Silverlight Windows Phone中的Progressbar点间距问题
当我在宽度为120的网格内使用进度条(IsIndertiminate=true)时,进度条动画看起来很奇怪。进度点似乎是并排移动的,它们之间没有任何适当的间隔。此外,由于这一点(宽度变小),点在开始和结束时分别远离/靠近的效果不太明显 因此,当我以有限的宽度显示progressBar时,如何使它看起来更好。 我试图亲自搜索progressBar的财产并对其进行一些更改,但未能达到令人满意的状态Silverlight Windows Phone中的Progressbar点间距问题,silverlight,windows-phone-7,xaml,progress-bar,Silverlight,Windows Phone 7,Xaml,Progress Bar,当我在宽度为120的网格内使用进度条(IsIndertiminate=true)时,进度条动画看起来很奇怪。进度点似乎是并排移动的,它们之间没有任何适当的间隔。此外,由于这一点(宽度变小),点在开始和结束时分别远离/靠近的效果不太明显 因此,当我以有限的宽度显示progressBar时,如何使它看起来更好。 我试图亲自搜索progressBar的财产并对其进行一些更改,但未能达到令人满意的状态 编辑:在我的grid.row中,通过将进度条的宽度设置为“auto”,我能够获得理想的间距/外观(它仍
编辑:在我的grid.row中,通过将进度条的宽度设置为“auto”,我能够获得理想的间距/外观(它仍然不完美,但对我来说很有用) 目前,我面前没有WP7 ProgressBar的默认样式模板,但如果您在Expression Blend中打开项目,右键单击它并选择“编辑模板->编辑副本(或编辑原件)”以显示样式模板,您将看到形状,我想甚至连情节提要动画也会出现驾驶它准备编辑到您的心的愿望
如果您提供了默认模板的副本,我相信如果您自己没有得到,我们可以很快为您提供解决方案。希望这有帮助:)这是进度条的默认样式,您可以修改每个矩形
<Style x:Key="PerformanceProgressBarStyle1" TargetType="toolkit:PerformanceProgressBar">
<Setter Property="IsIndeterminate" Value="False"/>
<Setter Property="Foreground" Value="{StaticResource PhoneAccentBrush}"/>
<Setter Property="Background" Value="{StaticResource PhoneAccentBrush}"/>
<Setter Property="IsHitTestVisible" Value="False"/>
<Setter Property="Padding" Value="{StaticResource PhoneHorizontalMargin}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="toolkit:PerformanceProgressBar">
<ProgressBar x:Name="EmbeddedProgressBar" Background="{TemplateBinding Background}" Foreground="{TemplateBinding Foreground}" IsIndeterminate="{TemplateBinding ActualIsIndeterminate}" Padding="{TemplateBinding Padding}">
<ProgressBar.Template>
<ControlTemplate TargetType="ProgressBar">
<toolkitPrimitives:RelativeAnimatingContentControl HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch">
<toolkitPrimitives:RelativeAnimatingContentControl.Resources>
<ExponentialEase x:Key="ProgressBarEaseOut" EasingMode="EaseOut" Exponent="1"/>
<ExponentialEase x:Key="ProgressBarEaseIn" EasingMode="EaseIn" Exponent="1"/>
</toolkitPrimitives:RelativeAnimatingContentControl.Resources>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Determinate"/>
<VisualState x:Name="Indeterminate">
<Storyboard Duration="00:00:04.4" RepeatBehavior="Forever">
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="IndeterminateRoot">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.0" Storyboard.TargetProperty="X" Storyboard.TargetName="R1TT">
<LinearDoubleKeyFrame KeyTime="00:00:00.0" Value="0.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseOut}" KeyTime="00:00:00.5" Value="33.1"/>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="66.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseIn}" KeyTime="00:00:02.5" Value="100.1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.2" Storyboard.TargetProperty="X" Storyboard.TargetName="R2TT">
<LinearDoubleKeyFrame KeyTime="00:00:00.0" Value="0.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseOut}" KeyTime="00:00:00.5" Value="33.1"/>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="66.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseIn}" KeyTime="00:00:02.5" Value="100.1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetProperty="X" Storyboard.TargetName="R3TT">
<LinearDoubleKeyFrame KeyTime="00:00:00.0" Value="0.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseOut}" KeyTime="00:00:00.5" Value="33.1"/>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="66.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseIn}" KeyTime="00:00:02.5" Value="100.1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.6" Storyboard.TargetProperty="X" Storyboard.TargetName="R4TT">
