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Javascript React DND-无法在拖放事件后将新项添加到状态_Javascript_Reactjs_Drag And Drop_React Dnd - Fatal编程技术网

Javascript React DND-无法在拖放事件后将新项添加到状态

Javascript React DND-无法在拖放事件后将新项添加到状态,javascript,reactjs,drag-and-drop,react-dnd,Javascript,Reactjs,Drag And Drop,React Dnd,在将此代码实现到图像上传程序之前,我正在开发一个简单版本的ReactDND 每次添加图像时,它都会被添加到状态并传递到ReactDND,这样它就可以拖动,也可以拖放(这样用户就可以重新排列他们的图像) 一切都很好,除了一件事。我遇到的问题是在添加多个图像后,一旦我拖放图像(工作),ReactDND的状态不再更新,我无法添加新图像 下面是我的代码(注意,我只是使用一个按钮向状态添加额外的项): 主要组成部分: import React from 'react'; // Drag and drop

在将此代码实现到图像上传程序之前,我正在开发一个简单版本的ReactDND

每次添加图像时,它都会被添加到状态并传递到ReactDND,这样它就可以拖动,也可以拖放(这样用户就可以重新排列他们的图像)

一切都很好,除了一件事。我遇到的问题是在添加多个图像后,一旦我拖放图像(工作),ReactDND的状态不再更新,我无法添加新图像

下面是我的代码(注意,我只是使用一个按钮向状态添加额外的项):

主要组成部分:

import React from 'react';

// Drag and drop stuff
import { DragDropContext } from 'react-dnd';
import HTML5Backend from 'react-dnd-html5-backend';
import Container from './Container';

class ImageUploader extends React.Component {

    constructor(props) {
        super(props);

        this.state = {
            list: [],
            listCount: 1
        };

        this.onAddItem = this.onAddItem.bind(this);

    }

    onAddItem(e) {
        e.preventDefault();

        var listArray = this.state.list;
        var buildObject = {
            text: 'Jeremy' + this.state.listCount.toString(),
            age: '25',
            id: this.state.listCount
        };
        listArray.push(buildObject);

        let newListCount = this.state.listCount + 1;

        this.setState({
            list: listArray,
            listCount: newListCount
        });

        console.log(this.state.list);
    }

    render() {

        return (
            <div>
                <h1>Add to List</h1>
                <button onClick={this.onAddItem}>Add Item</button>
                <h1>The List</h1>
                <Container id={1} list={this.state.list} />
            </div>
        )
    }
}
export default DragDropContext(HTML5Backend)(ImageUploader);
从“React”导入React;
//拖放东西
从'react dnd'导入{DragDropContext};
从“react-dnd-html5-backend”导入html5后端;
从“./Container”导入容器;
类ImageUploader扩展了React.Component{
建造师(道具){
超级(道具);
此.state={
名单:[],
列表计数:1
};
this.onAddItem=this.onAddItem.bind(this);
}
附加项(e){
e、 预防默认值();
var listary=this.state.list;
var buildObject={
文本:“Jeremy”+this.state.listCount.toString(),
年龄:"25",,
id:this.state.listCount
};
push(buildObject);
让newListCount=this.state.listCount+1;
这是我的国家({
列表:listArray,
listCount:newListCount
});
log(this.state.list);
}
render(){
返回(
添加到列表中
添加项
名单
)
}
}
导出默认DragDropContext(HTML5后端)(ImageUploader);
容器:

import React, { Component } from 'react';
import update from 'react/lib/update';
import Card from './Card';
import { DropTarget } from 'react-dnd';

class Container extends Component {

    constructor(props) {
        super(props);
        this.state = { cards: props.list };
    }

    pushCard(card) {
        this.setState(update(this.state, {
            cards: {
                $push: [ card ]
            }
        }));
    }

    removeCard(index) {
        this.setState(update(this.state, {
            cards: {
                $splice: [
                    [index, 1]
                ]
            }
        }));
    }

