如何在GridLayout(Java)中删除图像图标之间的空格

如何在GridLayout(Java)中删除图像图标之间的空格,java,swing,jlabel,grid-layout,imageicon,Java,Swing,Jlabel,Grid Layout,Imageicon,我正在制作一个java游戏,它依赖于网格中的瓷砖。我在GridLayout中使用了ImageIcon和JLabel。在创建GridLayout时,我已经将垂直和水平设置为零,并且使用的所有图像中都没有额外的空间 解决这个问题的最佳方法是什么 //Sets up the game canvas private void setUpCanvasPanel(){ //Adjusts the panel settings canvasPanel.setLayout(new GridLay

我正在制作一个java游戏,它依赖于网格中的瓷砖。我在GridLayout中使用了ImageIcon和JLabel。在创建GridLayout时,我已经将垂直和水平设置为零,并且使用的所有图像中都没有额外的空间

解决这个问题的最佳方法是什么

//Sets up the game canvas
private void setUpCanvasPanel(){
    //Adjusts the panel settings
    canvasPanel.setLayout(new GridLayout(Main.diameter, Main.diameter, 0 ,0));

    //Adds panel to masterpanel
    resetc();
    c.gridx = 0;
    c.gridy = 1;
    c.fill = GridBagConstraints.BOTH;
    c.weightx = 1.0;
    c.weighty = 1.0;

    masterPanel.add(canvasPanel, c);
}

//Renders the game canvas
public void renderCanvas(){
    ImageIcon[] iconArray = new ImageIcon[Main.diameter * Main.diameter];
    JLabel[] labelArray = new JLabel[Main.diameter * Main.diameter];
    int count = 0;

    for(int i = 0; i < Main.diameter; i ++){
        for(int j = 0; j < Main.diameter; j ++){
            iconArray[count] = new ImageIcon("textures/" + Main.renderer.renderedWorld[i][j] + ".jpeg"); 
            labelArray[count] = new JLabel(iconArray[count]);
            canvasPanel.add(labelArray[count]);

            count ++;
        }
    }

    count = 0;

    canvasPanel.setVisible(true);
}
//设置游戏画布
私人画布面板(){
//调整面板设置
canvasPanel.setLayout(新的GridLayout(Main.diameter,Main.diameter,0,0));
//将面板添加到主面板
resetc();
c、 gridx=0;
c、 gridy=1;
c、 fill=GridBagConstraints.BOTH;
c、 权重x=1.0;
c、 权重y=1.0;
主面板。添加(画布面板,c);
}
//渲染游戏画布
公共无效renderCanvas(){
ImageIcon[]iconArray=新的ImageIcon[Main.diameter*Main.diameter];
JLabel[]labelArray=新JLabel[Main.diameter*Main.diameter];
整数计数=0;
对于(int i=0;i


编辑:注意,在本例中,Main.diameter设置为100。

问题是
GridLayout
将为所有组件提供相等的空间量,将可用空间除以行/列的数量,因此,随着可用空间的增加,每个单元格也将增加,但组件保持在其首选尺寸

你可以。。。 使用这样的工具,随着水平空间的减小,组件会自动向下移动一行

你可以。。。 使用
GridBagLayout
,这将允许您维护行/列,但可以更好地控制各个组件占用的可用空间

…使用
GridBagConstraints#insets
添加组件之间的间距

…添加
GridBagConstraints#weightx
GridBagConstraints#weightx
GridBagConstraints#fill
以填充可用空间

请查看,并获取更多详细信息

…还有一些测试代码

import java.awt.Color;
import java.awt.Component;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.text.NumberFormat;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class Test {

    public static void main(String[] args) {
        new Test();
    }

    public Test() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    ex.printStackTrace();
                }

                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.add(new TestPane());
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }

    public class TexturePane extends JPanel {

        public TexturePane(Color background) {
            setBackground(background);
        }

        @Override
        public Dimension getPreferredSize() {
            return new Dimension(20, 20);
        }

    }

    public class TestPane extends JPanel {

        public TestPane() {
            int total = 10 * 10;
            Color[] rowColors = new Color[]{
                Color.RED,
                Color.GREEN,
                Color.BLUE,
                Color.CYAN,
                Color.MAGENTA,
                Color.ORANGE,
                Color.PINK,
                Color.YELLOW,
                Color.DARK_GRAY,
                Color.GRAY,
            };
            setLayout(new GridBagLayout());
            GridBagConstraints gbc = new GridBagConstraints();
            gbc.insets = new Insets(1, 1, 1, 1);
            gbc.weightx = 1;
            gbc.weighty = 1;
            gbc.fill = GridBagConstraints.BOTH;
            for (int row = 0; row < 10; row++) {
                gbc.gridy = row;
                for (int col = 0; col < 10; col++) {
                    gbc.gridx = col;
                    double progress = (row * 10) + col;
                    Color color = blend(Color.BLACK, rowColors[row], col / 10d);
                    add(new TexturePane(color), gbc);
                }
            }
        }

