Java 对齐网格布局单元

Java 对齐网格布局单元,java,swing,awt,layout-manager,gridbaglayout,Java,Swing,Awt,Layout Manager,Gridbaglayout,我试图在JLayeredPane上的JPanel内部使用GridBagLayout;我有两列,我想增加第二列的边界,以防止剪切 这是我的密码: JLayeredPane lPane = new JLayeredPane(); lPane.setBounds(0, 0, 1200, 700); frame.add(lPane, BorderLayout.CENTER); JPanel left = new JPanel(new GridBagLayout());

我试图在
JLayeredPane
上的
JPanel
内部使用
GridBagLayout
;我有两列,我想增加第二列的边界,以防止剪切

这是我的密码:

    JLayeredPane lPane = new JLayeredPane();
    lPane.setBounds(0, 0, 1200, 700);
    frame.add(lPane, BorderLayout.CENTER);

    JPanel left = new JPanel(new GridBagLayout());
    left.setBounds(0, 0, 175, 700);
    left.setBackground(Color.BLACK);

    GridBagConstraints leftGrid = new GridBagConstraints();
    JLabel label;

    label = new JLabel("Player's Goods:");
    leftGrid.fill = GridBagConstraints.NONE;
    leftGrid.anchor = GridBagConstraints.NORTHWEST;
    leftGrid.insets = new Insets(10,10,10,10);
    leftGrid.weighty = 0.5;
    leftGrid.gridx = 0;
    leftGrid.gridy = 0;
    left.add(label, leftGrid);

    label = new JLabel("");
    leftGrid.weighty = 0;
    leftGrid.weightx = 0;
    leftGrid.gridx = 0;
    leftGrid.gridy = 1;
    left.add(label, leftGrid);

    label = new JLabel("Nails:");
    leftGrid.ipady = 50;
    leftGrid.gridx = 0;
    leftGrid.gridy = 2;
    left.add(label, leftGrid);

    label = new JLabel("Wheat:");
    leftGrid.gridx = 0;
    leftGrid.gridy = 3;
    left.add(label, leftGrid);

    label = new JLabel("Armor:");
    leftGrid.gridx = 0;
    leftGrid.gridy = 4;
    left.add(label, leftGrid);

    label = new JLabel("Gold:");
    leftGrid.gridx = 0;
    leftGrid.gridy = 5;
    left.add(label, leftGrid);

    label = new JLabel("Weapons:");
    leftGrid.gridx = 0;
    leftGrid.gridy = 6;
    left.add(label, leftGrid);

    label = new JLabel("Spice:");
    leftGrid.gridx = 0;
    leftGrid.gridy = 7;
    left.add(label, leftGrid);

    label = new JLabel("0 lbs.");
    label.setHorizontalTextPosition(JLabel.LINE_START);
    leftGrid.fill = GridBagConstraints.HORIZONTAL;
    leftGrid.anchor = GridBagConstraints.WEST;
    leftGrid.ipady = 0;
    leftGrid.ipadx = 50;
    leftGrid.weightx = 1;
    leftGrid.gridx = 1;
    leftGrid.gridy = 2;
    left.add(label, leftGrid);

    label = new JLabel("0 lbs.");
    leftGrid.gridx = 1;
    leftGrid.gridy = 3;
    left.add(label, leftGrid);

    label = new JLabel("0 lbs.");
    leftGrid.gridx = 1;
    leftGrid.gridy = 4;
    left.add(label, leftGrid);

    label = new JLabel("0 lbs.");
    leftGrid.gridx = 1;
    leftGrid.gridy = 5;
    left.add(label, leftGrid);

    label = new JLabel("9999 lbs.");
    leftGrid.gridx = 1;
    leftGrid.gridy = 6;
    left.add(label, leftGrid);

    label = new JLabel("0 lbs.");
    leftGrid.gridx = 1;
    leftGrid.gridy = 7;
    left.add(label, leftGrid);

    label = new JLabel("666 Coins");
    leftGrid.ipady = 50;
    leftGrid.weighty = 1;
    leftGrid.gridx = 1;
    leftGrid.gridy = 8;
    left.add(label, leftGrid);

    lPane.add(left, new Integer(0), 0);

具体说明:几乎所有的“0磅”JLabel(添加999磅以提供可能宽度的概念)似乎都是右对齐的。如何使它们左对齐,然后如何调整第一列和第二列之间的间距?