    moveCard(dragIndex, hoverIndex) {
        const { cards } = this.state;
        const dragCard = cards[dragIndex];

        this.setState(update(this.state, {
            cards: {
                $splice: [
                    [dragIndex, 1],
                    [hoverIndex, 0, dragCard]
                ]
            }
        }));
    }


    render() {
        const { cards } = this.state;
        const { canDrop, isOver, connectDropTarget } = this.props;
        const isActive = canDrop && isOver;
        const style = {
            width: "200px",
            height: "404px",
            border: '1px dashed gray'
        };

        const backgroundColor = isActive ? 'lightgreen' : '#FFF';

        return connectDropTarget(
            <div className="houzes-dropbox">
                {cards.map((card, i) => {
                    return (
                        <Card
                            key={card.id}
                            index={i}
                            listId={this.props.id}
                            card={card}
                            removeCard={this.removeCard.bind(this)}
                            moveCard={this.moveCard.bind(this)} />
                    );
                })}
            </div>
        );
    }
}

const cardTarget = {
    drop(props, monitor, component ) {
        const { id } = props;
        const sourceObj = monitor.getItem();
        if ( id !== sourceObj.listId ) component.pushCard(sourceObj.card);
        return {
            listId: id
        };
    }
}

export default DropTarget("CARD", cardTarget, (connect, monitor) => ({
    connectDropTarget: connect.dropTarget(),
    isOver: monitor.isOver(),
    canDrop: monitor.canDrop()
}))(Container);
import React,{Component}来自'React';
从“react/lib/update”导入更新;
从“./卡”导入卡;
从'react dnd'导入{DropTarget};
类容器扩展组件{
建造师(道具){
超级(道具);
this.state={cards:props.list};
}
扑克牌{
this.setState(更新)(this.state{
卡片:{
$push:[卡]
}
}));
}
移除卡片(索引){
this.setState(更新)(this.state{
卡片:{
$splice:[
[索引,1]
]
}
}));
}
moveCard(dragIndex、hoverIndex){
const{cards}=this.state;
常量绘图卡=卡片[绘图索引];
this.setState(更新)(this.state{
卡片:{
$splice:[
[dragIndex,1],
[悬停索引,0,dragCard]
]
}
}));
}
render(){
const{cards}=this.state;
const{canDrop,isOver,connectDropTarget}=this.props;
const isActive=canDrop&&isOver;
常量样式={
宽度:“200px”,
高度:“404px”,
边框:“1px灰色虚线”
};
const backgroundColor=isActive?'lightgreen':'#FFF';
返回connectDropTarget(
{cards.map((card,i)=>{
返回(
);
})}
);
}
}
常数cardTarget={
下降(道具、监视器、组件){
const{id}=props;
const sourceObj=monitor.getItem();
if(id!==sourceObj.listId)component.pushCard(sourceObj.card);
返回{
listId:id
};
}
}
导出默认DropTarget(“卡”,cardTarget,(连接,监视)=>({
connectDropTarget:connect.dropTarget(),
isOver:monitor.isOver(),
canDrop:monitor.canDrop()
}))(集装箱);
卡片:

