Java android-if语句的switch case返回值

Java android-if语句的switch case返回值,java,android,Java,Android,在我的应用程序中,我有一个随机选取的图像。图像显示在屏幕上,用户可以将其滑动到一侧。每次它是图像a,计数器都应该计数,但它不计数。my int getMyRandomResId的返回值在条件中是否错误,或者错误在哪里 public class MainActivity extends Activity { private ImageView imageView; public int sco = 0; float x1, x2; float y1, y2;

在我的应用程序中,我有一个随机选取的图像。图像显示在屏幕上,用户可以将其滑动到一侧。每次它是图像
a
,计数器都应该计数,但它不计数。my int getMyRandomResId的返回值在条件中是否错误,或者错误在哪里

public class MainActivity extends Activity
{
    private ImageView imageView;
    public int sco = 0;
    float x1, x2;
    float y1, y2;
    final Random rand = new Random();    

    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_game);

        score = (TextView)findViewById(R.id.textView1);
        score.setText(String.valueOf(sco));
    }

    int getMyRandomResId()
    {
        int imag = rand.nextInt(4);

        switch (imag)
        {
            case 0:
                return R.drawable.a;
            case 1:
                return R.drawable.b;
            case 2:
                return R.drawable.c;
            default:
                return R.drawable.d;
        }
    }

    public boolean onTouchEvent(MotionEvent touchevent)
    {
        final ViewPropertyAnimator animator = imageView.animate();

        switch (touchevent.getAction())
        {

        case MotionEvent.ACTION_DOWN:
        {

            x1 = touchevent.getX();
            y1 = touchevent.getY();
            break;
        }
        case MotionEvent.ACTION_UP:
        {

            x2 = touchevent.getX();
            y2 = touchevent.getY();

            //if left to right sweep event on screen
            if (x1 < x2 && (x2 - x1) >= (y1 - y2) && (x2 - x1) >= (y2 - y1))
            {

                if(getMyRandomResId() == R.drawable.a)
                {
                    sco++;
                    score.setText(String.valueOf(sco));
                }

                animationRunning = true;
                animator.translationX((imageView.getWidth()))
                .setDuration(250)
                .setListener(new AnimatorListenerAdapter()
                {
                    @Override
                    public void onAnimationEnd(Animator animation)
                    {


                        imageView.setTranslationX(0);
                        imageView.setImageResource(getMyRandomResId());
                        animationRunning = false;

                    }
                })
                .start();
            }

        }
    }
}
公共类MainActivity扩展活动
{
私人影像视图;
公共int sco=0;
浮点x1,x2;
浮动y1,y2;
最终随机数=新随机数();
@凌驾
创建时受保护的void(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_游戏);
分数=(TextView)findViewById(R.id.textView1);
score.setText(String.valueOf(sco));
}
int getMyRandomResId()
{
int imag=rand.nextInt(4);
开关(imag)
{
案例0:
返回R.drawable.a;
案例1:
返回R.drawable.b;
案例2:
返回R.drawable.c;
违约:
返回R.可提取d;
}
}
公共布尔onTouchEvent(MotionEvent touchevent)
{
最终视图属性yanimator animator=imageView.animate();
开关(touchevent.getAction())
{
case MotionEvent.ACTION\u DOWN:
{
x1=touchevent.getX();
y1=touchevent.getY();
打破
}
case MotionEvent.ACTION\u UP:
{
x2=touchevent.getX();
y2=touchevent.getY();
//如果屏幕上出现从左向右扫描事件
如果(x1=(y1-y2)&&(x2-x1)>=(y2-y1))
{
if(getMyRandomResId()==R.drawable.a)
{
sco++;
score.setText(String.valueOf(sco));
}
animationRunning=true;
animator.translationX((imageView.getWidth())
.setDuration(250)
.setListener(新的AnimatorListenerAdapter()
{
@凌驾
AnimationEnd上的公共无效(Animator动画)
{
imageView.setTranslationX(0);
setImageResource(getMyRandomResId());
animationRunning=false;
}
})
.start();
}
}
}
}

每次创建
Random rand=new Random();
都从同一点开始

如果使用相同的种子创建了两个Random实例,并且对每个实例进行了相同的方法调用序列,则它们将生成并返回相同的数字序列

您应该只创建一次
Random
类的实例。例如:

公共类MainActivity扩展活动{
最终随机数=新随机数();

每次创建
Random rand=new Random();
时,它都从同一点开始

如果使用相同的种子创建了两个Random实例,并且对每个实例进行了相同的方法调用序列,则它们将生成并返回相同的数字序列

您应该只创建一次
Random
类的实例。例如:

公共类MainActivity扩展活动{
最终随机数=新随机数();
…

getMyRandomResId()此方法运行良好,尽管Foxana的建议也更好,但我已经做了一些更改,我已经对此进行了测试并为我工作了

public class MainActivity extends Activity
{
    private ImageView imageView;
    public int sco = 0;
    float x1, x2;
    float y1, y2;
    Random rand;