有多种因素在起作用

label = new JLabel("Player's Goods:");
leftGrid.fill = GridBagConstraints.NONE;
leftGrid.anchor = GridBagConstraints.NORTHWEST;
leftGrid.insets = new Insets(10, 10, 10, 10);
leftGrid.weighty = 0.5;
leftGrid.gridx = 0;
leftGrid.gridy = 0;
add(label, leftGrid);
将影响左列的总宽度,最好包括

leftGrid.gridwidth = GridBagConstraints.REMAINDER;
这将允许它展开其余的列,只需确保将其重置为
leftGrid.gridwidth=1在再次使用之前

leftGrid.insets = new Insets(10, 10, 10, 10);
将在左右列之间添加20个像素

这个

label.setHorizontalTextPosition(JLabel.LINE_START);
leftGrid.ipadx = 50
影响文本相对于图标的位置,而不是其在标签内的一般对齐方式(并且
JLabel.LINE\u START
实际上不存在)

相反,我认为你想要

标签设置水平对齐(JLabel.左)

这个

label.setHorizontalTextPosition(JLabel.LINE_START);
leftGrid.ipadx = 50
将列之间的间距再增加25个像素(最多45个像素,包括插图)

小心约束,它们可能会产生复合效应

我能够制作

使用

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.LineBorder;

public class TestGridBagLayout100 {

    public static void main(String[] args) {
        new TestGridBagLayout100();
    }

    public TestGridBagLayout100() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                }

                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setLayout(new BorderLayout());
                frame.add(new TestPane());
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }

    public class TestPane extends JPanel {

        public TestPane() {
            setLayout(new GridBagLayout());
//            setBackground(Color.BLACK);

            GridBagConstraints leftGrid = new GridBagConstraints();
            JLabel label;

            label = new JLabel("Player's Goods:");
            leftGrid.fill = GridBagConstraints.NONE;
            leftGrid.anchor = GridBagConstraints.NORTHWEST;
//            leftGrid.insets = new Insets(10, 10, 10, 10);
            leftGrid.weighty = 0.5;
            leftGrid.gridx = 0;
            leftGrid.gridy = 0;
            leftGrid.gridwidth = GridBagConstraints.REMAINDER;
            add(label, leftGrid);

            //??
            leftGrid.gridwidth = 1;
            label = new JLabel("");
            leftGrid.weighty = 0;
            leftGrid.weightx = 0;
            leftGrid.gridx = 0;
            leftGrid.gridy = 1;
            add(label, leftGrid);

            label = new JLabel("Nails:");
            leftGrid.gridy = 0;
            leftGrid.ipady = 50;
            leftGrid.gridx = 0;
            leftGrid.gridy = 2;
            add(label, leftGrid);

            label = new JLabel("Wheat:");
            leftGrid.gridx = 0;
            leftGrid.gridy = 3;
            add(label, leftGrid);

            label = new JLabel("Armor:");
            leftGrid.gridx = 0;
            leftGrid.gridy = 4;
            add(label, leftGrid);

            label = new JLabel("Gold:");
            leftGrid.gridx = 0;
            leftGrid.gridy = 5;
            add(label, leftGrid);

            label = new JLabel("Weapons:");
            leftGrid.gridx = 0;
            leftGrid.gridy = 6;
            add(label, leftGrid);

            label = new JLabel("Spice:");
            leftGrid.gridx = 0;
            leftGrid.gridy = 7;
            add(label, leftGrid);

            label = new JLabel("0 lbs.");
            label.setBorder(new LineBorder(Color.RED));
            label.setHorizontalAlignment(JLabel.LEFT);
            leftGrid.fill = GridBagConstraints.HORIZONTAL;
            leftGrid.anchor = GridBagConstraints.WEST;
            leftGrid.ipady = 0;
//            leftGrid.ipadx = 50;
            leftGrid.weightx = 1;
            leftGrid.gridx = 1;
            leftGrid.gridy = 2;
            add(label, leftGrid);

            label = new JLabel("0 lbs.");
            leftGrid.gridx = 1;
            leftGrid.gridy = 3;
            add(label, leftGrid);

            label = new JLabel("0 lbs.");
            leftGrid.gridx = 1;
            leftGrid.gridy = 4;
            add(label, leftGrid);

            label = new JLabel("0 lbs.");
            leftGrid.gridx = 1;
            leftGrid.gridy = 5;
            add(label, leftGrid);

            label = new JLabel("9999 lbs.");
            leftGrid.gridx = 1;
            leftGrid.gridy = 6;
            add(label, leftGrid);

            label = new JLabel("0 lbs.");
            leftGrid.gridx = 1;
            leftGrid.gridy = 7;
            add(label, leftGrid);

            label = new JLabel("666 Coins");
//            leftGrid.ipady = 50;
            leftGrid.weighty = 1;
            leftGrid.gridx = 1;
            leftGrid.gridy = 8;
            add(label, leftGrid);
        }
    }

}

完美的非常感谢你!