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Java Swing布局问题&;代码优化_Java_Swing_User Interface_Layout Manager_Gridbaglayout - Fatal编程技术网

Java Swing布局问题&;代码优化

Java Swing布局问题&;代码优化,java,swing,user-interface,layout-manager,gridbaglayout,Java,Swing,User Interface,Layout Manager,Gridbaglayout,为了训练Java,我编写了自己的程序。 我喜欢玩CSGO,我们永远无法决定玩什么地图。 所以我想写一个程序,你可以选择你想要的地图,然后它会随机给出每个地图,并且只给出一次 还有一点,但代码已经在工作了 我已经用IntelliJ(我的IDE)的Swing表单生成器尝试过一次了, 但由于我不太明白它在那里做了什么,我想手工重做。所以我重写了程序,但是我不能让它看起来正常 我对IntelliJ Swing Builder的第一次尝试: 没有GUIBuilder的帮助,现在看起来是这样的: 所以我在

为了训练Java,我编写了自己的程序。 我喜欢玩CSGO,我们永远无法决定玩什么地图。 所以我想写一个程序,你可以选择你想要的地图,然后它会随机给出每个地图,并且只给出一次

还有一点,但代码已经在工作了

我已经用IntelliJ(我的IDE)的Swing表单生成器尝试过一次了, 但由于我不太明白它在那里做了什么,我想手工重做。所以我重写了程序,但是我不能让它看起来正常

我对IntelliJ Swing Builder的第一次尝试:

没有GUIBuilder的帮助,现在看起来是这样的:
所以我在谷歌上搜索了几个小时才找到正确的布局。目前我正在使用GridBagLayout(似乎最适合我的需要)。但我不能把它弄对。它应该看起来像第一张图片

因此,问题1:

GridBag有很多未使用的空间和东西,我做错了什么

问题2:我知道在代码方面还有很多需要改进的地方,你有什么建议? 我仍然不知道什么时候可以使用私有和访问方法和内容, 那么,是否存在任何至关重要的错误

这是我的密码:

其三类:

首先
弗斯特 主类(仅用于启动)

**Swing大型机:**

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;

public class MainFrame extends JFrame {

    ImageIcon dust2;

    public MainFrame(String title) {
        super(title);

        GridLayout gridMain = new GridLayout(10, 10, 5, 5);
        GridLayout gridCB = new GridLayout(3, 5, 5, 5);
        GridLayout gridButton = new GridLayout(1, 1, 10, 10);

        JPanel mainPanel = new JPanel();
        mainPanel.setLayout(gridMain);
        mainPanel.setBackground(Color.DARK_GRAY);

        JPanel checkboxPanel = new JPanel();
        checkboxPanel.setLayout(gridCB);
        checkboxPanel.setBackground(Color.DARK_GRAY);

        JPanel buttonPanel = new JPanel();
        buttonPanel.setLayout(gridButton);
        buttonPanel.setBackground(Color.DARK_GRAY);

        JPanel labelPanel = new JPanel();
        labelPanel.setBackground(Color.DARK_GRAY);

        mainPanel.add(checkboxPanel);
        mainPanel.add(buttonPanel);
        mainPanel.add(labelPanel);

        MapRound map = new MapRound();
        //GridBagConstraints gbc = new GridBagConstraints();
        GridBagConstraints gbc2 = new GridBagConstraints();
        GridBagConstraints gbc3 = new GridBagConstraints();
        gbc2.weighty = 0.5;
        gbc2.weightx = 0.5;

        gbc3.weightx = 1;
        gbc3.weighty = 1;
        gbc3.fill = GridBagConstraints.ABOVE_BASELINE;

        //Checkboxes
        JCheckBox dust2CB = new JCheckBox("Dust II");
        dust2CB.setBackground(Color.DARK_GRAY);
        dust2CB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 0;
        gbc2.gridy = 0;
        checkboxPanel.add(dust2CB, gbc2);
        dust2CB.setSelected(false);

        JCheckBox trainCB = new JCheckBox("Train");
        trainCB.setBackground(Color.DARK_GRAY);
        trainCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 0;
        gbc2.gridy = 1;
        checkboxPanel.add(trainCB, gbc2);
        trainCB.setSelected(false);

