Java 我被卡住了,试图做一个回合制的游戏,但是在结束一个回合和开始一个新的回合时遇到了麻烦
我可以先结束。我试着让它在奇数回合球员去,甚至转CPU去Java 我被卡住了,试图做一个回合制的游戏,但是在结束一个回合和开始一个新的回合时遇到了麻烦,java,loops,Java,Loops,我可以先结束。我试着让它在奇数回合球员去,甚至转CPU去 public static void main(String[] args) { Random random = new Random(); Scanner keyboard = new Scanner(System.in); String mage = "mage"; System.out.println("mage, warrior, assassin, ranger?"); Stri
public static void main(String[] args) {
Random random = new Random();
Scanner keyboard = new Scanner(System.in);
String mage = "mage";
System.out.println("mage, warrior, assassin, ranger?");
String input = keyboard.nextLine();
int playerAttackDice = random.nextInt(20) + 1;
int cpuAttackDice = random.nextInt(20) + 1;
int playerDefenseDice = random.nextInt(5) + 1;
int cpuDefenseDice = random.nextInt(5) + 1;
int turn = 1;
while(mage.equalsIgnoreCase(input)) {
Mage player = new Mage();
Warrior CPU = new Warrior();
System.out.println("You have selected: mage");
System.out.println("Your Attack Power is: " + player.getMageAttack());
System.out.println("Your Defense is: " + player.getMageDefense());
System.out.println("Your Health is: " + player.getMageHealth());
System.out.println("Your enemy is a: warrior");
System.out.println("Enemy Attack Power is: " + CPU.getMageAttack());
System.out.println("Enemy Defense is: " + CPU.getMageDefense());
System.out.println("Enemy Health is: " + CPU.getMageHealth());
System.out.println();
这是转折点开始的地方。我试图设置它,使它的球员去奇数在中央处理器去。我是否以正确的方式处理这件事?任何帮助都将不胜感激
while(player.mageHealth != 0) {
System.out.println("Your health is: " + player.mageHealth);
for(turn = 1; turn % 1 ==0; turn++) {
if(turn % 1==0) {
System.out.println("Your dice roll is:" + playerAttackDice);
int playerDamage = playerAttackDice + player.mageAttack;
int cpuDefense = cpuDefenseDice + CPU.mageDefense;
System.out.println(playerDamage);
System.out.println(cpuDefense);
System.out.println("CPU health is: " + (CPU.mageHealth + cpuDefense - playerDamage ));
return;
}
}
turn++;
for(turn = 2; turn % 2 ==0; turn++) {
while(turn % 2==0) {
System.out.println("CPU dice roll is:" + cpuAttackDice);
System.out.println("Your dice roll is:" + playerDefenseDice);
int cpuDamage = playerDefenseDice + player.mageAttack;
int playerDefense = cpuAttackDice + CPU.mageHealth;
System.out.println(cpuDamage);
System.out.println(playerDefense);
}
}
}
System.out.println("end loop");
break;
}
}如果你想让玩家和CPU一个接一个地玩他们的招式,只需把他们的动作一个接一个地放好,周围没有内部循环和复杂的条件
while (!game.isOver()) {
player.makeMove();
cpu.makeMove();
}
或者把你的代码放在那里
while(player.mageHealth > 0) { // game over condition
//player move
System.out.println("Your health is: " + player.mageHealth);
System.out.println("Your dice roll is:" + playerAttackDice);
int playerDamage = playerAttackDice + player.mageAttack;
int cpuDefense = cpuDefenseDice + CPU.mageDefense;
System.out.println(playerDamage);
System.out.println(cpuDefense);
System.out.println("CPU health is: " + (CPU.mageHealth + cpuDefense - playerDamage ));
//cpu move
System.out.println("CPU dice roll is:" + cpuAttackDice);
System.out.println("Your dice roll is:" + playerDefenseDice);
int cpuDamage = playerDefenseDice + player.mageAttack;
int playerDefense = cpuAttackDice + CPU.mageHealth;
System.out.println(cpuDamage);
System.out.println(playerDefense);
player.mageHealth = player.mageHealth + playerDefence - cpuDamage;
}
不会。第一个for循环根本不会运行(它将循环零次),第二个for循环只运行一次,但它内部的while循环是一个无限循环。