Multithreading 为什么';使用上下文';不在';运行阻塞';?
我想了解kotlin协程的执行顺序和线程切换。我使用Multithreading 为什么';使用上下文';不在';运行阻塞';?,multithreading,kotlin,kotlin-coroutines,Multithreading,Kotlin,Kotlin Coroutines,我想了解kotlin协程的执行顺序和线程切换。我使用withContext切换到另一个上下文并运行耗时的任务,这样主线程就不会被阻塞。但科特林并没有像预期的那样切换上下文 代码在kotlin游乐场上运行: 不起作用的案子 suspend fun main() = runBlocking { println("Hello, world!!!") println(Thread.currentThread().name) withContext(Dispatchers.IO)
withContext
切换到另一个上下文并运行耗时的任务,这样主线程就不会被阻塞。但科特林并没有像预期的那样切换上下文
代码在kotlin游乐场上运行:
不起作用的案子
suspend fun main() = runBlocking {
println("Hello, world!!!")
println(Thread.currentThread().name)
withContext(Dispatchers.IO) {
println("Before heavy load: ${Thread.currentThread().name}")
Thread.sleep(5000)
println("After heavy load: ${Thread.currentThread().name}")
}
println("waiting")
println(Thread.currentThread().name)
}
输出
Hello, world!!!
main @coroutine#1
Before heavy load: DefaultDispatcher-worker-1 @coroutine#1
After heavy load: DefaultDispatcher-worker-1 @coroutine#1
waiting
main @coroutine#1
Hello, world!!!
main @coroutine#1
waiting
main @coroutine#1
Before heavy load: main @coroutine#2
After heavy load: main @coroutine#2
Hello, world!!!
main @coroutine#1
waiting
main @coroutine#1
Before heavy load: DefaultDispatcher-worker-1 @coroutine#2
After heavy load: DefaultDispatcher-worker-1 @coroutine#2
上述代码块中的sleep
函数与主线程在同一个线程上运行并阻塞它
以下案例符合我的预期(耗时的任务不会阻塞主线程) 案例1
suspend fun main() = runBlocking {
println("Hello, world!!!")
println(Thread.currentThread().name)
launch {
println("Before heavy load: ${Thread.currentThread().name}")
Thread.sleep(5000)
println("After heavy load: ${Thread.currentThread().name}")
}
println("waiting")
println(Thread.currentThread().name)
}
输出
Hello, world!!!
main @coroutine#1
Before heavy load: DefaultDispatcher-worker-1 @coroutine#1
After heavy load: DefaultDispatcher-worker-1 @coroutine#1
waiting
main @coroutine#1
Hello, world!!!
main @coroutine#1
waiting
main @coroutine#1
Before heavy load: main @coroutine#2
After heavy load: main @coroutine#2
Hello, world!!!
main @coroutine#1
waiting
main @coroutine#1
Before heavy load: DefaultDispatcher-worker-1 @coroutine#2
After heavy load: DefaultDispatcher-worker-1 @coroutine#2
案例2
suspend fun main() = runBlocking {
println("Hello, world!!!")
println(Thread.currentThread().name)
launch {
withContext(Dispatchers.IO) {
println("Before heavy load: ${Thread.currentThread().name}")
Thread.sleep(5000)
println("After heavy load: ${Thread.currentThread().name}")
}
}
println("waiting")
println(Thread.currentThread().name)
}
输出
Hello, world!!!
main @coroutine#1
Before heavy load: DefaultDispatcher-worker-1 @coroutine#1
After heavy load: DefaultDispatcher-worker-1 @coroutine#1
waiting
main @coroutine#1
Hello, world!!!
main @coroutine#1
waiting
main @coroutine#1
Before heavy load: main @coroutine#2
After heavy load: main @coroutine#2
Hello, world!!!
