我的ViewController中调用它,如下所示:
override func viewDidLoad() {
super.viewDidLoad()
//Register Keyboard
registerForKeyboardNotifications()
}
override func viewWillDisappear(animated: Bool) {
deregisterFromKeyboardNotifications()
}
func keyboardWasShown(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.origin.y -= keyboardSize.height
}
}
func keyboardWillBeHidden(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.origin.y += keyboardSize.height
}
}
我觉得这不是最好的做法。任何帮助或建议都会很好 我正在使用UIViewController
和UIScrollView
扩展。如果要移动UIView
,也可以使用此扩展,但使用UIScrollView
更方便,因为它不会弄乱视图边界,并且如果需要添加更多文本字段,这种方法更通用
extension UIViewController {
func registerForKeyboardDidShowNotification(usingBlock block: ((NSNotification, CGSize) -> Void)? = nil) {
NSNotificationCenter.defaultCenter().addObserverForName(UIKeyboardDidShowNotification, object: nil, queue: nil, usingBlock: { (notification) -> Void in
let userInfo = notification.userInfo!
guard let keyboardSize = userInfo[UIKeyboardFrameBeginUserInfoKey]?.CGRectValue.size else { fatalError("Can't grab the keyboard frame") }
block?(notification, keyboardSize)
})
}
func registerForKeyboardWillHideNotification(usingBlock block: (NSNotification -> Void)? = nil) {
NSNotificationCenter.defaultCenter().addObserverForName(UIKeyboardWillHideNotification, object: nil, queue: nil, usingBlock: { (notification) -> Void in
block?(notification)
})
}
}
因此,使用这段代码,在您的UIViewController
的viewDidLoad()
方法中,您可以注册键盘通知,并在块中添加任何附加函数。像这样:
override func viewDidLoad() {
super.viewDidLoad()
registerForKeyboardDidShowNotification { notif, size in
self.view.frame.origin.y -= size.height
}
registerForKeyboardWillHideNotification { notif in
self.view.frame.origin.y = 0
}
}
编辑:(对于UIScrollView
)
1) 你能用动画显示键盘吗
实际上,键盘的外观总是动画的,所以我想你说的是滚动视图的调整。是的,你可以。下面我发布了更新的UIViewController
和UIScrollView
扩展,它们正在处理这个问题
2) 我需要注销键盘吗
好吧,这是一个很好的实践,以避免在未来的崩溃。为此,您可能更愿意在视图中添加通知,并在视图中删除通知
NSNotificationCenter.defaultCenter().removeObserver(scrollView, name: UIKeyboardDidShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(scrollView, name: UIKeyboardWillHideNotification, object: nil)
3) 对于UIScrollView方法,我会将所有对象放在屏幕的滚动视图中,然后在每个UITextField成为第一响应程序时以编程方式滚动视图吗
您不会以编程方式滚动任何内容。您需要做的是更改UIScrollView
的插入,它将自动使第一响应者在屏幕上可见
这是我在项目中使用的代码:
extension UIViewController {
func registerForKeyboardDidShowNotification(scrollView: UIScrollView, usingBlock block: (CGSize? -> Void)? = nil) {
NSNotificationCenter.defaultCenter().addObserverForName(UIKeyboardDidShowNotification, object: nil, queue: nil, usingBlock: { (notification) -> Void in
let userInfo = notification.userInfo!
let keyboardSize = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue.size
let contentInsets = UIEdgeInsetsMake(scrollView.contentInset.top, scrollView.contentInset.left, keyboardSize!.height, scrollView.contentInset.right)
scrollView.setContentInsetAndScrollIndicatorInsets(contentInsets)
block?(keyboardSize)
})
}
func registerForKeyboardWillHideNotification(scrollView: UIScrollView, usingBlock block: (Void -> Void)? = nil) {
NSNotificationCenter.defaultCenter().addObserverForName(UIKeyboardWillHideNotification, object: nil, queue: nil, usingBlock: { (notification) -> Void in
let contentInsets = UIEdgeInsetsMake(scrollView.contentInset.top, scrollView.contentInset.left, 0, scrollView.contentInset.right)
scrollView.setContentInsetAndScrollIndicatorInsets(contentInsets)
block?()
})
}
}
extension UIScrollView {
func setContentInsetAndScrollIndicatorInsets(edgeInsets: UIEdgeInsets) {
self.contentInset = edgeInsets
self.scrollIndicatorInsets = edgeInsets
}
}
在您的视图中将出现方法,只需按如下方式添加它:
registerForKeyboardWillShowNotification(scrollView)
registerForKeyboardWillHideNotification(scrollView)
每当键盘出现时,它将收缩scrollview的contentInset;每当键盘消失时,它将展开scrollview。以下是Swift 4扩展,其中有一种方法需要将约束放入其中:
import UIKit
extension UIViewController {
func bindKeypad(to constraint: NSLayoutConstraint) {
NotificationCenter.default.addObserver(forName: Notification.Name.UIKeyboardWillShow, object: nil, queue: OperationQueue.main) { [weak self, weak constraint] notification in
guard let info = notification.userInfo else { return }
guard let height = (info[UIKeyboardFrameEndUserInfoKey] as? CGRect)?.size.height else { return }
guard constraint?.constant != height else { return }
constraint?.constant = height
self?.view.layoutIfNeeded()
}
NotificationCenter.default.addObserver(forName: Notification.Name.UIKeyboardWillHide, object: nil, queue: OperationQueue.main) { [weak self, weak constraint] _ in
guard constraint?.constant != 0 else { return }
constraint?.constant = 0
self?.view.layoutIfNeeded()
}
}
}
在你们班上的Denit call上:
deinit {
NotificationCenter.default.removeObserver(self)
}
要在viewDidLoad中使用它,请执行以下操作:
bindKeypad(to: bottomKeypadConstraint)
我认为我们可以创建包含键盘事件的BaseController,我们必须从中继承viewController,并覆盖像viewWiillAppear这样的键盘方法(键盘将出现或键盘将消失)
要求
class BaseController: UIViewController {
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyBoardWillShow(notification:)), name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyBoardWillHide(notification:)), name: .UIKeyboardWillHide, object: nil)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
}
//****************************************************
//MARK: - Keyboard event listener
//****************************************************
@objc func keyBoardWillShow(notification: NSNotification) {
//Override this method
}
@objc func keyBoardWillHide(notification: NSNotification) {
//Override this method
}
}
如何使用
class ViewController:BaseController {
override func keyBoardWillHide(notification: NSNotification) {
// Do something
}
override func keyBoardWillShow(notification: NSNotification) {
// Do something
}
}
谢谢你的回答。几个问题:1)你能为键盘显示动画吗?2) 我需要注销键盘吗?3) 对于UIScrollView
方法,当每个UITextField
成为第一响应者时,我会将所有对象放在屏幕的滚动视图中,然后通过编程滚动视图吗?再次感谢@Manstof好的,我将更新我的UIScrollView
的答案。我一直在使用您提供的所有答案,UIScrollView
工作得最好!谢谢谢谢你@noir。这解决了我的目的。考虑把它转换成最新的SWIFT语法。做了一个编辑,在等待评论:但是调用Suff.VIEW会出现在VIEWS WORKWORD函数中会引起一些棘手的问题。所以你可能不想复制粘贴这个.Yo@adams.s thnx