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具有不同值的Swift JSON解码器_Swift_Jsondecoder - Fatal编程技术网

具有不同值的Swift JSON解码器

具有不同值的Swift JSON解码器,swift,jsondecoder,Swift,Jsondecoder,我想解码一本不同值的字典。因此,虽然键的类型始终为字符串,但值将具有相同的超类(如形状),但可能由不同的子类组成(如矩形,圆形)。我希望以后能够检查附加了哪个子类,但到目前为止,我只能使用默认解码到[AttachedObject:Shape] 请参见示例: enum AttachedObject: String, Codable { case chair case lamp case desk } class Shape: Codable { var name:

我想解码一本不同值的字典。因此,虽然键的类型始终为
字符串
,但值将具有相同的
超类
(如
形状
),但可能由不同的
子类组成(如
矩形
圆形
)。我希望以后能够检查附加了哪个
子类
,但到目前为止,我只能使用默认解码到
[AttachedObject:Shape]

请参见示例:

enum AttachedObject: String, Codable {
    case chair
    case lamp
    case desk
}

class Shape: Codable {
    var name: String

    init(name: String) {
        self.name = name
    }
}

class Rectangle: Shape {
    var width: Double
    var height: Double

    init(name: String, width: Double, height: Double) {
        self.width = width
        self.height = height
        super.init(name: name)
    }

    enum CodingKeys: String, CodingKey {
        case width
        case height
    }

    public override func encode(to encoder: Encoder) throws {
        try super.encode(to: encoder)
        var container = encoder.container(keyedBy: CodingKeys.self)
        try container.encode(self.height, forKey: .height)
    }

    required public init(from decoder: Decoder) throws {
        let values = try decoder.container(keyedBy: CodingKeys.self)
        self.width = try values.decode(Double.self, forKey: .width)
        self.height = try values.decode(Double.self, forKey: .height)
        try super.init(from: decoder)
    }
}

class Circle: Shape {
    var radius: Double

    init(name: String, radius: Double) {
        self.radius = radius
        super.init(name: name)
    }

    enum CodingKeys: String, CodingKey {
        case radius
    }

    public override func encode(to encoder: Encoder) throws {
        try super.encode(to: encoder)
        var container = encoder.container(keyedBy: CodingKeys.self)
        try container.encode(self.radius, forKey: .radius)
    }

    required public init(from decoder: Decoder) throws {
        let values = try decoder.container(keyedBy: CodingKeys.self)
        self.radius = try values.decode(Double.self, forKey: .radius)
        try super.init(from: decoder)
    }
}

class MyRoom: Codable {
     public var attachedShapes: [ AttachedObject: Shape ]

     enum CodingKeys: String, CodingKey {
         case attachedShapes
     }

     public func encode(to encoder: Encoder) throws {
         var container = encoder.container(keyedBy: CodingKeys.self)
         try container.encode(self.attachedShapes, forKey: .attachedShapes)
     }

     required public init(from decoder: Decoder) throws {
        let values = try decoder.container(keyedBy: CodingKeys.self)
        fatalError("// How to handle the decoding part?")
    }
}

我会这样说:

enum ShapeType: String, RawRepresentable, Codable {
    // Required for RawRepresentable
    static var defaultDecoderValue: ShapeType = .circle

    case circle
    case rectangle
}

struct Shape: Codable {
    let name: String
    let width: Double?
    let height: Double?
    let radius: Double?
    let type: ShapeType
}

那么您就不需要任何自定义密钥。您始终可以引用数组中的任何形状,等等。您可以查看ShapeType以查看它是矩形还是圆形。如果需要更改它们,您可以将它们设置为var而不是let,如果您需要一个类,您可以将它们设置为is Class Shape而不是Struct Shape。

这并不能解决问题,因为我们只是定义了另一个总体类,之后必须进行整理。这样我们就可以解决问题。此外,随着类和属性数量的增加,这一点也不太合适。我试着使用
.nestedUnkeyedContainer(forKey:.attachedShapes)
这样人们可以单独解码,但是这是未知的,因此键值相关性。它将代码从85行减少到15行。从3个类到一个结构。