Warning: file_get_contents(/data/phpspider/zhask/data//catemap/9/ios/105.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
Ios 为什么viewDidLoad()会被调用两次?_Ios_Swift_Uitableview - Fatal编程技术网

Ios 为什么viewDidLoad()会被调用两次?

Ios 为什么viewDidLoad()会被调用两次?,ios,swift,uitableview,Ios,Swift,Uitableview,由于某种原因,我的数据被保存两次到模型中。为什么viewdidload运行两次?该控制器的用途是作为记分牌。它由使用核心数据的数据填充。我试着删除tablecontroller并添加一个新的 import UIKit class ScoreboardTableViewController: UITableViewController { var model = scoreboardModel.sharedInstance var numbers = [9,12,9]// [In

由于某种原因,我的数据被保存两次到模型中。为什么
viewdidload
运行两次?该控制器的用途是作为记分牌。它由使用核心数据的数据填充。我试着删除tablecontroller并添加一个新的

import UIKit
class ScoreboardTableViewController: UITableViewController {

    var model = scoreboardModel.sharedInstance
    var numbers = [9,12,9]// [Int]()
    var timer = "k"
    var date = "thedateToday"



    override func viewDidLoad() {
        super.viewDidLoad()
        var count = numbers.count
        var x = String(count)


        if(timer != "k"){
            model.saveScoreboard(date, numsMemorized: x,time: timer)
            println("saved!")
        }
        model.getScoreboards()

        }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()

    }

      // MARK: - Table view data source


    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {

        return model.scoreboard.count
    }


    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {

        let cell = tableView.dequeueReusableCellWithIdentifier("Cellll", forIndexPath: indexPath) as UITableViewCell

        let score = model.getScore(indexPath)
        cell.textLabel!.text = ("\(score.numsMemorized) | \(score.time)")

        return cell
    }

}
转到ScoreboardTableViewController的视图是:

import UIKit

class PracticeReciteController: UIViewController, UITextFieldDelegate {

var theTime = ""

@IBOutlet weak var howManyCorrect: UILabel!

var numbers = [9,12,9]
var x = 0

@IBOutlet weak var textField: UITextField!

var howManyCorrectNum = 0

override func viewDidLoad() {
    super.viewDidLoad()



    var outof = numbers.count
    howManyCorrect.text = "\(howManyCorrectNum) / \(outof)"

    textField.delegate = self;
    textField.addTarget(self, action:"edited", forControlEvents:UIControlEvents.EditingChanged)

}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}



func edited() {

    //[todo] if on last number in array & correct. endgame/collectscore
    var userInput = textField.text.toInt()

    if numbers[x] == userInput{

        if x+1 == numbers.count{


            performSegueWithIdentifier("scoreboardIdentifier", sender: self)

        }
        //println("correct")
        x++

        howManyCorrect.text = String(x) + "/" + String(numbers.count)

            //I set here timer so if user enter correct input then it will remove text after some time
        var timer = NSTimer.scheduledTimerWithTimeInterval(0.8, target: self, selector: Selector("resetText"), userInfo: nil, repeats: false)
    }else if userInput?.isDouble() == numbers[x].isDouble(){
        println("incorrect")
    }
    else{
        println("huh?")

    }
}
//This method will call after some time use if user enter correct input
func resetText(){
    textField.text = ""
}




override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject!) {


    var DestViewController = segue.destinationViewController as ScoreboardTableViewController

    DestViewController.numbers = numbers
    DestViewController.timer = theTime


}

} 

这个问题以前被回答过很多次:


无论如何,给你一个重要的建议:不要在
viewDidLoad
中放入任何会破坏你的应用程序/数据的代码。
viewdiload
在ViewController的生命周期中不会被假定只调用一次

这是一个老问题,但我发现

在Swift中,如果访问uiviewcontroller的视图,如

enter @IBOutlet weak var searchTextField: UITextField! {
    didSet {
        self.searchTextField.borderStyle = .none
        self.searchTextField.keyboardType = .default
        self.searchTextField.placeholder = "Search"
        let width = (self.view.frame.width - 114)
        self.searchTextField.frame = CGRect.init(origin: searchTextField.frame.origin, size: CGSize.init(width: width, height: searchTextField.frame.height))
    }
}

然后,它将在该阶段首先调用viewDidLoad,然后将viewDidLoad作为生命周期调用。

我们必须了解如何从外部使用vc。你最好在你的问题中添加一些代码。你是什么意思?它是一个表格控制器。每个单元格显示模型中的数据。如何初始化和显示此VC。添加了segue控制器。尽管有可能重复,但这是一个设计(架构)问题