        JCheckBox mirageCB = new JCheckBox("Mirage");
        mirageCB.setBackground(Color.DARK_GRAY);
        mirageCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 0;
        gbc2.gridy = 2;
        checkboxPanel.add(mirageCB, gbc2);
        mirageCB.setSelected(false);

        JCheckBox infernoCB = new JCheckBox("Inferno");
        infernoCB.setBackground(Color.DARK_GRAY);
        infernoCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 1;
        gbc2.gridy = 0;
        checkboxPanel.add(infernoCB, gbc2);
        infernoCB.setSelected(false);

        JCheckBox cobblestoneCB = new JCheckBox("Cobblestone");
        cobblestoneCB.setBackground(Color.DARK_GRAY);
        cobblestoneCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 1;
        gbc2.gridy = 1;
        checkboxPanel.add(cobblestoneCB, gbc2);
        cobblestoneCB.setSelected(false);

        JCheckBox overpassCB = new JCheckBox("Overpass");
        overpassCB.setBackground(Color.DARK_GRAY);
        overpassCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 1;
        gbc2.gridy = 2;
        checkboxPanel.add(overpassCB, gbc2);
        overpassCB.setSelected(false);

        JCheckBox cacheCB = new JCheckBox("Cache");
        cacheCB.setBackground(Color.DARK_GRAY);
        cacheCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 2;
        gbc2.gridy = 0;
        checkboxPanel.add(cacheCB, gbc2);
        cacheCB.setSelected(false);

        JCheckBox aztecCB = new JCheckBox("Aztec");
        aztecCB.setBackground(Color.DARK_GRAY);
        aztecCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 2;
        gbc2.gridy = 1;
        checkboxPanel.add(aztecCB, gbc2);
        aztecCB.setSelected(false);

        JCheckBox dustCB = new JCheckBox("Dust");
        dustCB.setBackground(Color.DARK_GRAY);
        dustCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 2;
        gbc2.gridy = 2;
        checkboxPanel.add(dustCB, gbc2);
        dustCB.setSelected(false);

        JCheckBox vertigoCB = new JCheckBox("Vertigo");
        vertigoCB.setBackground(Color.DARK_GRAY);
        vertigoCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 3;
        gbc2.gridy = 0;
        checkboxPanel.add(vertigoCB, gbc2);
        vertigoCB.setSelected(false);

        JCheckBox nukeCB = new JCheckBox("Nuke");
        nukeCB.setBackground(Color.DARK_GRAY);
        nukeCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 3;
        gbc2.gridy = 1;
        checkboxPanel.add(nukeCB, gbc2);
        nukeCB.setSelected(false);

        JCheckBox officeCB = new JCheckBox("Office");
        officeCB.setBackground(Color.DARK_GRAY);
        officeCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 3;
        gbc2.gridy = 2;
        checkboxPanel.add(officeCB, gbc2);
        officeCB.setSelected(false);

        JCheckBox italyCB = new JCheckBox("Italy");
        italyCB.setBackground(Color.DARK_GRAY);
        italyCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 9;
        gbc2.gridy = 0;
        checkboxPanel.add(italyCB, gbc2);
        italyCB.setSelected(false);

        JCheckBox assaultCB = new JCheckBox("Assault");
        assaultCB.setBackground(Color.DARK_GRAY);
        assaultCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 9;
        gbc2.gridy = 1;
        checkboxPanel.add(assaultCB, gbc2);
        assaultCB.setSelected(false);

        JCheckBox militiaCB = new JCheckBox("Militia");
        militiaCB.setBackground(Color.DARK_GRAY);
        militiaCB.setForeground(Color.LIGHT_GRAY);
        gbc2.gridx = 9;
        gbc2.gridy = 2;
        checkboxPanel.add(militiaCB, gbc2);
        militiaCB.setSelected(false);

        //Buttons
        JButton startButton = new JButton("Start");
        startButton.setBackground(Color.DARK_GRAY);
        startButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 0;
        gbc3.insets = new Insets(10, 10, 10, 10);
        startButton.setPreferredSize(new Dimension(400, 400));
        buttonPanel.add(startButton, gbc3);

