Objective c OSX弃用警告CMake
我正在使用Objective c OSX弃用警告CMake,objective-c,c,macos,cmake,working-set,Objective C,C,Macos,Cmake,Working Set,我正在使用CMake构建一些代码,这些代码应该根据ScriptingBridge进行编译 我看到数以万计的日志行,例如: In file included from /Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmapple.h:30, from /Developer/SDKs/MacOSX10.7.sdk/System/Library
CMake
构建一些代码,这些代码应该根据ScriptingBridge
进行编译
我看到数以万计的日志行,例如:
In file included from /Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmapple.h:30,
from /Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/Security.h:25,
from /Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSURLCredential.h:9,
from /Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:70,
from /Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/AppKit.framework/Headers/AppKit.h:10,
from /Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/include/apple/itunes.h:5,
from /Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/src/osx/itunes_scripting_bridge.m:1:
/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmtype.h:142: warning: ‘CSSM_GUID’ is deprecated
/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmtype.h:143: warning: ‘CSSM_VERSION’ is deprecated
/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmtype.h:156: warning: ‘CSSM_GUID’ is deprecated
/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmtype.h:197: warning: ‘CSSM_DATA’ is deprecated
/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmtype.h:217: warning: ‘CSSM_DATA_PTR’ is deprecated
/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/Security.framework/Headers/cssmtype.h:220: warning: ‘CSSM_DATA’ is deprecated
()
正在使用以下工具编译这些文件:
/usr/bin/c++ -I/Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/include -I/Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/../libwatchedit/include -x objective-c -o CMakeFiles/whatsplaying.dir/src/osx/itunes_scripting_bridge.m.o -c /Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/src/osx/itunes_scripting_bridge.m
/usr/bin/gcc -I/Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/include -I/Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/../libwatchedit/include -F/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks -x objective-c -o CMakeFiles/whatsplaying.dir/src/osx/itunes_scripting_bridge.m.o -c /Users/codebeaker/Projects/watchedit-client-code/src/libwhatsplaying/src/osx/itunes_scripting_bridge.m
在我的Mac上查看了(Clang)gcc
的手册页后,有一个听起来很有趣:
-Fdir
Add the framework directory dir to the head of the list of directories to be searched for header files. These directories are interleaved with those
specified by -I options and are scanned in a left-to-right order.
A framework directory is a directory with frameworks in it. A framework is a directory with a "Headers" and/or "PrivateHeaders" directory contained
directly in it that ends in ".framework". The name of a framework is the name of this directory excluding the ".framework". Headers associated with
the framework are found in one of those two directories, with "Headers" being searched first. A subframework is a framework directory that is in a
framework's "Frameworks" directory. Includes of subframework headers can only appear in a header of a framework that contains the subframework, or in
a sibling subframework header. Two subframeworks are siblings if they occur in the same framework. A subframework should not have the same name as a
framework, a warning will be issued if this is violated. Currently a subframework cannot have subframeworks, in the future, the mechanism may be
extended to support this. The standard frameworks can be found in "/System/Library/Frameworks" and "/Library/Frameworks". An example include looks
like "#include ", where Framework denotes the name of the framework and header.h is found in the "PrivateHeaders" or "Headers"
directory.
-iframeworkdir
Like -F except the directory is a treated as a system directory. The main effect is to not warn about constructs contained within header files found
via dir.
-Fdir
将框架目录dir添加到要搜索头文件的目录列表的头部。这些目录与那些目录交错
由-I选项指定,并按从左到右的顺序扫描。
框架目录是包含框架的目录。框架是包含“Headers”和/或“PrivateHeaders”目录的目录
直接在以“.framework”结尾的it中。框架名称是此目录的名称,不包括“.framework”。与关联的标题
该框架位于这两个目录之一,首先搜索“Headers”。子框架是位于
框架的“框架”目录。子框架标题的包含只能出现在包含子框架的框架的标题中,或在
同级子框架标头。如果两个子框架出现在同一框架中,则它们是同级。子框架不应与子框架具有相同的名称
框架中,如果违反此规则,将发出警告。当前子框架不能有子框架,将来可能会
扩展到支持这一点。标准框架可在“/System/Library/frameworks”和“/Library/frameworks”中找到。一个例子包括外观
与“#include”类似,其中Framework表示框架和头的名称。h可在“PrivateHeaders”或“Headers”中找到
目录
-iframeworkdir
与-F类似,只是目录被视为系统目录。其主要作用是不警告所找到的头文件中包含的构造
经由目录。
也许我应该找-iframework
。在终端上使用-iframework
构建时,手动完成此操作,不会出现任何弃用警告
但是,CMake不支持使用-framework
的选项。从他们的find_library()
文档中:
CMake将使用a-frameworkA和a-F将框架链接到目标
我正在寻找一种安静的方式。我还有来自OpenSSL'x EVA接口的(4倍)较小的警告,我可以处理这些警告。。。提前感谢。答案是使用
-iframework
,这可能是为了在无法解决系统级弃用警告时忽略它们
相反,我能够使用-Wno不推荐的声明
,这是一个指向GCC
的标志,它被记录在案并且随处可见。它是可靠的,我将其包括在我的CMake声明中:
IF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
find_and_add_framework(Foundation watchedit)
find_and_add_framework(Cocoa watchedit)
find_and_add_framework(AppKit watchedit)
find_and_add_framework(ScriptingBridge watchedit)
set_source_files_properties(${sources} PROPERTIES COMPILE_FLAGS
"-xobjective-c -Wno-deprecated-declarations")
set_source_files_properties(${sources} PROPERTIES LANGUAGE C)
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
对于任何想从中受益的人,下面是find\u和\u add\u框架
的实现。我不确定是从哪里抄袭的,但这不是我自己的作品:
macro(FIND_AND_ADD_FRAMEWORK fwname appname)
find_library(FRAMEWORK_${fwname}
NAMES ${fwname}
PATHS ${CMAKE_OSX_SYSROOT}/System/Library
PATH_SUFFIXES Frameworks
NO_DEFAULT_PATH)
if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
MESSAGE(ERROR ": Framework ${fwname} not found")
else()
TARGET_LINK_LIBRARIES(${appname} ${FRAMEWORK_${fwname}})
# MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
endif()
endmacro(FIND_AND_ADD_FRAMEWORK)