import React,{Component}来自'React';
从'react dom'导入{findDOMNode};
从'react dnd'导入{DragSource,DropTarget};
从“lodash/flow”导入流量;
常量样式={
边框:“1px灰色虚线”,
填充:“0.5rem 1rem”,
保证金:'.5rem',
背景颜色:“白色”,
光标:“移动”
};
类卡扩展组件{
render(){
const{card,isDraging,connectDragSource,connectDropTarget}=this.props;
常数不透明度=IsDraging?0:1;
//背景URL
让backgroundUrl={
背景图片:“url(“+”http://localhost:4000/uploads/2017/8/a3ff91dc-2f80-42f7-951a-e9a74bf954d7-1200x800.jpeg“+”“
};
控制台日志(卡片);
返回connectDragSource(connectDropTarget(
{card.text}
{card.age}
));
}
}
常数cardSource={
开端(道具){
返回{
索引:props.index,
listId:props.listId,
卡片:道具
};
},
endDrag(道具、监视器){
const item=monitor.getItem();
const dropResult=monitor.getDropResult();
if(dropResult&&dropResult.listId!==item.listId){
道具移除卡(项目索引);
}
}
};
常数cardTarget={
悬停(道具、监视器、组件){
const dragIndex=monitor.getItem().index;
常数hoverIndex=props.index;
const sourceListId=monitor.getItem().listId;
//不要用物品本身替换物品
if(dragIndex==悬停索引){
回来
}
//确定屏幕上的矩形
const hoverBoundingRect=findDOMNode(component.getBoundingClientRect();
//垂直居中
const hovermiddle=(hoverBoundingRect.bottom-hoverBoundingRect.top)/2;
//确定鼠标位置
const clientOffset=monitor.getClientOffset();
//将像素置于顶部
const hoverClientY=clientOffset.y-hoverBoundingRec
import React, { Component } from 'react';
import { findDOMNode } from 'react-dom';
import { DragSource, DropTarget } from 'react-dnd';
import flow from 'lodash/flow';

const style = {
    border: '1px dashed grey',
    padding: '0.5rem 1rem',
    margin: '.5rem',
    backgroundColor: 'white',
    cursor: 'move'
};

class Card extends Component {

    render() {
        const { card, isDragging, connectDragSource, connectDropTarget } = this.props;
        const opacity = isDragging ? 0 : 1;

        // Background URL
        let backgroundUrl = {
            backgroundImage: "url(" + "http://localhost:4000/uploads/2017/8/a3ff91dc-2f80-42f7-951a-e9a74bf954d7-1200x800.jpeg" + ")"
        };

        console.log(card);

        return connectDragSource(connectDropTarget(


            <div className={`uploadedImageWrapper col-md-6 col-sm-12`}>
                <div className="uploadedImage">
                    <span style={backgroundUrl} />
                    {card.text}
                    {card.age}
                </div>
            </div>


        ));
    }
}

const cardSource = {

    beginDrag(props) {
        return {
            index: props.index,
            listId: props.listId,
            card: props.card
        };
    },

    endDrag(props, monitor) {
        const item = monitor.getItem();
        const dropResult = monitor.getDropResult();

        if ( dropResult && dropResult.listId !== item.listId ) {
            props.removeCard(item.index);
        }
    }
};

const cardTarget = {

    hover(props, monitor, component) {
        const dragIndex = monitor.getItem().index;
        const hoverIndex = props.index;
        const sourceListId = monitor.getItem().listId;

        // Don't replace items with themselves
        if (dragIndex === hoverIndex) {
            return;
        }

        // Determine rectangle on screen
        const hoverBoundingRect = findDOMNode(component).getBoundingClientRect();

        // Get vertical middle
        const hoverMiddleY = (hoverBoundingRect.bottom - hoverBoundingRect.top) / 2;

        // Determine mouse position
        const clientOffset = monitor.getClientOffset();

        // Get pixels to the top
        const hoverClientY = clientOffset.y - hoverBoundingRect.top;

        // Only perform the move when the mouse has crossed half of the items height
        // When dragging downwards, only move when the cursor is below 50%
        // When dragging upwards, only move when the cursor is above 50%

        // Dragging downwards
        if (dragIndex < hoverIndex && hoverClientY < hoverMiddleY) {
            return;
        }

        // Dragging upwards
        if (dragIndex > hoverIndex && hoverClientY > hoverMiddleY) {
            return;
        }

        // Time to actually perform the action
        if ( props.listId === sourceListId ) {
            props.moveCard(dragIndex, hoverIndex);