        JButton newmapButton = new JButton("New Map");
        newmapButton.setBackground(Color.DARK_GRAY);
        newmapButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 1;
        gbc3.weightx = 1.0;
        gbc3.weighty = 1.0;
        gbc3.insets = new Insets(0, 0, 10, 10);
        buttonPanel.add(newmapButton, gbc3);
        newmapButton.setEnabled(false);

        JButton resetButton = new JButton("Reset");
        resetButton.setBackground(Color.DARK_GRAY);
        resetButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 3;
        gbc3.insets = new Insets(0, 0, 10, 10);
        buttonPanel.add(resetButton, gbc3);
        resetButton.setEnabled(false);

        //Labels
        JLabel result = new JLabel("Press START to begin");
        gbc3.gridx = 0;
        gbc3.gridy = 4;
        gbc3.insets = new Insets(0, 0, 10, 10);
        labelPanel.add(result, gbc3);

        //Verhalten
        dust2CB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {

                if (dust2CB.isSelected()) {
                    map.mList.add("DustII");
                } else {
                    map.removeMap("DustII");
                }
            }
        });

        trainCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (trainCB.isSelected()) {
                    map.mList.add("Train");
                } else {
                    map.removeMap("Train");
                }
            }
        });

        mirageCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (mirageCB.isSelected()) {
                    map.mList.add("Mirage");
                } else {
                    map.removeMap("Mirage");
                }
            }
        });

        infernoCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (infernoCB.isSelected()) {
                    map.mList.add("Inferno");
                } else {
                    map.removeMap("Inferno");
                }
            }
        });

        cobblestoneCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (cobblestoneCB.isSelected()) {
                    map.mList.add("Cobblestone");
                } else {
                    map.removeMap("Cobblestone");
                }
            }
        });

        overpassCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (overpassCB.isSelected()) {
                    map.mList.add("Overpass");
                } else {
                    map.removeMap("Overpass");
                }
            }
        });

        cacheCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (cacheCB.isSelected()) {
                    map.mList.add("Cache");
                } else {
                    map.removeMap("Cache");
                }
            }
        });

        aztecCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (aztecCB.isSelected()) {
                    map.mList.add("Aztec");
                } else {
                    map.removeMap("Aztec");
                }
            }
        });

        dustCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (dustCB.isSelected()) {
                    map.mList.add("Dust");
                } else {
                    map.removeMap("Dust");
                }
            }
        });

        vertigoCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (vertigoCB.isSelected()) {
                    map.mList.add("Vertigo");
                } else {
                    map.removeMap("Vertigo");
                }
            }
        });

        nukeCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (nukeCB.isSelected()) {
                    map.mList.add("Nuke");
                } else {
                    map.removeMap("Nuke");
                }
            }
        });

        officeCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (officeCB.isSelected()) {
                    map.mList.add("Office");
                } else {
                    map.removeMap("Office");
                }
            }
        });

        italyCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (italyCB.isSelected()) {
                    map.mList.add("Italy");
                } else {
                    map.removeMap("Italy");
                }
            }
        });

        assaultCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (assaultCB.isSelected()) {
                    map.mList.add("Assault");
                } else {
                    map.removeMap("Assault");
                }
            }
        });

        militiaCB.addItemListener(new ItemListener() {
            @Override
            public void itemStateChanged(ItemEvent e) {
                if (militiaCB.isSelected()) {
                    map.mList.add("Militia");
                } else {
                    map.removeMap("Militia");
                }
            }
        });

        startButton.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e2) {

                if (map.mList.size() == 0) {
                    JOptionPane.showMessageDialog
                            (null, "Please add one or more    maps to the selection pool!");
                } else {

                    map.scambleMap();
                    startButton.setEnabled(false);
                    newmapButton.setEnabled(true);
                    resetButton.setEnabled(true);

