Java Bukkit自定义前缀插件不';我不能用必需品工作
我正在制作一个插件,在不久的将来会有排名,但我决定先通过前缀。我有以下代码:Java Bukkit自定义前缀插件不';我不能用必需品工作,java,plugins,minecraft,bukkit,Java,Plugins,Minecraft,Bukkit,我正在制作一个插件,在不久的将来会有排名,但我决定先通过前缀。我有以下代码: Essentials ess = (Essentials) Bukkit.getServer().getPluginManager().getPlugin("Essentials"); User user = ess.getUserMap().getUser(p.getName()); //nickname String nick = user.getDisplayName();
Essentials ess = (Essentials) Bukkit.getServer().getPluginManager().getPlugin("Essentials");
User user = ess.getUserMap().getUser(p.getName());
//nickname
String nick = user.getDisplayName();
String prisoner = ColourMsg("&5<<&bPrisoner&5>>&r>" + " <");
p.setDisplayName(prisoner + nick);
Essentials ess=(Essentials)Bukkit.getServer().getPluginManager().getPlugin(“Essentials”);
User User=ess.getUserMap().getUser(p.getName());
//绰号
字符串nick=user.getDisplayName();
String capcular=colormsg(“&5&r>”+”您不需要Essentials(Essentials是一个糟糕的插件,因为1.8版)。
您只需在PlayerJoinEvent中使用记分牌前缀/后缀即可设置标记
Scoreboard sb = Bukkit.getScoreboardManager().getNewScoreboard();
Objective ob = sb.registerNewObjective("objName", "dummy");
public void onEnable() {
// Set Display slot
ob.setDisplaySlot(DisplaySlot.PLAYER_LIST);
}
public void onJoin(PlayerJoinEvent e) {
// Delay a task
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(this, new Runnable() {
@Override
public void run() {
if (e.getPlayer().hasPermission("tags.example")) {
sb.registerNewTeam("Example");
Team team = sb.getTeam("Example");
team.setPrefix(ChatColor.RED + "[Example]");
team.addEntry(e.getPlayer().getName());
} else if (e.getPlayer().hasPermission("tags.otherTag")) {
sb.registerNewTeam("OtherTag");
Team team = sb.getTeam("OtherTag");
team.setPrefix(ChatColor.GREEN + "[OtherTag]");
team.addEntry(e.getPlayer().getName());
}
}
}, 20 * 1); // The 1 is the number of seconds to delay, 1 is fine
}
无法以什么方式工作?错误消息?结果与预期结果有何不同?此代码在何处执行?