Java adMob new addRequest()未被eclipse识别

Java adMob new addRequest()未被eclipse识别,java,android,libgdx,admob,Java,Android,Libgdx,Admob,我正在尝试在我的游戏中添加广告。我已经按照这里的说明进行了操作:[url]。 我的男朋友看起来像这样: 软件包com.redHoodie.android import android.os.Bundle; import android.view.View; import android.view.Window; import android.view.WindowManager; import android.widget.RelativeLayout; import com.badlogic

我正在尝试在我的游戏中添加广告。我已经按照这里的说明进行了操作:[url]。 我的男朋友看起来像这样:

软件包com.redHoodie.android

import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.RelativeLayout;

import com.badlogic.gdx.backends.android.AndroidApplication;
import com.google.ads.AdSize;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;
import com.redHoodie.MainHoodie;


public class AndroidLauncher extends AndroidApplication {
    @Override
    protected void onCreate (Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        // Create the layout
        RelativeLayout layout = new RelativeLayout(this);

        // Do the stuff that initialize() would do for you
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, 
                WindowManager.LayoutParams.FLAG_FULLSCREEN);
        getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);

        // Create the libgdx View
        View gameView = initializeForView(new MainHoodie());

        // Create and setup the AdMob view
        AdView adView = new AdView(this, AdSize.BANNER, "xxxxx"); // Put in your secret key here
        adView.loadAd(new AdRequest());

        // Add the libgdx view
        layout.addView(gameView);

        // Add the AdMob view
        RelativeLayout.LayoutParams adParams = 
            new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, 
                    RelativeLayout.LayoutParams.WRAP_CONTENT);
        adParams.addRule(RelativeLayout.ALIGN_PARENT_TOP);
        adParams.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);

        layout.addView(adView, adParams);

        // Hook it all up
        setContentView(layout);


    }
}
eclipse对这三行代码加了下划线:

  View gameView = initializeForView(new MainHoodie(),false);

        // Create and setup the AdMob view
        AdView adView = new AdView(this, AdSize.BANNER, "xxxxx"); // Put in your secret key here
        adView.loadAd(new AdRequest());

ecllipse让我删除这些方法的所有参数,但当我在游戏启动后这么做时,我的游戏就崩溃了。我使用的是libgdx1.2

您将旧的/不推荐的admob api与新的admob api(通过google play服务)混为一谈。你有:

import com.google.ads.AdSize;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;
你必须坚持一个api

如果它是旧的,因此是libs/googleadmobadsdsdk-6.4.1.jar,则必须从包中导入类:

    import com.google.ads.AdSize;
    import com.google.ads.AdRequest;
    import com.google.ads.AdView;
并建立咨询意见:

//创建并设置AdMob视图

    AdView adView = new AdView(this, AdSize.BANNER, "xxxxx"); // Put in your secret key here
    adView.loadAd(new AdRequest());
如果是通过google play services库发布的新admob,则您应具备:

import com.google.android.gms.ads.AdSize;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;

       AdView adView = new AdView(this);
       adView.setAdSize(AdSize.BANNER);
       adView.setAdUnitId(AD_UNIT_ID);
       AdRequest adRequest = new AdRequest.Builder().build();
       adView.loadAd(adRequest);

您是否将Admob添加到gradle依赖项中?