                    dust2CB.setEnabled(false);
                    trainCB.setEnabled(false);
                    mirageCB.setEnabled(false);
                    infernoCB.setEnabled(false);
                    cobblestoneCB.setEnabled(false);
                    overpassCB.setEnabled(false);
                    cacheCB.setEnabled(false);
                    aztecCB.setEnabled(false);
                    dustCB.setEnabled(false);
                    vertigoCB.setEnabled(false);
                    nukeCB.setEnabled(false);
                    officeCB.setEnabled(false);
                    italyCB.setEnabled(false);
                    assaultCB.setEnabled(false);
                    militiaCB.setEnabled(false);
                }
            }
        });

        newmapButton.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e2) {
                boolean preventloop = true;

                try {
                    while (preventloop) {
                        String xyz = map.nextMap();
                        result.setText("<html><font size=10><font color=green>
                                "+ xyz + </font></font></html>");
                        preventloop = false;
                    }
                } catch (Exception e) {
                    JOptionPane.showMessageDialog(null,
                            "You played all maps!\nThe game has been reset");
                    map.resetStatus();
                    result.setText("Press START to begin");
                    newmapButton.setEnabled(false);
                    startButton.setEnabled(true);
                    dust2CB.setEnabled(true);
                    trainCB.setEnabled(true);
                    mirageCB.setEnabled(true);
                    infernoCB.setEnabled(true);
                    cobblestoneCB.setEnabled(true);
                    overpassCB.setEnabled(true);
                    cacheCB.setEnabled(true);
                    aztecCB.setEnabled(true);
                    dustCB.setEnabled(true);
                    vertigoCB.setEnabled(true);
                    nukeCB.setEnabled(true);
                    officeCB.setEnabled(true);
                    italyCB.setEnabled(true);
                    assaultCB.setEnabled(true);
                    militiaCB.setEnabled(true);
                }
            }
        });

        resetButton.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {

                map.resetStatus();
                result.setText("Press START to begin");
                newmapButton.setEnabled(false);
                startButton.setEnabled(true);

                dust2CB.setEnabled(true);
                trainCB.setEnabled(true);
                mirageCB.setEnabled(true);
                infernoCB.setEnabled(true);
                cobblestoneCB.setEnabled(true);
                overpassCB.setEnabled(true);
                cacheCB.setEnabled(true);
                aztecCB.setEnabled(true);
                dustCB.setEnabled(true);
                vertigoCB.setEnabled(true);
                nukeCB.setEnabled(true);
                officeCB.setEnabled(true);
                italyCB.setEnabled(true);
                assaultCB.setEnabled(true);
                militiaCB.setEnabled(true);
            }
        });

        this.add(mainPanel);
        this.setVisible(true);
    }
}
}


如果你有任何想法或建议,我很高兴听到

查看您的代码,我看到正在使用
GridLayout
布局管理器(而不是
gridbagloayout
)。虽然名字很相似,但他们的行为却大不相同。这也意味着,将组件添加到其中一个面板时传递的
gridbagstraints
对象将无法正确理解。(如果布局管理器在传递它无法处理的
约束
对象时给出错误消息,那就太好了。)

有关这两个(和其他)布局管理器的更多信息,请参见此示例

我认为
BoxLayout
layout管理器和一些面板周围的空白边框对您的程序也很有用。您可以使用标签在GUI的顶部和底部显示图像。我认为所有
gridbagstraints
相关的代码都可以删除。示例屏幕截图:

您的
大型机
类可以这样修改:

public class MainFrame extends JFrame {

    //ImageIcon dust2;
    public MainFrame(String title) {
        super(title);

        //GridLayout gridMain = new GridLayout(5, 0, 5, 5);
        GridLayout gridCB = new GridLayout(3, 5, 5, 5);
        //GridLayout gridButton = new GridLayout(4, 1, 10, 10);

        JPanel mainPanel = new JPanel();
        BoxLayout mainLayout = new BoxLayout(mainPanel, BoxLayout.PAGE_AXIS);
        mainPanel.setLayout(mainLayout);
        mainPanel.setBackground(Color.DARK_GRAY);

        JPanel checkboxPanel = new JPanel();
        checkboxPanel.setLayout(gridCB);
        checkboxPanel.setBackground(Color.DARK_GRAY);

