在java中如何在方法中添加圆? publicstaticvoidboard(){//Create's my board { JFrame board=新JFrame(); 板。设置尺寸(400200); 棋盘游戏集(“问答棋盘游戏”); 容器窗格=board.getContentPane(); setLayout(新的GridLayout(行、列)); 色温; 对于(int i=0;i
我用java编写了这段代码,我想知道如何添加两个圆圈,这样就可以创建一个包含两块的电路板?谢谢在java中如何在方法中添加圆? publicstaticvoidboard(){//Create's my board { JFrame board=新JFrame(); 板。设置尺寸(400200); 棋盘游戏集(“问答棋盘游戏”); 容器窗格=board.getContentPane(); setLayout(新的GridLayout(行、列)); 色温; 对于(int i=0;i,java,user-interface,Java,User Interface,我用java编写了这段代码,我想知道如何添加两个圆圈,这样就可以创建一个包含两块的电路板?谢谢 p.S我是java新手重写paintComponent(Graphics g)方法 希望这有帮助 public static void board(){ //Create's my board { JFrame board = new JFrame(); board.setSize(400, 200 ); board.setTitle("Quiz
p.S我是java新手重写paintComponent(Graphics g)方法 希望这有帮助
public static void board(){ //Create's my board
{
JFrame board = new JFrame();
board.setSize(400, 200 );
board.setTitle("Quiz Board Game");
Container pane = board.getContentPane();
pane.setLayout(new GridLayout(rows, columns));
Color temp;
for (int i = 0; i < rows; i++)
{
if (i%2 == 0)
{
temp = col1;
}
else
{
temp = col2;
}
for (int j = 0; j < columns; j++)
{
JPanel panel = new JPanel();
panel.setBackground(temp);
if (temp.equals(col1))
{
temp = col2;
}
else
{
temp = col1;
}
pane.add(panel);
}
}
board.setVisible(true);
// create Image
Image i = new ImageIcon("//filepath").getImage();
int pointXForFirstPiece = 0; // update for the x position of where your piece will be
int pointYForFirstPiece = 0; // update for the y position
public void paintComponent(Graphics g) {
// do the painting for the two objects here
// paint image
// create another image object as done above, and then
// rewrite the line below for the second piece
g.drawImage(i, pointXForFirstPiece, pointYForFirstPiece, null);
}