Javascript 当用户失败时如何重置游戏

Javascript 当用户失败时如何重置游戏,javascript,Javascript,我的学校课程已经开始一个月了,所以我对这一点很陌生。我正在做一个游戏,电脑随机得到一个字母,用户有10次猜测才能正确回答。在用户剩下0次猜测后,将显示一条confirm()消息。我想把猜测重置为10,删除猜测的字母,同时统计赢和输。有没有办法在不刷新页面的情况下执行此操作 var letters = ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t

我的学校课程已经开始一个月了,所以我对这一点很陌生。我正在做一个游戏,电脑随机得到一个字母,用户有10次猜测才能正确回答。在用户剩下0次猜测后,将显示一条confirm()消息。我想把猜测重置为10,删除猜测的字母,同时统计赢和输。有没有办法在不刷新页面的情况下执行此操作

var letters = ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", 
"l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", 
"z"];
var wins = 0;
var losses = 0;
var guessesLeft = 10;
var guessesLetter = "";
var letter = []

var winsText = document.getElementById("wins-text");
var lossesText = document.getElementById("losses-text");
var guessesLeftText = document.getElementById("guesses-left-text");
var guessesLetterText = document.getElementById("guesses-letter-text");

 document.onkeyup = function(event) {

  var userGuess = event.key;
    letter.push(userGuess)
  var computerGuess = letters[Math.floor(Math.random() * letters.length)];

    if (userGuess === computerGuess) {
        wins++;
    }else {
        guessesLeft--;
    }
    if (guessesLeft === 0) {
        losses++;
        confirm("GAME OVER, SUCKA! Try again?")
    }

使用逻辑名称创建一个方法(例如reset_game())。在这个方法中,我们可以通过说
letter=[]
来清除数组字母,并通过说
guessleft=10
来重置剩余的猜测。就像ps2goat说的,这应该在确认后再做尝试

function game() {
    var letters = [
        "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k",
        "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y",
        "z"
    ];
    var wins = 0;
    var losses = 0;
    var guessesLeft = 10;
    var guessesLetter = "";
    var letter = [];

    var winsText = document.getElementById("wins-text");
    var lossesText = document.getElementById("losses-text");
    var guessesLeftText = document.getElementById("guesses-left-text");
    var guessesLetterText = document.getElementById("guesses-letter-text");

    document.onkeyup = function(event) {

        var userGuess = event.key;
        letter.push(userGuess);
        var computerGuess = letters[Math.floor(Math.random() * letters.length)];

        if (userGuess === computerGuess) {
            wins++;
        } else {
            guessesLeft--;
        }
        if (guessesLeft === 0) {
            losses++;
            confirm("GAME OVER, SUCKA! Try again?");
        }
    };

    function start()
    {
        // Set all elements to default values here
    }
}
然后,您可以根据需要创建游戏实例

var game1 = new game();
game1.start();

// on start game button
game1 = new game();

只是别忘了在任何用户界面中重置值。

创建一个方法来执行所需的重置,然后在调用
确认后调用该方法。
我尝试过,但仍然不起作用。谢谢你的留言,不过…我很感激!var computerGuess=letters[Math.floor(Math.random()*letters.length)];if(userGuess==computerGuess){wins++;}else{guessleft--;}if(guessleft===0){loss++;确认(“游戏结束了,混蛋!再试一次?”)}函数newGame(){guessleft=10;字母=[];}
function guess(letter) {
    if (userGuess === computerGuess) {
        endGame(true)
    }else {
        guessesLeft--;
    }
    if (guessesLeft === 0) {
        endGame(false)
    }
}

function endGame(winner) {
    guessesLeft = 10;
    guessesLetter = "";
    letter = []
    if (winner) {
        wins++
        confirm("Congrats! Try again?")
    } else {
        losses++
        confirm("GAME OVER, SUCKA! Try again?")
    }
}