    }
    public static Color blend(Color color1, Color color2, double ratio) {
        float r = (float) ratio;
        float ir = (float) 1.0 - r;

        float rgb1[] = new float[3];
        float rgb2[] = new float[3];

        color1.getColorComponents(rgb1);
        color2.getColorComponents(rgb2);

        float red = rgb1[0] * r + rgb2[0] * ir;
        float green = rgb1[1] * r + rgb2[1] * ir;
        float blue = rgb1[2] * r + rgb2[2] * ir;

        if (red < 0) red = 0;
        else if (red > 255) red = 255;
        if (green < 0) green = 0;
        else if (green > 255) green = 255;
        if (blue < 0) blue = 0;
        else if (blue > 255) blue = 255;

        Color color = null;
        try {

            color = new Color(red, green, blue);

        } catch (IllegalArgumentException exp) {

            NumberFormat nf = NumberFormat.getNumberInstance();
            System.out.println(nf.format(red) + "; " + nf.format(green) + "; " + nf.format(blue));

        }
        return color;
    }

}
导入java.awt.Color;
导入java.awt.Component;
导入java.awt.Container;
导入java.awt.Dimension;
导入java.awt.EventQueue;
导入java.awt.FlowLayout;
导入java.awt.GridBagConstraints;
导入java.awt.GridBagLayout;
导入java.awt.Insets;
导入java.text.NumberFormat;
导入javax.swing.JFrame;
导入javax.swing.JPanel;
导入javax.swing.JScrollPane;
导入javax.swing.SwingUtilities;
导入javax.swing.UIManager;
导入javax.swing.UnsupportedLookAndFeelException;
公开课考试{
公共静态void main(字符串[]args){
新测试();
}
公开考试(){
invokeLater(新的Runnable(){
@凌驾
公开募捐{
试一试{
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
}catch(ClassNotFoundException |实例化Exception | IllegalacessException |不支持ookandfeelException ex){
例如printStackTrace();
}
JFrame=新JFrame(“测试”);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(newtestpane());
frame.pack();
frame.setLocationRelativeTo(空);
frame.setVisible(true);
}
});
}
公共类TexturePane扩展了JPanel{
公共纹理平面(彩色背景){
挫折背景(背景);
}
@凌驾
公共维度getPreferredSize(){
返回新维度(20,20);
}
}
公共类TestPane扩展了JPanel{
公共测试窗格(){
整数合计=10*10;
颜色[]行颜色=新颜色[]{
颜色,红色,
颜色,绿色,
颜色,蓝色,
颜色,青色,
颜色,洋红,
颜色,橙色,
颜色,粉红色,
颜色,黄色,
颜色。深灰色,
颜色:灰色,
};
setLayout(新的GridBagLayout());
GridBagConstraints gbc=新的GridBagConstraints();
gbc.插图=新插图(1,1,1,1);
gbc.weightx=1;
gbc.weighty=1;
gbc.fill=GridBagConstraints.BOTH;
对于(int行=0;行<10;行++){
gbc.gridy=行;
for(int col=0;col<10;col++){
gbc.gridx=col;
双进度=(行*10)+列;
颜色=混合(颜色.黑色,行颜色[行],颜色/10d);
添加(新纹理平面(颜色),gbc);
}
}
}
}
公共静态混色(颜色1、颜色2、倍率){
浮动r=(浮动)比率;
浮动ir=(浮动)1.0-r;
浮动rgb1[]=新浮动[3];
浮点rgb2[]=新浮点[3];
color1.getColorComponents(rgb1);
color2.getColorComponents(rgb2);
浮动红=rgb1[0]*r+rgb2[0]*ir;
浮动绿色=rgb1[1]*r+rgb2[1]*ir;
浮蓝=rgb1[2]*r+rgb2[2]*ir;
如果(红色<0)红色=0;
否则,如果(红色>255)红色=255;
如果(绿色<0)绿色=0;
否则,如果(绿色>255)绿色=255;
如果(蓝色<0)蓝色=0;
否则,如果(蓝色>255)蓝色=255;
颜色=空;
试一试{
颜色=新颜色(红色、绿色、蓝色);
}捕获(IllegalArgumentException exp){
NumberFormat nf=NumberFormat.getNumberInstance(
c.fill = GridBagConstraints.BOTH;
c.weightx = 1.0;
c.weighty = 1.0;
masterPanel.add(canvasPanel, c);