Java 对齐网格布局单元
我试图在Java 对齐网格布局单元,java,swing,awt,layout-manager,gridbaglayout,Java,Swing,Awt,Layout Manager,Gridbaglayout,我试图在JLayeredPane上的JPanel内部使用GridBagLayout;我有两列,我想增加第二列的边界,以防止剪切 这是我的密码: JLayeredPane lPane = new JLayeredPane(); lPane.setBounds(0, 0, 1200, 700); frame.add(lPane, BorderLayout.CENTER); JPanel left = new JPanel(new GridBagLayout());
JLayeredPane
上的JPanel
内部使用GridBagLayout
;我有两列,我想增加第二列的边界,以防止剪切
这是我的密码:
JLayeredPane lPane = new JLayeredPane();
lPane.setBounds(0, 0, 1200, 700);
frame.add(lPane, BorderLayout.CENTER);
JPanel left = new JPanel(new GridBagLayout());
left.setBounds(0, 0, 175, 700);
left.setBackground(Color.BLACK);
GridBagConstraints leftGrid = new GridBagConstraints();
JLabel label;
label = new JLabel("Player's Goods:");
leftGrid.fill = GridBagConstraints.NONE;
leftGrid.anchor = GridBagConstraints.NORTHWEST;
leftGrid.insets = new Insets(10,10,10,10);
leftGrid.weighty = 0.5;
leftGrid.gridx = 0;
leftGrid.gridy = 0;
left.add(label, leftGrid);
label = new JLabel("");
leftGrid.weighty = 0;
leftGrid.weightx = 0;
leftGrid.gridx = 0;
leftGrid.gridy = 1;
left.add(label, leftGrid);
label = new JLabel("Nails:");
leftGrid.ipady = 50;
leftGrid.gridx = 0;
leftGrid.gridy = 2;
left.add(label, leftGrid);
label = new JLabel("Wheat:");
leftGrid.gridx = 0;
leftGrid.gridy = 3;
left.add(label, leftGrid);
label = new JLabel("Armor:");
leftGrid.gridx = 0;
leftGrid.gridy = 4;
left.add(label, leftGrid);
label = new JLabel("Gold:");
leftGrid.gridx = 0;
leftGrid.gridy = 5;
left.add(label, leftGrid);
label = new JLabel("Weapons:");
leftGrid.gridx = 0;
leftGrid.gridy = 6;
left.add(label, leftGrid);
label = new JLabel("Spice:");
leftGrid.gridx = 0;
leftGrid.gridy = 7;
left.add(label, leftGrid);
label = new JLabel("0 lbs.");
label.setHorizontalTextPosition(JLabel.LINE_START);
leftGrid.fill = GridBagConstraints.HORIZONTAL;
leftGrid.anchor = GridBagConstraints.WEST;
leftGrid.ipady = 0;
leftGrid.ipadx = 50;
leftGrid.weightx = 1;
leftGrid.gridx = 1;
leftGrid.gridy = 2;
left.add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 3;
left.add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 4;
left.add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 5;
left.add(label, leftGrid);
label = new JLabel("9999 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 6;
left.add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 7;
left.add(label, leftGrid);
label = new JLabel("666 Coins");
leftGrid.ipady = 50;
leftGrid.weighty = 1;
leftGrid.gridx = 1;
leftGrid.gridy = 8;
left.add(label, leftGrid);
lPane.add(left, new Integer(0), 0);
具体说明:几乎所有的“0磅”JLabel(添加999磅以提供可能宽度的概念)似乎都是右对齐的。如何使它们左对齐,然后如何调整第一列和第二列之间的间距?有多种因素在起作用
label = new JLabel("Player's Goods:");
leftGrid.fill = GridBagConstraints.NONE;
leftGrid.anchor = GridBagConstraints.NORTHWEST;
leftGrid.insets = new Insets(10, 10, 10, 10);
leftGrid.weighty = 0.5;
