Qt 为什么setPos()不在场景中移动QGraphicsSitems?
在下面的代码中,我有三个QGraphicsSite,它们由QGraphicsLinearLayout布局,QGraphicsLinearLayout设置为QGraphicsWidget的布局Qt 为什么setPos()不在场景中移动QGraphicsSitems?,qt,layout,positioning,Qt,Layout,Positioning,在下面的代码中,我有三个QGraphicsSite,它们由QGraphicsLinearLayout布局,QGraphicsLinearLayout设置为QGraphicsWidget的布局 那么,QGraphicsWidget提供了什么我在原始代码中遗漏的功能,以便在容器项上使用setPos可以正确地移动MyShape项的位置?如果不添加MyShape项,但例如在布局中添加三个QGraphicsWidget,是否也会发生这种情况?我正在试图弄清楚MyShape::setGeometry中的se
那么,QGraphicsWidget提供了什么我在原始代码中遗漏的功能,以便在容器项上使用setPos可以正确地移动MyShape项的位置?如果不添加MyShape项,但例如在布局中添加三个QGraphicsWidget,是否也会发生这种情况?我正在试图弄清楚MyShape::setGeometry中的setPos调用是否会破坏任何东西。@DerManu:问题是,目前没有实现QGraphicsLayoutItem的QGraphicsWidgets。所以我不知道如何在不实现类的情况下进行测试,如果我这样做了,我就回到了原点;QGraphicsWidget不实现QGraphicsLayoutItem。因此,我尝试将继承从public QGraphicsRectItem、public QGraphicsLayoutItem更改为public QGraphicsWidget,覆盖paint和boundingRect方法,瞧,现在可以了!我猜QGraphicsWidget实现了一些我已经忘记的方法。但是哪个呢?我很想知道。
#include <QApplication>
#include <QBrush>
#include <QDebug>
#include <QGraphicsItem>
#include <QGraphicsLayoutItem>
#include <QGraphicsLinearLayout>
#include <QGraphicsRectItem>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QGraphicsWidget>
#include <QPen>
class MyShape : public QGraphicsRectItem, public QGraphicsLayoutItem {
public:
MyShape(void) {
setPen(QPen(QBrush(Qt::black), 1));
setBrush(QBrush(Qt::green));
setRect(0, 0, 20, 20);
}
virtual QSizeF sizeHint(Qt::SizeHint which,
const QSizeF& constraint = QSizeF()) const {
Q_UNUSED(which);
Q_UNUSED(constraint);
return boundingRect().size();
}
virtual void setGeometry(const QRectF& rect) {
setPos(rect.topLeft());
}
};
int main(int argc, char** argv) {
QApplication app(argc, argv);
QGraphicsScene scene;
MyShape* shape1 = new MyShape;
MyShape* shape2 = new MyShape;
MyShape* shape3 = new MyShape;
scene.addItem(shape1);
scene.addItem(shape2);
scene.addItem(shape3);
QGraphicsLinearLayout* layout = new QGraphicsLinearLayout;
layout->addItem(shape1);
layout->addItem(shape2);
layout->addItem(shape3);
QGraphicsWidget* container = new QGraphicsWidget;
container->setLayout(layout);
scene.addItem(container);
container->setPos(300, 300); // This doesn't appear to have any affect
// Item for indicating origin
QGraphicsRectItem* tmp = scene.addRect(0, 0, 2, 2, QPen(),
QBrush(Qt::green));
tmp->setPos(0, 0);
qDebug() << tmp->scenePos();
qDebug() << container->scenePos();
QGraphicsView view;
view.setScene(&scene);
view.centerOn(0, 0);
view.show();
return app.exec();
}
#include <QApplication>
#include <QBrush>
#include <QDebug>
#include <QGraphicsItem>
#include <QGraphicsLayoutItem>
#include <QGraphicsLinearLayout>
#include <QGraphicsRectItem>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QGraphicsWidget>
#include <QPen>
class MyShape : public QGraphicsWidget {
public:
MyShape(void) {
setMinimumSize(20, 20);
setMaximumSize(20, 20);
setPreferredSize(20, 20);
}
QRectF boundingRect(void) const {
QRectF box(0, 0, 22, 22);
box.translate(box.center() * -1);
return box;
}
void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) {
Q_UNUSED(option);
Q_UNUSED(widget);
// Set box border appearance
painter->setPen(QPen(Qt::black, 1));
// Set box background appearance
painter->setBrush(QBrush(Qt::green));
QRectF box(0, 0, 20, 20);
box.translate(box.center() * -1);
painter->drawRect(box);
}
};
int main(int argc, char** argv) {
QApplication app(argc, argv);
QGraphicsScene scene;
MyShape* shape1 = new MyShape;
MyShape* shape2 = new MyShape;
MyShape* shape3 = new MyShape;
scene.addItem(shape1);
scene.addItem(shape2);
scene.addItem(shape3);
QGraphicsLinearLayout* layout = new QGraphicsLinearLayout(Qt::Vertical);
layout->addItem(shape1);
layout->addItem(shape2);
layout->addItem(shape3);
QGraphicsWidget* container = new QGraphicsWidget;
container->setLayout(layout);
scene.addItem(container);
container->setPos(200, 200); // This doesn't appear to have any affect
scene.setSceneRect(-300, -300, 600, 600);
// Item for indicating origin
QGraphicsRectItem* tmp = scene.addRect(0, 0, 2, 2, QPen(),
QBrush(Qt::green));
tmp->setPos(0, 0);
qDebug() << tmp->scenePos();
qDebug() << container->scenePos();
QGraphicsView view;
view.setScene(&scene);
view.centerOn(0, 0);
view.show();
return app.exec();
}