<LinearDoubleKeyFrame KeyTime="00:00:00.0" Value="0.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseOut}" KeyTime="00:00:00.5" Value="33.1"/>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="66.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseIn}" KeyTime="00:00:02.5" Value="100.1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.8" Storyboard.TargetProperty="X" Storyboard.TargetName="R5TT">
<LinearDoubleKeyFrame KeyTime="00:00:00.0" Value="0.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseOut}" KeyTime="00:00:00.5" Value="33.1"/>
<LinearDoubleKeyFrame KeyTime="00:00:02.0" Value="66.1"/>
<EasingDoubleKeyFrame EasingFunction="{StaticResource ProgressBarEaseIn}" KeyTime="00:00:02.5" Value="100.1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.0" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="R1">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.2" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="R2">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="R3">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.6" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="R4">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00.8" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="R5">
<DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
<DiscreteDoubleKeyFrame KeyTime="00:00:02.5" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="IndeterminateRoot" Margin="{TemplateBinding Padding}">
<Grid HorizontalAlignment="Left">
<Rectangle x:Name="R1" CacheMode="BitmapCache" Fill="{TemplateBinding Foreground}" Height="4" IsHitTestVisible="False" Opacity="0" Width="4">
<Rectangle.RenderTransform>
<TranslateTransform x:Name="R1TT"/>
</Rectangle.RenderTransform>
</Rectangle>
<Rectangle x:Name="R2" CacheMode="BitmapCache" Fill="{TemplateBinding Foreground}" Height="4" IsHitTestVisible="False" Opacity="0" Width="4">
<Rectangle.RenderTransform>
<TranslateTransform x:Name="R2TT"/>
</Rectangle.RenderTransform>
</Rectangle>
<Rectangle x:Name="R3" CacheMode="BitmapCache" Fill="{TemplateBinding Foreground}" Height="4" IsHitTestVisible="False" Opacity="0" Width="4">
<Rectangle.RenderTransform>
<TranslateTransform x:Name="R3TT"/>
</Rectangle.RenderTransform>
</Rectangle>
<Rectangle x:Name="R4" CacheMode="BitmapCache" Fill="{TemplateBinding Foreground}" Height="4" IsHitTestVisible="False" Opacity="0" Width="4">
<Rectangle.RenderTransform>
<TranslateTransform x:Name="R4TT"/>
</Rectangle.RenderTransform>
</Rectangle>
<Rectangle x:Name="R5" CacheMode="BitmapCache" Fill="{TemplateBinding Foreground}" Height="4" IsHitTestVisible="False" Opacity="0" Width="4">
<Rectangle.RenderTransform>
<TranslateTransform x:Name="R5TT"/>
</Rectangle.RenderTransform>
</Rectangle>
</Grid>
</Border>
</toolkitPrimitives:RelativeAnimatingContentControl>
</ControlTemplate>
</ProgressBar.Template>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="VisibilityStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.25" To="Normal"/>
<VisualTransition GeneratedDuration="0:0:0.75" To="Hidden"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal"/>
<VisualState x:Name="Hidden">
<Storyboard>
<DoubleAnimation To="0" Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="EmbeddedProgressBar"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</ProgressBar>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
您还可以使用任何形状,而不仅仅是矩形。
不要忘记为ProgresBar指定此样式
希望有帮助。这是我的问题。我应该编辑什么控件/属性。@op_amp;我忘记了WP7中的资源字典文件,而是快速搜索TargetType=“ProgressBar”的解决方案“应该很快就提出来。或者你可以像前面提到的那样,用Expression Blend快速复制一份。退一步,我看到支持Mono项目的ASCII艺术;)
<Rectangle x:Name="R1" CacheMode="BitmapCache" Fill="{TemplateBinding Foreground}" Height="2" IsHitTestVisible="False" Opacity="0" Width="2">