WPF中的RenderTransform导致意外布局更改

WPF中的RenderTransform导致意外布局更改,wpf,rotation,visualbrush,Wpf,Rotation,Visualbrush,我试图在visualbrush中设置许多形状的动画,但当我执行旋转时,形状会“脉冲”。我假设当形状旋转时,边界框将强制进行布局传递。然而,由于我使用的是RenderTransform,我没想到会触发布局更改 此代码说明了问题: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http:

我试图在visualbrush中设置许多形状的动画,但当我执行旋转时,形状会“脉冲”。我假设当形状旋转时,边界框将强制进行布局传递。然而,由于我使用的是RenderTransform,我没想到会触发布局更改

此代码说明了问题:

<Window x:Class="WpfApplication1.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
    Height="200" Width="200">
<StackPanel>
    <Border BorderBrush="Red" BorderThickness="1"
            Height="100" Width="100">
        <Border.Triggers>
            <EventTrigger RoutedEvent="FrameworkElement.Loaded">
                <BeginStoryboard>
                    <Storyboard RepeatBehavior="Forever" >
                        <DoubleAnimationUsingKeyFrames Storyboard.TargetName="inner_Ellipse"
                            Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)">
                            <LinearDoubleKeyFrame KeyTime="0:0:3" Value="-360"/>
                        </DoubleAnimationUsingKeyFrames>
                    </Storyboard>
                </BeginStoryboard>
                <BeginStoryboard>
                    <Storyboard  RepeatBehavior="Forever" >
                        <DoubleAnimationUsingKeyFrames Storyboard.TargetName="outer_Ellipse"
                            Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)">                                             
                            <LinearDoubleKeyFrame KeyTime="0:0:3" Value="360"/>
                        </DoubleAnimationUsingKeyFrames>
                    </Storyboard>
                </BeginStoryboard>
            </EventTrigger>
        </Border.Triggers>
        <Border.Background>
            <VisualBrush Stretch="Uniform">
                <VisualBrush.Visual>                      
                    <Canvas Width="20" Height="20">
                        <Ellipse x:Name="outer_Ellipse" 
                                 Stroke="Blue" StrokeThickness="1"   
                                 Width="20" Height="20" 
                                 RenderTransformOrigin="0.5,0.5">
                            <Ellipse.RenderTransform>
                                    <RotateTransform/>
                            </Ellipse.RenderTransform>
                        </Ellipse>
                        <Ellipse  x:Name="inner_Ellipse" 
                                  Stroke="Red" StrokeThickness="1"
                                  Width="18" Height="18" 
                                  Margin="1,1,0,0"
                                  RenderTransformOrigin="0.5,0.5">
                            <Ellipse.RenderTransform>
                                    <RotateTransform/>
                            </Ellipse.RenderTransform>
                        </Ellipse>
                    </Canvas>
                </VisualBrush.Visual>
            </VisualBrush>
        </Border.Background>
    </Border>
</StackPanel>

这是一个更复杂的应用程序的简单示例,我正在使用视觉画笔装饰在3d中操作的2d平面。这一切都很好,直到我尝试和动画画笔。我尝试过几种不同的方法,但似乎总是遇到这个布局问题

如有任何建议,我们将不胜感激

谢谢


Rob

我找到了你问题的原因。它与
VisualBrush
上的
Stretch=“Uniform”
属性设置有关。框架似乎正在计算visualAbrush.Visual上的一个边框,然后拉伸它以适应
Border.Background
。下面的代码应该说明该行为。我取出了您的内部_椭圆,并添加了一个外部_矩形,该矩形应模拟正在拉伸的边界矩形:

<Window x:Class="WpfApplication1.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
    Height="200" Width="200">
    <StackPanel>
        <Border BorderBrush="Red" BorderThickness="1"
            Height="100" Width="100">
            <Border.Triggers>
                <EventTrigger RoutedEvent="FrameworkElement.Loaded">                
                    <BeginStoryboard>
                        <Storyboard  RepeatBehavior="Forever" >
                            <DoubleAnimationUsingKeyFrames Storyboard.TargetName="outer_Rectangle"
                            Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)">
                                <LinearDoubleKeyFrame KeyTime="0:0:6" Value="360"/>
                            </DoubleAnimationUsingKeyFrames>
                        </Storyboard>
                    </BeginStoryboard>
                    <BeginStoryboard>
                        <Storyboard  RepeatBehavior="Forever" >
                            <DoubleAnimationUsingKeyFrames Storyboard.TargetName="outer_Ellipse"
                            Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)">
                                <LinearDoubleKeyFrame KeyTime="0:0:6" Value="360"/>
                            </DoubleAnimationUsingKeyFrames>
                        </Storyboard>
                    </BeginStoryboard>
                </EventTrigger>
            </Border.Triggers>
            <Border.Background>
                <VisualBrush Stretch="Uniform">
                    <VisualBrush.Visual>
                        <Canvas Width="20" Height="20">
                            <Ellipse x:Name="outer_Ellipse" 
                                 Stroke="Blue" StrokeThickness="1"   
                                 Width="20" Height="20" 
                                 RenderTransformOrigin="0.5,0.5">
                                <Ellipse.RenderTransform>
                                    <RotateTransform/>
                                </Ellipse.RenderTransform>
                            </Ellipse>
                            <Rectangle x:Name="outer_Rectangle" 
                                 Stroke="Blue" StrokeThickness="1"   
                                 Width="20" Height="20" 
                                 RenderTransformOrigin="0.5,0.5">
                                <Rectangle.RenderTransform>
                                    <RotateTransform/>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                        </Canvas>
                    </VisualBrush.Visual>
                </VisualBrush>
            </Border.Background>
        </Border>
    </StackPanel>
</Window>


