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Javascript 横幅广告;href";始终未定义_Javascript_Html5 Canvas - Fatal编程技术网

Javascript 横幅广告;href";始终未定义

Javascript 横幅广告;href";始终未定义,javascript,html5-canvas,Javascript,Html5 Canvas,我刚刚创建了一个html5横幅添加,当我尝试链接它时,href总是未定义。我试着改变一下代码,但没有成功。我还检查了我以前的一些工作,我做了完全相同的事情,但它奏效了。问题出在哪里 <!DOCTYPE html> <!-- NOTES: 1. All tokens are represented by '$' sign in the template. 2. You can write your code only wherever mentioned.

我刚刚创建了一个html5横幅添加,当我尝试链接它时,href总是未定义。我试着改变一下代码,但没有成功。我还检查了我以前的一些工作,我做了完全相同的事情,但它奏效了。问题出在哪里

<!DOCTYPE html>
<!--
    NOTES:
    1. All tokens are represented by '$' sign in the template.
    2. You can write your code only wherever mentioned.
    3. All occurrences of existing tokens will be replaced by their appropriate values.
    4. Blank lines will be removed automatically.
    5. Remove unnecessary comments before creating your template.
-->
<html>
<head>
<meta charset="UTF-8">
<meta name="authoring-tool" content="Adobe_Animate_CC">
<title>index</title>
<!-- write your code here -->
<script src="libs/1.0.0/createjs.min.js"></script>
<script src="index.js"></script>
<script>
var canvas, stage, exportRoot, anim_container, dom_overlay_container, fnStartAnimation;
function init() {
    canvas = document.getElementById("canvas");
    anim_container = document.getElementById("animation_container");
    dom_overlay_container = document.getElementById("dom_overlay_container");
    var comp=AdobeAn.getComposition("EE89D891D8374F4388C42FE4FEAEEC9B");
    var lib=comp.getLibrary();
    var loader = new createjs.LoadQueue(false);
    loader.addEventListener("fileload", function(evt){handleFileLoad(evt,comp)});
    loader.addEventListener("complete", function(evt){handleComplete(evt,comp)});
    var lib=comp.getLibrary();
    loader.loadManifest(lib.properties.manifest);
}
function handleFileLoad(evt, comp) {
    var images=comp.getImages();    
    if (evt && (evt.item.type == "image")) { images[evt.item.id] = evt.result; }    
}
function handleComplete(evt,comp) {
    //This function is always called, irrespective of the content. You can use the variable "stage" after it is created in token create_stage.
    var lib=comp.getLibrary();
    var ss=comp.getSpriteSheet();
    var queue = evt.target;
    var ssMetadata = lib.ssMetadata;
    for(i=0; i<ssMetadata.length; i++) {
        ss[ssMetadata[i].name] = new createjs.SpriteSheet( {"images": [queue.getResult(ssMetadata[i].name)], "frames": ssMetadata[i].frames} )
    }
    exportRoot = new lib._320x480();
    stage = new lib.Stage(canvas);  
    //Registers the "tick" event listener.
    fnStartAnimation = function() {
        stage.addChild(exportRoot);
        createjs.Ticker.framerate = lib.properties.fps;
        createjs.Ticker.addEventListener("tick", stage);
    }       
    //Code to support hidpi screens and responsive scaling.
    AdobeAn.makeResponsive(false,'both',false,1,[canvas,anim_container,dom_overlay_container]); 
    AdobeAn.compositionLoaded(lib.properties.id);
    fnStartAnimation();
}
</script>
<!-- write your code here -->
</head>
<body onload="init();" style="margin:0px;">
    
    <div id="animation_container" style="background-color:rgba(255, 255, 255, 1.00); width:320px; height:480px">
        <a id="creativelink" target="_blank" href="THE URL">
        <canvas id="canvas" width="320" height="480" style="position: absolute; display: block; background-color:rgba(255, 255, 255, 1.00);"></canvas>
        <div id="dom_overlay_container" style="pointer-events:none; overflow:hidden; width:320px; height:480px; position: absolute; left: 0px; top: 0px; display: block;">
        </div>
        </a>

    </div>
    <script>
        var parsed =
            (document.location.href.split('#')[1] || '').split('&');
        var params = parsed.reduce(function(params, param) {
            var param = param.split('=');
            params[param[0]] =
                decodeURIComponent(param.slice(1).join('='));
            return params;
        }, {});
        // change link href
        document.getElementById('creativelink').href = params.clickTag;
    </script>
</body>

指数
var画布、舞台、导出根、动画容器、dom覆盖容器、fnStartAnimation;
函数init(){
canvas=document.getElementById(“canvas”);
anim_container=document.getElementById(“animation_container”);
dom_overlay_container=document.getElementById(“dom_overlay_container”);
var comp=AdobeAn.getComposition(“EE89D891D8374F4388C42FEAEEC9B”);
var lib=comp.getLibrary();
var loader=new createjs.LoadQueue(false);
addEventListener(“文件加载”,函数(evt){handleFileLoad(evt,comp)});
addEventListener(“完成”,函数(evt){handleComplete(evt,comp)});
var lib=comp.getLibrary();
loadManifest(lib.properties.manifest);
}
功能手柄文件负载(evt、comp){
var images=comp.getImages();
如果(evt&&(evt.item.type==“image”){images[evt.item.id]=evt.result;}
}
功能手柄完成(evt、comp){
//无论内容如何,始终调用此函数。在令牌create_stage中创建变量“stage”后,可以使用该变量。
var lib=comp.getLibrary();
var ss=comp.getSpriteSheet();
var queue=evt.target;
var ssMetadata=lib.ssMetadata;
对于(i=0;i