Ruby Rspec黄瓜:命名法
我正在跟踪,我无法理解为什么在运行cucumber时会出现以下错误Ruby Rspec黄瓜:命名法,ruby,rspec,cucumber,Ruby,Rspec,Cucumber,我正在跟踪,我无法理解为什么在运行cucumber时会出现以下错误 Feature: code-breaker starts game As a code-breaker I want to start a game So that I can break the code Scenario: start game # /Users/PC/ruby/practice/rspec/codebreaker/features/cod
Feature: code-breaker starts game
As a code-breaker
I want to start a game
So that I can break the code
Scenario: start game # /Users/PC/ruby/practice/rspec/codebreaker/features/codebreaker_starts_game.feature:7
Given I am not yet playing # ruby/practice/rspec/codebreaker/features/step_definitions/codebreaker_steps.rb:17
When I start a new game # ruby/practice/rspec/codebreaker/features/step_definitions/codebreaker_steps.rb:20
Then I should see "Welcome to Codebreaker!" # ruby/practice/rspec/codebreaker/features/step_definitions/codebreaker_steps.rb:25
undefined method `messages' for #<RSpec::Matchers::BuiltIn::Output:0x007fd6611fcb30> (NoMethodError)
./ruby/practice/rspec/codebreaker/features/step_definitions/codebreaker_steps.rb:26:in `/^I should see "(.*?)"$/'
./ruby/practice/rspec/codebreaker/features/codebreaker_starts_game.feature:10:in `Then I should see "Welcome to Codebreaker!"'
And I should see "Enter guess:" # ruby/practice/rspec/codebreaker/features/step_definitions/codebreaker_steps.rb:25
Failing Scenarios:
cucumber /Users/PC/ruby/practice/rspec/codebreaker/features/codebreaker_starts_game.feature:7 # Scenario: start game
1 scenario (1 failed)
4 steps (1 failed, 1 skipped, 2 passed)
0m0.050s
shell returned 1
步骤定义文件:
注意:我试过打印output.messages,效果很好。我相信您遇到了内置的输出匹配器,它是RSpec的一部分,请参阅。是否在尝试检查输出的同一点上尝试打印步骤定义中的output.messages?你也应该受到同样的失败
无论如何,如果您使用不同的方法名称,您应该可以。我相信您遇到的是内置的输出匹配器,它是RSpec的一部分,请参阅。是否在尝试检查输出的同一点上尝试打印步骤定义中的output.messages?你也应该受到同样的失败
在任何情况下,如果使用不同的方法名称,您都应该可以。Peter Alfvin是对的:重命名输出方法。以下是对我有效的方法:
class OutputDouble
def messages
@messages ||= []
end
def puts(message)
messages << message
end
end
def output_double
@output ||= OutputDouble.new
end
Given /^I am not yet playing$/ do
end
When /^I start a new game$/ do
game = Codebreaker::Game.new(output_double)
game.start
end
Then /^I should see "([^"]*)"$/ do |message|
output_double.messages.should include(message)
end
请注意,创建方法输出已重命名为output_double。Peter Alfvin是正确的:重命名输出方法。以下是对我有效的方法:
class OutputDouble
def messages
@messages ||= []
end
def puts(message)
messages << message
end
end
def output_double
@output ||= OutputDouble.new
end
Given /^I am not yet playing$/ do
end
When /^I start a new game$/ do
game = Codebreaker::Game.new(output_double)
game.start
end
Then /^I should see "([^"]*)"$/ do |message|
output_double.messages.should include(message)
end
请注意,创建方法输出已重命名为output\u double。这可能是一个副本,也可能是一个副本