Swing 将输出写入另一个类中的textarea

Swing 将输出写入另一个类中的textarea,swing,user-interface,textarea,chat,Swing,User Interface,Textarea,Chat,嗨,我是java新手,我被困在这里,已经有一段时间了,我可以继续前进了;我已经为一个聊天系统创建了一个GUI界面(尽管非常粗糙,因为我使用了java帮助文件和很多我以前从未做过的事情)。但我有另一个独立的代码,根本没有GUI,所有输出都在命令提示符下。现在,我想将所有输出附加到我创建的GUI中。请帮助看一下下面的代码,并建议一些方法和步骤来帮助解决它。。。请注意,这不是大学的作业,我是一名毕业生,正在工作,所以我会在有时间的时候这样做,因为我相信了解java是一门伟大的知识。谢谢你抽出时间 这是

嗨,我是java新手,我被困在这里,已经有一段时间了,我可以继续前进了;我已经为一个聊天系统创建了一个GUI界面(尽管非常粗糙,因为我使用了java帮助文件和很多我以前从未做过的事情)。但我有另一个独立的代码,根本没有GUI,所有输出都在命令提示符下。现在,我想将所有输出附加到我创建的GUI中。请帮助看一下下面的代码,并建议一些方法和步骤来帮助解决它。。。请注意,这不是大学的作业,我是一名毕业生,正在工作,所以我会在有时间的时候这样做,因为我相信了解java是一门伟大的知识。谢谢你抽出时间

这是我创建的聊天GUI类

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class  MainView extends JFrame {

protected JLabel msgLabel, bannerLabel;
protected JButton sendBtn;
protected JTextArea genMsg, frndLst;
protected JTextField msgF;
protected JMenuBar menubar;
protected JMenu loginmenu, aboutmenu;
protected JMenuItem loginitem, disconnectitem, seperatoritem, quititem, aboutitem;
protected Toolkit toolkit; 
MultiThreadChatClient chatClient;
public MainView()   {

    toolkit = Toolkit.getDefaultToolkit();      
    if(toolkit.getScreenSize().getWidth() > 600)
    setSize(600, 575);
    else
    setSize((int)toolkit.getScreenSize().getWidth(),(int toolkit.getScreenSize().getHeight() - 20);         
    setResizable(false);
    Dimension dimension = getSize();    
    setLayout(new FlowLayout());    

    setTitle("FRESHER MARKETING COMPANY");      
    addWindowListener(new WindowAdapter() {
    public void windowClosing(WindowEvent evt) { System.exit(0);}});


    menubar = new JMenuBar();
    loginmenu = new JMenu("Login");     
    loginitem = new JMenuItem("Login");

    disconnectitem = new JMenuItem("Disconnect");
    seperatoritem = new JMenuItem("---------------");
    quititem = new JMenuItem("Quit");

    loginmenu.add(loginitem);
    loginmenu.add(disconnectitem);
    loginmenu.add(seperatoritem);
    loginmenu.add(quititem);

    aboutmenu = new JMenu("Help ");
    aboutitem = new JMenuItem("About ");

    aboutmenu.add(aboutitem);

    menubar.add(loginmenu);
    menubar.add(aboutmenu);
    setJMenuBar(menubar);

    Container container = getContentPane();
    container.setLayout(new FlowLayout());

    // create an ImageIcon
    ImageIcon banner =new ImageIcon("images\\defaultbanner.gif");  
    bannerLabel = new JLabel(banner);
    container.add(bannerLabel);     

    // create General Message Screen
    genMsg = new JTextArea(30,45);
              genMsg.setEditable(false);
              genMsg.setFont(new java.awt.Font("Times New Roman", 0, 12)); // NOI18N
    genMsg.setLineWrap(true);
    container.add( new JScrollPane( genMsg ));

    // create Friend List View
    frndLst = new JTextArea(30, 15);
    frndLst.setFont(new java.awt.Font("Times New Roman", 0, 12)); // NOI18N
    container.add( new JScrollPane( frndLst));
    frndLst.setEditable(false);
    frndLst.setLineWrap(true);

    msgLabel = new JLabel ("Message:");
    container.add(msgLabel);

    // create Message Field
    msgF = new JTextField(38);
    msgF.setEnabled( true );
    msgF.setText("");
              msgF.requestFocus();
    msgF.addActionListener(

    new ActionListener() 
    {
        // send message to client
        public void actionPerformed( ActionEvent event )
        {
        //  sendData( event.getActionCommand() );
        }
    } // end anonymous inner class
    ); // end call to addActionListener
    container.add(msgF);

        // create Send Button
    sendBtn = new JButton ("Send");
    container.add(sendBtn);


    setVisible( true );