        JPanel buttonPanel = new JPanel();
        BoxLayout buttonLayout = new BoxLayout(buttonPanel, BoxLayout.PAGE_AXIS);
        buttonPanel.setLayout(buttonLayout);
        buttonPanel.setBorder(new EmptyBorder(6, 6, 6, 6));
        buttonPanel.setBackground(Color.DARK_GRAY);

        JPanel labelPanel = new JPanel();
        labelPanel.setBackground(Color.DARK_GRAY);

        String directory = "directory/to/images/";

        JPanel topImagePanel = new JPanel();
        topImagePanel.setBackground(Color.DARK_GRAY);
        topImagePanel.setBorder(new EmptyBorder(6, 6, 6, 6));
        String topImagePath = directory + "map selector - top.png";
        topImagePanel.add(new JLabel(new ImageIcon(topImagePath)));

        JPanel bottomImagePanel = new JPanel();
        bottomImagePanel.setBackground(Color.DARK_GRAY);
        bottomImagePanel.setBorder(new EmptyBorder(6, 6, 6, 6));
        String bottomImagePath = directory + "map selector - bottom.png";
        bottomImagePanel.add(new JLabel(new ImageIcon(bottomImagePath)));

        mainPanel.add(topImagePanel);
        mainPanel.add(checkboxPanel);
        mainPanel.add(buttonPanel);
        mainPanel.add(labelPanel);
        mainPanel.add(bottomImagePanel);

        // [...]

        //Buttons
        JButton startButton = new JButton("Start");
        startButton.setBackground(Color.DARK_GRAY);
        startButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 0;
        gbc3.insets = new Insets(10, 10, 10, 10);
        startButton.setPreferredSize(new Dimension(400, 400));
        buttonPanel.add(startButton, gbc3);
        startButton.setAlignmentX(Component.CENTER_ALIGNMENT);

        buttonPanel.add(Box.createRigidArea(new Dimension(0, 6)));

        JButton newmapButton = new JButton("New Map");
        newmapButton.setBackground(Color.DARK_GRAY);
        newmapButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 1;
        gbc3.weightx = 1.0;
        gbc3.weighty = 1.0;
        gbc3.insets = new Insets(0,0,10,10);
        buttonPanel.add(newmapButton, gbc3);
        newmapButton.setAlignmentX(Component.CENTER_ALIGNMENT);
        newmapButton.setEnabled(false);

        buttonPanel.add(Box.createRigidArea(new Dimension(0, 6)));

        JButton resetButton = new JButton("Reset");
        resetButton.setBackground(Color.DARK_GRAY);
        resetButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 3;
        gbc3.insets = new Insets(0,0,10,10);
        buttonPanel.add(resetButton, gbc3);
        resetButton.setAlignmentX(Component.CENTER_ALIGNMENT);
        resetButton.setEnabled(false);

        // [...]
    }
}
编辑:为您的代码提供一些一般建议

  • 大型机的构造函数非常大。我会把它分成更小的方法来创建不同的面板和添加监听器
  • 搜索类似的代码片段,看看是否可以创建一个可重用的方法。例如:有三段代码将所有复选框设置为禁用或启用。您可以创建一个带有布尔参数的方法来调用所有复选框的
    setEnabled
  • 创建复选框目前需要大量代码。如果您有一个游戏地图列表,您可以在循环中创建复选框。(这是在代码中创建GUI的一个很好的优势。)如果使用每个复选框的name属性,它们可以共享相同的
    ItemListener
    。最后,如果将所有复选框存储在列表中,则可以轻松禁用或启用所有复选框
一些代码可以说明这一点:

java.util.List<String> gameMaps = Arrays.asList(
        "Dust II", "Train", "Mirage", "Inferno", "Cobblestone", "Overpass",
        "Cache", "Aztec", "Dust", "Vertigo", "Nuke", "Office", "Italy",
        "Assault", "Militia"
);

