Java JMF组件上的绘制
我正在从网络摄像头捕获流,并希望在视频图像的顶部绘制一些内容。我试着在下面的例子中,问题是无论我如何安排组件,另一个组件总是在后台。 有办法解决这个问题吗Java JMF组件上的绘制,java,swing,jmf,augmented-reality,Java,Swing,Jmf,Augmented Reality,我正在从网络摄像头捕获流,并希望在视频图像的顶部绘制一些内容。我试着在下面的例子中,问题是无论我如何安排组件,另一个组件总是在后台。 有办法解决这个问题吗 public class SwingCapture extends JPanel { private static final long serialVersionUID = -1284686239737730338L; private static Player player = null; public static final int
public class SwingCapture extends JPanel {
private static final long serialVersionUID = -1284686239737730338L;
private static Player player = null;
public static final int WIDTH = 640;
public static final int HEIGHT = 480;
private MediaLocator ml = null;
public SwingCapture()
{
setLayout(null);
setSize(WIDTH, HEIGHT);
ml = new MediaLocator("vfw:Microsoft WDM Image Capture (Win32):0");
try {
player = Manager.createRealizedPlayer(ml);
player.start();
Component comp = null;
if ((comp = player.getVisualComponent()) != null) {
add(comp);
comp.setBounds(0, 0, 640, 480);
}
add(Canvas.getInstance());
Canvas.getInstance().setBounds(0, 0, 640, 480);
}
catch (Exception e)
{
e.printStackTrace();
}
}
public static void playerclose() {
player.close();
player.deallocate();
}
}
我已经解决了这个问题。我使用了Manager.setHint(Manager.LIGHTWEIGHT\u渲染器,true); 和一个杰拉耶尔潘
public class SwingCapture extends JPanel {
private static final long serialVersionUID = -1284686239737730338L;
public static Player player = null;
public static final int WIDTH = 640;
public static final int HEIGHT = 480;
public MediaLocator ml = null;
public SwingCapture() {
setLayout(null);
setSize(WIDTH, HEIGHT);
JLayeredPane jLP = new JLayeredPane();
jLP.setBounds(0,0,800,600);
ml = new MediaLocator("vfw:Microsoft WDM Image Capture (Win32):0");
try {
Manager.setHint(Manager.LIGHTWEIGHT_RENDERER, true);
player = Manager.createRealizedPlayer(ml);
player.start();
jLP.add(Canvas.getInstance());
Canvas.getInstance().setBounds(0, 0, 200, 200);
Component comp = null;
if ((comp = player.getVisualComponent()) != null) {
jLP.add(comp, -1);
comp.setBounds(0, 0, 640, 480);
}
add(jLP);
} catch (Exception e) {
e.printStackTrace();
}
}
public static void playerclose()
{
player.close();
player.deallocate();
}
}