leftGrid.gridx = 0;
leftGrid.gridy = 0;
add(label, leftGrid);
将影响左列的总宽度,最好包括
leftGrid.gridwidth = GridBagConstraints.REMAINDER;
这将允许它展开其余的列,只需确保将其重置为leftGrid.gridwidth=1代码>在再次使用之前
leftGrid.insets = new Insets(10, 10, 10, 10);
将在左右列之间添加20个像素
这个
label.setHorizontalTextPosition(JLabel.LINE_START);
leftGrid.ipadx = 50
影响文本相对于图标的位置,而不是其在标签内的一般对齐方式(并且JLabel.LINE\u START
实际上不存在)
相反,我认为你想要
标签设置水平对齐(JLabel.左)
这个
label.setHorizontalTextPosition(JLabel.LINE_START);
leftGrid.ipadx = 50
将列之间的间距再增加25个像素(最多45个像素,包括插图)
小心约束,它们可能会产生复合效应
我能够制作
使用
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.LineBorder;
public class TestGridBagLayout100 {
public static void main(String[] args) {
new TestGridBagLayout100();
}
public TestGridBagLayout100() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridBagLayout());
// setBackground(Color.BLACK);
GridBagConstraints leftGrid = new GridBagConstraints();
JLabel label;
label = new JLabel("Player's Goods:");
leftGrid.fill = GridBagConstraints.NONE;
leftGrid.anchor = GridBagConstraints.NORTHWEST;
// leftGrid.insets = new Insets(10, 10, 10, 10);
leftGrid.weighty = 0.5;
leftGrid.gridx = 0;
leftGrid.gridy = 0;
leftGrid.gridwidth = GridBagConstraints.REMAINDER;
add(label, leftGrid);
//??
leftGrid.gridwidth = 1;
label = new JLabel("");
leftGrid.weighty = 0;
leftGrid.weightx = 0;
leftGrid.gridx = 0;
leftGrid.gridy = 1;
add(label, leftGrid);
label = new JLabel("Nails:");
leftGrid.gridy = 0;
leftGrid.ipady = 50;
leftGrid.gridx = 0;
leftGrid.gridy = 2;
add(label, leftGrid);
label = new JLabel("Wheat:");
leftGrid.gridx = 0;
leftGrid.gridy = 3;
add(label, leftGrid);
label = new JLabel("Armor:");
leftGrid.gridx = 0;
leftGrid.gridy = 4;
add(label, leftGrid);
label = new JLabel("Gold:");
leftGrid.gridx = 0;
leftGrid.gridy = 5;
add(label, leftGrid);
label = new JLabel("Weapons:");
leftGrid.gridx = 0;
leftGrid.gridy = 6;
add(label, leftGrid);
label = new JLabel("Spice:");
leftGrid.gridx = 0;
leftGrid.gridy = 7;
add(label, leftGrid);
label = new JLabel("0 lbs.");
label.setBorder(new LineBorder(Color.RED));
label.setHorizontalAlignment(JLabel.LEFT);
leftGrid.fill = GridBagConstraints.HORIZONTAL;
leftGrid.anchor = GridBagConstraints.WEST;
leftGrid.ipady = 0;
// leftGrid.ipadx = 50;
leftGrid.weightx = 1;
leftGrid.gridx = 1;
leftGrid.gridy = 2;
add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 3;
add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 4;
add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 5;
add(label, leftGrid);
label = new JLabel("9999 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 6;
add(label, leftGrid);
label = new JLabel("0 lbs.");
leftGrid.gridx = 1;
leftGrid.gridy = 7;
add(label, leftGrid);
label = new JLabel("666 Coins");
// leftGrid.ipady = 50;
leftGrid.weighty = 1;
leftGrid.gridx = 1;
leftGrid.gridy = 8;
add(label, leftGrid);
}
}
}
完美的非常感谢你!