ItemListener mapCheckBoxListener = new ItemListener() {
    @Override
    public void itemStateChanged(ItemEvent itemEvent) {
        JCheckBox checkBox = (JCheckBox) itemEvent.getSource();
        if (checkBox.isSelected()) {
            map.mList.add(checkBox.getName());
        } else {
            map.removeMap(checkBox.getName());
        }
    }
};

java.util.List<JCheckBox> mapCheckBoxes = new ArrayList<>();
for (String gameMap : gameMaps) {
    JCheckBox mapCheckBox = new JCheckBox(gameMap);
    mapCheckBox.setName(gameMap);
    mapCheckBox.setBackground(Color.DARK_GRAY);
    mapCheckBox.setForeground(Color.LIGHT_GRAY);
    checkboxPanel.add(mapCheckBox);
    mapCheckBox.setSelected(false);
    mapCheckBox.addItemListener(mapCheckBoxListener);
    mapCheckBoxes.add(mapCheckBox);
}

// [....]

private void setMapsEnabled(java.util.List<JCheckBox> mapCheckBoxes, boolean enabled) {
    for (JCheckBox mapCheckBox : mapCheckBoxes) {
        mapCheckBox.setEnabled(enabled);
    }
}
java.util.List gameMaps=Arrays.asList(
“尘埃II”、“火车”、“海市蜃楼”、“地狱”、“鹅卵石”、“天桥”,
“缓存”,“阿兹特克”,“灰尘”,“眩晕”,“核武器”,“办公室”,“意大利”,
“攻击”、“民兵”
);
ItemListener mapCheckBoxListener=新建ItemListener(){
@凌驾
公共无效itemStateChanged(ItemEvent ItemEvent){
JCheckBox checkBox=(JCheckBox)itemEvent.getSource();
if(checkBox.isSelected()){
map.mList.add(checkBox.getName());
}否则{
removeMap(checkBox.getName());
}
}
};
java.util.List MapCheckBox=新建ArrayList();
用于(字符串游戏地图:游戏地图){
JCheckBox mapCheckBox=新的JCheckBox(游戏地图);
设置名称(游戏地图);
mapCheckBox.setBackground(颜色:深灰色);
mapCheckBox.setForeground(颜色:浅灰色);
checkboxPanel.add(mapCheckBox);
mapCheckBox.setSelected(false);
addItemListener(mapCheckBoxListener);
mapCheckBox.add(mapCheckBox);
}
// [....]
私有void setMapsEnabled(java.util.List映射复选框,启用布尔值){
用于(JCheckBox-mapCheckBox:mapCheckBox){
mapCheckBox.setEnabled(已启用);
}
}

编辑按钮应位于标记(java swing用户界面等)的正下方,位于共享和标志之间。@FabianK不要将代码添加为答案。请编辑你的问题。我删掉了你所有的介绍和寒暄——在这个网站的问答格式中没有它们的位置。直接去解决这个问题。“所以我搜索了几个小时来得到正确的布局”。考虑使用布局填充和边框。非常感谢,这真的很有帮助。我会考虑你的3个建议,我会回复这个帖子。如果有一个感谢按钮或什么的话,我一定会按它
public class MainFrame extends JFrame {

    //ImageIcon dust2;
    public MainFrame(String title) {
        super(title);

        //GridLayout gridMain = new GridLayout(5, 0, 5, 5);
        GridLayout gridCB = new GridLayout(3, 5, 5, 5);
        //GridLayout gridButton = new GridLayout(4, 1, 10, 10);

        JPanel mainPanel = new JPanel();
        BoxLayout mainLayout = new BoxLayout(mainPanel, BoxLayout.PAGE_AXIS);
        mainPanel.setLayout(mainLayout);
        mainPanel.setBackground(Color.DARK_GRAY);

        JPanel checkboxPanel = new JPanel();
        checkboxPanel.setLayout(gridCB);
        checkboxPanel.setBackground(Color.DARK_GRAY);

        JPanel buttonPanel = new JPanel();
        BoxLayout buttonLayout = new BoxLayout(buttonPanel, BoxLayout.PAGE_AXIS);
        buttonPanel.setLayout(buttonLayout);
        buttonPanel.setBorder(new EmptyBorder(6, 6, 6, 6));
        buttonPanel.setBackground(Color.DARK_GRAY);