}

public static void main(String[] args) 
{
MainView application = new MainView();

application.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
   }
这就是我想附加的聊天多线程系统

import java.io.*;
import java.net.*;

public class MultiThreadChatServer{

// Declaration section:
// declare a server socket and a client socket for the server
// declare an input and an output stream

static  Socket clientSocket = null;
static  ServerSocket serverSocket = null;

// This chat server can accept up to 10 clients' connections

static  clientThread t[] = new clientThread[10];           

public static void main(String args[]) {

// The default port

int port_number=2222;

if (args.length < 1)
    {
    System.out.println("Usage: java MultiThreadChatServer \n"+
               "Now using port number="+port_number);
    } else {
    port_number=Integer.valueOf(args[0]).intValue();
    }

// Initialization section:
// Try to open a server socket on port port_number (default 2222)
// Note that we can't choose a port less than 1023 if we are not
// privileged users (root)

    try {
    serverSocket = new ServerSocket(port_number);
    }
    catch (IOException e)
    {System.out.println(e);}

// Create a socket object from the ServerSocket to listen and accept 
// connections.
// Open input and output streams for this socket will be created in 
// client's thread since every client is served by the server in
// an individual thread

while(true){
    try {
    clientSocket = serverSocket.accept();
    for(int i=0; i<=9; i++){
        if(t[i]==null)
        {
            (t[i] = new clientThread(clientSocket,t)).start();
            break;
        }
    }
    }
    catch (IOException e) {
    System.out.println(e);}
  }
     }
  } 

  // This client thread opens the input and the output streams for a particular client,
 // ask the client's name, informs all the clients currently connected to the 
 //server about the fact that a new client has joined the chat room, 
// and as long as it receive data, echos that data back to all other clients.
// When the client leaves the chat room this thread informs also all the
// clients about that and terminates. 

class clientThread extends Thread{

DataInputStream is = null;
PrintStream os = null;
Socket clientSocket = null;       
clientThread t[]; 

public clientThread(Socket clientSocket, clientThread[] t){
this.clientSocket=clientSocket;
    this.t=t;
}

public void run() 
{
String line;
    String name;
try{
    is = new DataInputStream(clientSocket.getInputStream());
    os = new PrintStream(clientSocket.getOutputStream());
    os.println("Enter your name.");
    name = is.readLine();
    os.println("Hello "+name+" to our chat room.\nTo leave enter /quit in a new line"); 
    for(int i=0; i<=9; i++)
    if (t[i]!=null && t[i]!=this)  
        t[i].os.println("*** A new user "+name+" entered the chat room !!! ***" );
    while (true) {
    line = is.readLine();
            if(line.startsWith("/quit")) break; 
    for(int i=0; i<=9; i++)
        if (t[i]!=null)  t[i].os.println("<"+name+"> "+line); 
    }
    for(int i=0; i<=9; i++)
    if (t[i]!=null && t[i]!=this)  
        t[i].os.println("*** The user "+name+" is leaving the chat room !!! ***" );

    os.println("*** Bye "+name+" ***"); 

    // Clean up:
    // Set to null the current thread variable such that other client could
    // be accepted by the server

    for(int i=0; i<=9; i++)
    if (t[i]==this) t[i]=null;  

    // close the output stream
    // close the input stream
    // close the socket

    is.close();
    os.close();
    clientSocket.close();
}
catch(IOException e){};
 }
}
import java.io.*;
导入java.net。*;
公共类多线程服务器{
//申报组:
//声明服务器的服务器套接字和客户端套接字
//声明输入和输出流
静态套接字clientSocket=null;
静态ServerSocket ServerSocket=null;
//此聊天服务器最多可接受10个客户端的连接
静态clientThread t[]=新clientThread[10];
公共静态void main(字符串参数[]){
//默认端口
int端口号=2222;
如果(参数长度<1)
{
System.out.println(“用法:java多线程聊天服务器\n”+
“现在使用端口号=”+端口号);
}否则{
端口号=整数.valueOf(args[0]).intValue();
}
//初始化部分:
//尝试在端口号上打开服务器套接字(默认2222)
//请注意,如果未选择,则无法选择小于1023的端口
//特权用户(root)
试一试{
serverSocket=新的serverSocket(端口号);
}
捕获(IOE异常)
{System.out.println(e);}
//从ServerSocket创建套接字对象以侦听和接受
//联系。
//此套接字的打开输入和输出流将在中创建
//客户端的线程,因为每个客户端都由中的服务器提供服务
//单丝
while(true){
试一试{
clientSocket=serverSocket.accept();

对于(int i=0;i编辑:重新阅读代码,注意到gui代码实际上包含聊天客户端的一个实例。您是否考虑过让聊天客户端事件可观察,然后将gui设置为这些事件的侦听器?

哇,谢谢@Nick u刚才给了我一个绝妙的主意,我现在就开始工作,并将回复你很晚才知道进展和问题,但非常感谢,就像你在我脑子里抽动了一样:)