main @coroutine#1
waiting
main @coroutine#1
Before heavy load: DefaultDispatcher-worker-1 @coroutine#2
After heavy load: DefaultDispatcher-worker-1 @coroutine#2
TL;DR
使用launch
withContext
不执行异步。它合并了上下文。要执行异步作业,请在指定的协同路由上下文中使用启动函数
withContext
实际上并不运行异步,而是合并上下文
根据报告:
withContext
:
fun main() = runBlocking {
println("Before block ${Thread.currentThread().name}")
withContext(Dispatchers.IO) {
println("Long op ${Thread.currentThread().name}")
delay(1000)
}
println("After block")
}
使用给定的协同路由上下文调用指定的挂起块,挂起直到完成,然后返回结果
因此,使用with context
,此代码的预期结果是:
fun main() = runBlocking {
println("Before block ${Thread.currentThread().name}")
withContext(Dispatchers.IO) {
println("Long op ${Thread.currentThread().name}")
delay(1000)
}
println("After block")
}
是:
您可以使用协同程序中的launch
功能实现所需:
以下代码的结果:
fun main() = runBlocking {
println("Before block ${Thread.currentThread().name}")
launch(Dispatchers.IO) {
println("Long op ${Thread.currentThread().name}")
delay(1000)
}
println("After block")
}
将是:
Before block DefaultDispatcher-worker-1
After block
IO? DefaultDispatcher-worker-3
我使用withContext
切换到另一个上下文并运行耗时的任务,这样主线程就不会被阻塞。但科特林并没有像预期的那样切换上下文
您的withContext
调用确实释放了主线程。它将工作转移到另一个线程,但此时您的主线程除了等待withContext
调用完成外,别无选择runBlocking
启动一个事件循环,该循环可以为任意数量的并发协程提供服务,但由于您只有一个,因此必须完成一个协程才能完成runBlocking
块
下面演示了线程未被阻塞的含义:
fun main() {
measureTimeMillis {
runBlocking {
launchManyCoroutines()
println("Top-level coroutine sleeping on thread ${currentThread().name}")
delay(2_000)
println("Top-level coroutine done")
}
}.also { println("Program done in $it milliseconds") }
}
private fun CoroutineScope.launchManyCoroutines() {
val cpuCount = getRuntime().availableProcessors()
(1 until cpuCount).forEach { coroId ->
launch { // on the main thread
val sum = withContext(Dispatchers.Default) {
println("Coroutine #$coroId computing on thread ${currentThread().name}")
computeResult()
}
println("Coroutine #$coroId done on thread ${currentThread().name}:" +
" sum = $sum")
}
}
(cpuCount + 1..100).forEach { coroId ->
launch { // on the main thread
println("Coroutine $coroId sleeping 1 s on thread ${currentThread().name}")
delay(1_000)
println("Coroutine #$coroId done on thread ${currentThread().name}")
}
}
}
private fun computeResult(): Int {
val rnd = ThreadLocalRandom.current()
return (1..1_000_000).map { rnd.nextInt() }.sum()
}
该程序在主线程上启动(100多个可用处理器)并发协程。其中一些使用withContext(Dispatchers.Default)
在线程池上执行CPU密集型任务(对一百万个随机整数求和),而另一些则直接在主线程上执行挂起工作(延迟1秒)。最后,顶级协同程序在完成之前会休眠2秒钟
整个程序仅在2秒钟以上完成,并打印如下内容:
Top-level coroutine sleeping on thread main
Coroutine #2 computing on thread DefaultDispatcher-worker-2
Coroutine #3 computing on thread DefaultDispatcher-worker-3
Coroutine #4 computing on thread DefaultDispatcher-worker-5
Coroutine #1 computing on thread DefaultDispatcher-worker-1
Coroutine #5 computing on thread DefaultDispatcher-worker-6
Coroutine #6 computing on thread DefaultDispatcher-worker-4
Coroutine #7 computing on thread DefaultDispatcher-worker-8
Coroutine 9 sleeping 1 s on thread main
Coroutine 10 sleeping 1 s on thread main
...
Coroutine 99 sleeping 1 s on thread main
Coroutine 100 sleeping 1 s on thread main
Coroutine #3 done on thread main: sum = -1248358970
Coroutine #4 done on thread main: sum = -228252033
Coroutine #6 done on thread main: sum = -147126590
Coroutine #2 done on thread main: sum = -1065374439
Coroutine #1 done on thread main: sum = -2029316381
Coroutine #7 done on thread main: sum = -865387844
Coroutine #5 done on thread main: sum = -1695642504
Coroutine #9 done on thread main
Coroutine #10 done on thread main
...
Coroutine #99 done on thread main
Coroutine #100 done on thread main
Top-level coroutine done
Program done in 2066 milliseconds
请注意,程序所做的一切都是在主协程在主线程上睡眠时发生的。为什么不使用suspend
sleep()
函数而不是thread.sleep()
?@Mahdi Malv我尝试了suspend delay()
函数,它仍然阻止了父线程。您的案例1确实阻止了主线程。它只是碰巧在顶级协同程序中的其余代码运行之后执行。您的案例2可以缩短为launch(Dispatchers.IO){…}
。对我来说,withContext确实会切换线程(从主线程切换到DefaultDispatch辅助线程)。我认为@MarkoTopolnik的回答在解释withContext如何真正切换线程方面做得更好,但除非您执行启动或异步,否则所有内容仍然是同步的,因此runblocking将只等待withContext块完成。