        JPanel labelPanel = new JPanel();
        labelPanel.setBackground(Color.DARK_GRAY);

        String directory = "directory/to/images/";

        JPanel topImagePanel = new JPanel();
        topImagePanel.setBackground(Color.DARK_GRAY);
        topImagePanel.setBorder(new EmptyBorder(6, 6, 6, 6));
        String topImagePath = directory + "map selector - top.png";
        topImagePanel.add(new JLabel(new ImageIcon(topImagePath)));

        JPanel bottomImagePanel = new JPanel();
        bottomImagePanel.setBackground(Color.DARK_GRAY);
        bottomImagePanel.setBorder(new EmptyBorder(6, 6, 6, 6));
        String bottomImagePath = directory + "map selector - bottom.png";
        bottomImagePanel.add(new JLabel(new ImageIcon(bottomImagePath)));

        mainPanel.add(topImagePanel);
        mainPanel.add(checkboxPanel);
        mainPanel.add(buttonPanel);
        mainPanel.add(labelPanel);
        mainPanel.add(bottomImagePanel);

        // [...]

        //Buttons
        JButton startButton = new JButton("Start");
        startButton.setBackground(Color.DARK_GRAY);
        startButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 0;
        gbc3.insets = new Insets(10, 10, 10, 10);
        startButton.setPreferredSize(new Dimension(400, 400));
        buttonPanel.add(startButton, gbc3);
        startButton.setAlignmentX(Component.CENTER_ALIGNMENT);

        buttonPanel.add(Box.createRigidArea(new Dimension(0, 6)));

        JButton newmapButton = new JButton("New Map");
        newmapButton.setBackground(Color.DARK_GRAY);
        newmapButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 1;
        gbc3.weightx = 1.0;
        gbc3.weighty = 1.0;
        gbc3.insets = new Insets(0,0,10,10);
        buttonPanel.add(newmapButton, gbc3);
        newmapButton.setAlignmentX(Component.CENTER_ALIGNMENT);
        newmapButton.setEnabled(false);

        buttonPanel.add(Box.createRigidArea(new Dimension(0, 6)));

        JButton resetButton = new JButton("Reset");
        resetButton.setBackground(Color.DARK_GRAY);
        resetButton.setForeground(Color.LIGHT_GRAY);
        gbc3.gridx = 0;
        gbc3.gridy = 3;
        gbc3.insets = new Insets(0,0,10,10);
        buttonPanel.add(resetButton, gbc3);
        resetButton.setAlignmentX(Component.CENTER_ALIGNMENT);
        resetButton.setEnabled(false);

        // [...]
    }
}
java.util.List<String> gameMaps = Arrays.asList(
        "Dust II", "Train", "Mirage", "Inferno", "Cobblestone", "Overpass",
        "Cache", "Aztec", "Dust", "Vertigo", "Nuke", "Office", "Italy",
        "Assault", "Militia"
);

ItemListener mapCheckBoxListener = new ItemListener() {
    @Override
    public void itemStateChanged(ItemEvent itemEvent) {
        JCheckBox checkBox = (JCheckBox) itemEvent.getSource();
        if (checkBox.isSelected()) {
            map.mList.add(checkBox.getName());
        } else {
            map.removeMap(checkBox.getName());
        }
    }
};

java.util.List<JCheckBox> mapCheckBoxes = new ArrayList<>();
for (String gameMap : gameMaps) {
    JCheckBox mapCheckBox = new JCheckBox(gameMap);
    mapCheckBox.setName(gameMap);
    mapCheckBox.setBackground(Color.DARK_GRAY);
    mapCheckBox.setForeground(Color.LIGHT_GRAY);
    checkboxPanel.add(mapCheckBox);
    mapCheckBox.setSelected(false);
    mapCheckBox.addItemListener(mapCheckBoxListener);
    mapCheckBoxes.add(mapCheckBox);
}

// [....]

private void setMapsEnabled(java.util.List<JCheckBox> mapCheckBoxes, boolean enabled) {
    for (JCheckBox mapCheckBox : mapCheckBoxes) {
        mapCheckBox.setEnabled(enabled);
    }
}