            // Note: we're mutating the monitor item here!
            // Generally it's better to avoid mutations,
            // but it's good here for the sake of performance
            // to avoid expensive index searches.
            monitor.getItem().index = hoverIndex;
        }
    }
};

export default flow(
    DropTarget("CARD", cardTarget, connect => ({
        connectDropTarget: connect.dropTarget()
    })),
    DragSource("CARD", cardSource, (connect, monitor) => ({
        connectDragSource: connect.dragSource(),
        isDragging: monitor.isDragging()
    }))
)(Card);
import React from 'react';

// Drag and drop stuff
import {DragDropContext} from 'react-dnd';
import HTML5Backend from 'react-dnd-html5-backend';
import Container from './Container';

class ImageUploader extends React.Component {

  constructor(props) {
    super(props);

    this.state = {
      list: [],
      listCount: 1
    };

    this.onAddItem = this
      .onAddItem
      .bind(this);

    this.listChanged = this.listChanged.bind(this);

  }

  onAddItem(e) {
    e.preventDefault();

    var listArray = this.state.list;
    var buildObject = {
      text: 'Jeremy' + this
        .state
        .listCount
        .toString(),
      age: '25',
      id: this.state.listCount
    };
    listArray.push(buildObject);

    let newListCount = this.state.listCount + 1;

    this.setState({list: listArray, listCount: newListCount});
  }

  listChanged(newList) {
    this.setState({
      list: newList
    })
  }

  render() {

    return (
      <div>
        <h1>Add to List</h1>
        <button onClick={this.onAddItem}>Add Item</button>
        <h1>The List</h1>
        <Container id={1} list={this.state.list} listChanged={this.listChanged}/>
      </div>
    )
  }
}
export default DragDropContext(HTML5Backend)(ImageUploader);
import React, { Component } from 'react';
import update from 'react/lib/update';
import Card from './Card';
import { DropTarget } from 'react-dnd';

class Container extends Component {

    constructor(props) {
        super(props);
            this.state = { cards: this.props.list };
    }

    pushCard(card) {
        this.setState(update(this.state, {
            cards: {
                $push: [ card ]
            }
        }));
    }

    removeCard(index) {
        this.setState(update(this.state, {
            cards: {
                $splice: [
                    [index, 1]
                ]
            }
        }));
    }

    moveCard(dragIndex, hoverIndex) {
        const { cards } = this.state;
        const dragCard = cards[dragIndex];

        this.setState(update(this.state, {
            cards: {
                $splice: [
                    [dragIndex, 1],
                    [hoverIndex, 0, dragCard]
                ]
            }
        }));
    }

    componentWillReceiveProps(nextProps) {
        // You don't have to do this check first, but it can help prevent an unneeded render
        if (nextProps.list !== this.state.cards) {
            this.props.listChanged(this.state.cards);
        }
    }


    render() {
        const { cards } = this.state;
        const { canDrop, isOver, connectDropTarget } = this.props;
        const isActive = canDrop && isOver;
        const style = {
            width: "200px",
            height: "404px",
            border: '1px dashed gray'
        };

        const backgroundColor = isActive ? 'lightgreen' : '#FFF';

        return connectDropTarget(
            <div className="houzes-dropbox">
                {cards.map((card, i) => {
                    return (
                        <Card
                            key={card.id}
                            index={i}
                            listId={this.props.id}
                            card={card}
                            removeCard={this.removeCard.bind(this)}
                            moveCard={this.moveCard.bind(this)} />
                    );
                })}
            </div>
        );
    }
}

const cardTarget = {
    drop(props, monitor, component ) {
        const { id } = props;
        const sourceObj = monitor.getItem();
        if ( id !== sourceObj.listId ) component.pushCard(sourceObj.card);
        return {
            listId: id
        };
    }
}

export default DropTarget("CARD", cardTarget, (connect, monitor) => ({
    connectDropTarget: connect.dropTarget(),
    isOver: monitor.isOver(),
    canDrop: monitor.canDrop()
}))(Container);