    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_game);

        score = (TextView)findViewById(R.id.textView1);
        score.setText(String.valueOf(sco));
        rand = new Random();
    }

int getMyRandomResId()
{
    int imag = rand.nextInt(4);

    switch (imag)
    {
        case 0:
            sco++;
            return R.drawable.a;
        case 1:
            return R.drawable.b;
        case 2:
            return R.drawable.c;
        default:
            return R.drawable.d;
    }
}

public boolean onTouchEvent(MotionEvent touchevent)
{
    final ViewPropertyAnimator animator = imageView.animate();

    switch (touchevent.getAction())
    {

    case MotionEvent.ACTION_DOWN:
    {

        x1 = touchevent.getX();
        y1 = touchevent.getY();
        break;
    }
    case MotionEvent.ACTION_UP:
    {

        x2 = touchevent.getX();
        y2 = touchevent.getY();

        //if left to right sweep event on screen
        if (x1 < x2 && (x2 - x1) >= (y1 - y2) && (x2 - x1) >= (y2 - y1))
        {

            if(getMyRandomResId() == R.drawable.a)
            {
                score.setText(String.valueOf(sco));
            }

            animationRunning = true;
            animator.translationX((imageView.getWidth()))
            .setDuration(250)
            .setListener(new AnimatorListenerAdapter()
            {
                @Override
                public void onAnimationEnd(Animator animation)
                {


                    imageView.setTranslationX(0);
                    imageView.setImageResource(getMyRandomResId());
                    animationRunning = false;

                }
            })
            .start();
        }

    }
}
}
公共类MainActivity扩展活动
{
私人影像视图;
公共int sco=0;
浮点x1,x2;
浮动y1,y2;
随机兰德;
@凌驾
创建时受保护的void(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_游戏);
分数=(TextView)findViewById(R.id.textView1);
score.setText(String.valueOf(sco));
rand=新随机数();
}
int getMyRandomResId()
{
int imag=rand.nextInt(4);
开关(imag)
{
案例0:
sco++;
返回R.drawable.a;
案例1:
返回R.drawable.b;
案例2:
返回R.drawable.c;
违约:
返回R.可提取d;
}
}
公共布尔onTouchEvent(MotionEvent touchevent)
{
最终视图属性yanimator animator=imageView.animate();
开关(touchevent.getAction())
{
case MotionEvent.ACTION\u DOWN:
{
x1=touchevent.getX();
y1=touchevent.getY();
打破
}
case MotionEvent.ACTION\u UP:
{
x2=touchevent.getX();
y2=touchevent.getY();
//如果屏幕上出现从左向右扫描事件
如果(x1=(y1-y2)&&(x2-x1)>=(y2-y1))
{
if(getMyRandomResId()==R.drawable.a)
{
score.setText(String.valueOf(sco));
}
animationRunning=true;
animator.translationX((imageView.getWidth())
.setDuration(250)
.setListener(新的AnimatorListenerAdapter()
{
@凌驾
AnimationEnd上的公共无效(Animator动画)
{
imageView.setTranslationX(0);
setImageResource(getMyRandomResId());
animationRunning=false;
}
})
.start();
}
}
}
}
希望这能有所帮助。

getMyRandomResId()此方法运行良好,尽管Foxana的建议也更好,但我已经做了一些更改,我已经测试了此方法并为我工作

public class MainActivity extends Activity
{
    private ImageView imageView;
    public int sco = 0;
    float x1, x2;
    float y1, y2;
    Random rand;

    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_game);

        score = (TextView)findViewById(R.id.textView1);
        score.setText(String.valueOf(sco));
        rand = new Random();
    }

int getMyRandomResId()
{
    int imag = rand.nextInt(4);

    switch (imag)
    {
        case 0:
            sco++;
            return R.drawable.a;
        case 1:
            return R.drawable.b;
        case 2:
            return R.drawable.c;
        default:
            return R.drawable.d;
    }
}

public boolean onTouchEvent(MotionEvent touchevent)
{
    final ViewPropertyAnimator animator = imageView.animate();

    switch (touchevent.getAction())
    {

    case MotionEvent.ACTION_DOWN:
    {

        x1 = touchevent.getX();
        y1 = touchevent.getY();
        break;
    }
    case MotionEvent.ACTION_UP:
    {

        x2 = touchevent.getX();
        y2 = touchevent.getY();

        //if left to right sweep event on screen
        if (x1 < x2 && (x2 - x1) >= (y1 - y2) && (x2 - x1) >= (y2 - y1))
        {

            if(getMyRandomResId() == R.drawable.a)
            {
                score.setText(String.valueOf(sco));
            }

            animationRunning = true;
            animator.translationX((imageView.getWidth()))
            .setDuration(250)
            .setListener(new AnimatorListenerAdapter()
            {
                @Override
                public void onAnimationEnd(Animator animation)
                {


                    imageView.setTranslationX(0);
                    imageView.setImageResource(getMyRandomResId());
                    animationRunning = false;

                }
            })
            .start();
        }

    }
}
}
公共类MainActivity扩展活动
{
公共关系
<RelativeLayout android:id="@+id/activity_main"
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin">

    <ImageView
        android:id="@+id/x"
        android:layout_width="200dp"
        android:layout_height="200dp"
        android:text="Hello World!"
        app:srcCompat="@drawable/ic_android_black_24dp" />
</RelativeLayout>
 E/ResId:: 2130837590
 E/ResId:: 2130837590
 E/ResId:: 2130837589
 E/ResId:: 2130837588
 E/NewScoId: 1
 E/ResId:: 2130837587
 E/ResId:: 2130837590
 E/ResId:: 2130837588
 E/NewScoId: 2
 E/ResId:: 2130837587
 E/ResId:: 2130837589
 E/ResId:: 2130837588
 E/NewScoId: 3
[...]