main.lua:45:尝试索引全局';heroClass';(一个nil值)堆栈回溯:main.lua:45:在主块中

main.lua:45:尝试索引全局';heroClass';(一个nil值)堆栈回溯:main.lua:45:在主块中,lua,coronasdk,Lua,Coronasdk,我不熟悉这一点,并且试图从heroClass子类中创建一个新的英雄 CharacterClass.lua中的代码: local CharacterClass = { name = " ", hp = " ", velocity = " "; } function CharacterClass:new(o, nameCharacter, hpCharacter, velocityCharacter) local o = o or {} setmetatable( o, self

我不熟悉这一点,并且试图从heroClass子类中创建一个新的英雄

CharacterClass.lua中的代码:

local CharacterClass = 
{
 name = " ",
 hp = " ",
 velocity = " ";
}


function CharacterClass:new(o, nameCharacter, hpCharacter, velocityCharacter)
  local o = o or {}
  setmetatable( o, self )
  self.__index = self 
  self.name = nameCharacter
  self.hp = hpCharacter
  self.velocity = velocityCharacter

  return o
end

-- CREATING HERO INHERIT

local heroClass = CharacterClass:new()
function heroClass:new (o, name, hp, velocity, playerId, color)
  local o = o or CharacterClass:new(o, name, hp, velocity)
  setmetatable(o, self)
  self.__index = self

  return o 
end
main.lua中的代码

local CharacterClass = require( "CharacterClass" )

local heroClassMain = heroClass:new()
在我运行代码之后,我得到了这个错误

main.lua:45: attempt to index global 'heroClass' (a nil value) stack traceback: main.lua:45: in main chunk 
PS:当我在main中创建一个新的CharacterClass时,它工作得非常好,但是当我尝试创建一个新的heroClass(子类)时,我收到了错误


有人知道怎么了吗?谢谢大家!

修改您的
CharacterClass.lua
如下:

local CharacterClass = {
  name = " ",
  hp = " ",
  velocity = " ",
}

function CharacterClass:new(o, nameCharacter, hpCharacter, velocityCharacter)
  -- same as before
end

-- CREATING HERO INHERIT

local heroClass = CharacterClass:new()

function heroClass:new (o, name, hp, velocity, playerId, color)
  -- same as before
end

return {heroClass = heroClass, CharacterClass = CharacterClass }
现在,当您在
main.lua
中使用require时,需要做更多的工作:

local classModule = require "CharacterClass"
local CharacterClass, heroClass = classModule.CharacterClass, classModule.heroClass
local heroClassMian = heroClass:new()
以前,您的
heroClass
子类没有提供给
main.lua
文件。这就是导致错误回溯的原因