Swift 将AVAudioPCMBuffer转换为NSData并返回

Swift 将AVAudioPCMBuffer转换为NSData并返回,swift,ios8,nsdata,avaudiopcmbuffer,Swift,Ios8,Nsdata,Avaudiopcmbuffer,如何将AVAudioPCMBuffer转换为NSData?如果它应该按照 let data = NSData(bytes: buffer.floatChannelData, length: bufferLength) 那么如何计算缓冲区长度呢 如何将NSData转换为AVAudioPCMBuffer?缓冲区长度是frameCapacity*bytesPerFrame。以下是可以在NSData和AVAudioPCMBuffer之间进行转换的函数 func toNSData(PCMBuffer:

如何将
AVAudioPCMBuffer
转换为
NSData
?如果它应该按照

let data = NSData(bytes: buffer.floatChannelData, length: bufferLength)
那么如何计算缓冲区长度呢


如何将
NSData
转换为
AVAudioPCMBuffer

缓冲区长度是frameCapacity*bytesPerFrame。以下是可以在NSData和AVAudioPCMBuffer之间进行转换的函数

func toNSData(PCMBuffer: AVAudioPCMBuffer) -> NSData {
    let channelCount = 1  // given PCMBuffer channel count is 1
    var channels = UnsafeBufferPointer(start: PCMBuffer.floatChannelData, count: channelCount)
    var ch0Data = NSData(bytes: channels[0], length:Int(PCMBuffer.frameCapacity * PCMBuffer.format.streamDescription.memory.mBytesPerFrame))
    return ch0Data
}       

func toPCMBuffer(data: NSData) -> AVAudioPCMBuffer {
    let audioFormat = AVAudioFormat(commonFormat: AVAudioCommonFormat.PCMFormatFloat32, sampleRate: 8000, channels: 1, interleaved: false)  // given NSData audio format
    var PCMBuffer = AVAudioPCMBuffer(PCMFormat: audioFormat, frameCapacity: UInt32(data.length) / audioFormat.streamDescription.memory.mBytesPerFrame)
    PCMBuffer.frameLength = PCMBuffer.frameCapacity
    let channels = UnsafeBufferPointer(start: PCMBuffer.floatChannelData, count: Int(PCMBuffer.format.channelCount))
    data.getBytes(UnsafeMutablePointer<Void>(channels[0]) , length: data.length)
    return PCMBuffer
}
func toNSData(PCMBuffer:AVAudioPCMBuffer)->NSData{
设channelCount=1//给定的PCMBuffer通道计数为1
var channels=UnsafeBufferPointer(开始:PCMBuffer.floatChannelData,计数:channelCount)
var ch0Data=NSData(字节:通道[0],长度:Int(PCMBuffer.frameCapacity*PCMBuffer.format.streamDescription.memory.mBytesPerFrame))
返回ch0Data
}       
func toPCMBuffer(数据:NSData)->AVAudioPCMBuffer{
let audioFormat=AVAudioFormat(commonFormat:AVAudioCommonFormat.PCMFormatFloat32,采样器:8000,通道:1,交错:false)//给定的NSData音频格式
var PCMBuffer=AVAudioPCMBuffer(PCMFormat:audioFormat,frameCapacity:UInt32(data.length)/audioFormat.streamDescription.memory.mBytesPerFrame)
PCMBuffer.frameLength=PCMBuffer.frameCapacity
let channels=UnsafeBufferPointer(开始:PCMBuffer.floatChannelData,计数:Int(PCMBuffer.format.channelCount))
data.getBytes(unsafemeutablepointer(通道[0]),长度:data.length)
回程传送器
}

如果您通过audioBufferList API进行复制,那么复制缓冲区会容易得多。无论实际缓冲区的格式是什么,这也可以工作

extension Data {
    init(buffer: AVAudioPCMBuffer, time: AVAudioTime) {
        let audioBuffer = buffer.audioBufferList.pointee.mBuffers
        self.init(bytes: audioBuffer.mData!, count: Int(audioBuffer.mDataByteSize))
    }

    func makePCMBuffer(format: AVAudioFormat) -> AVAudioPCMBuffer? {
        let streamDesc = format.streamDescription.pointee
        let frameCapacity = UInt32(count) / streamDesc.mBytesPerFrame
        guard let buffer = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: frameCapacity) else { return nil }

        buffer.frameLength = buffer.frameCapacity
        let audioBuffer = buffer.audioBufferList.pointee.mBuffers

        withUnsafeBytes { (bufferPointer) in
            guard let addr = bufferPointer.baseAddress else { return }
            audioBuffer.mData?.copyMemory(from: addr, byteCount: Int(audioBuffer.mDataByteSize))
        }

        return buffer
    }
}

我也是@Massimo。我成功地在
AvaudiOpcBuffer
中转换了
NSData
(我不需要反转,所以没有代码):@Massimo如何反转它,意味着AvaudiOpcBuffer转换为16位NSData?目标-c答案?对于Swift 4,将
streamDescription.memory
替换为
streamDescription.pointee
。为避免
“withUnsafeBytes”被弃用,请使用“withUnsafeBytes”(uu:(UnsafeRawBufferPointer)throws->R)rethrrows->R'
使用Swift 5发出警告,您可以将
addr.baseAddress
传递到
copyMemory
函数,而不是
addr