至于解决这个问题,我不确定。一种方法是在你的VisualBrush上使用
Stretch=“None”
,但这似乎并不理想,因为你需要处理VisualBrush的大小。视觉内容。

经过大量的尝试和错误,我有了一个有效的解决方案。VisualBrush的内容可以正确缩放,不会导致边界框问题:

<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
    SizeToContent="WidthAndHeight" >
<StackPanel>
    <Border BorderBrush="Black" BorderThickness="1"
        Height="400" Width="400">
        <Border.Triggers>
            <EventTrigger RoutedEvent="FrameworkElement.Loaded">
                <BeginStoryboard>
                    <Storyboard RepeatBehavior="Forever" >
                        <DoubleAnimationUsingKeyFrames Storyboard.TargetName="inner_Ellipse"
                        Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)">
                            <LinearDoubleKeyFrame KeyTime="0:0:3" Value="-360"/>
                        </DoubleAnimationUsingKeyFrames>
                    </Storyboard>
                </BeginStoryboard>
                <BeginStoryboard>
                    <Storyboard  RepeatBehavior="Forever" >
                        <DoubleAnimationUsingKeyFrames Storyboard.TargetName="outer_Ellipse"
                        Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)">
                            <LinearDoubleKeyFrame KeyTime="0:0:3" Value="360"/>
                        </DoubleAnimationUsingKeyFrames>
                    </Storyboard>
                </BeginStoryboard>
            </EventTrigger>
        </Border.Triggers>

        <Border.Background>
            <VisualBrush Stretch="UniformToFill">
                <VisualBrush.Visual>
                    <Border BorderBrush="Transparent" BorderThickness="1"
                            Width="200" Height="200">
                        <StackPanel Width="200" Height="200">
                            <Canvas>
                                <Rectangle x:Name="outer_Ellipse" 
                                        Stroke="Blue" StrokeThickness="1"   
                                        Width="20" Height="200" 
                                           Canvas.Left="40"
                                        RenderTransformOrigin="0.5,0.5">
                                    <Rectangle.RenderTransform>
                                        <RotateTransform/>
                                    </Rectangle.RenderTransform>
                                </Rectangle>
                                <Ellipse x:Name="inner_Ellipse" 
                                         Stroke="Red" StrokeThickness="1"
                                         StrokeDashArray="2"
                                         Canvas.Top="30"
                                         Canvas.Left="20"
                                        Width="200" Height="200" 
                                        RenderTransformOrigin="0.5,0.5">
                                    <Ellipse.RenderTransform>
                                        <RotateTransform/>
                                    </Ellipse.RenderTransform>
                                </Ellipse>
                            </Canvas>
                        </StackPanel>
                    </Border>
                </VisualBrush.Visual>
            </VisualBrush>
        </Border.Background>
    </Border>
</StackPanel>
</Window>

“秘密”似乎是将包含画笔内容的画布包装在StackPanel中,并将其包装在边框中。(网格、DockPanel和WrapPanel也将取代StackPanel)


边框必须具有边框笔刷集和边框厚度。此外,它们都必须具有明确的宽度和高度。在这里,我设置了适合内容的值,以便它能够正确缩放

如果没有这三个组件,边界框问题再次出现。很明显,集装箱的布局政策有一些不同,但我不知道是什么或为什么

这根本不是一个令人满意的解决方案,如果有人能告诉我这里发生了什么,我将不胜感激

至少它在上面的演示和我的主应用程序中都能工作,不管怎样,到目前为止


Rob

是的,我知道关闭拉伸可以修复它,假设内部内容不大于视觉应用到的对象。你的例子可能更好地说明了这个问题。问题是我的画笔“内容”来自datatemplates,拉伸是正确的行为,这取决于被修饰控件的大小。基本上,我希望在这种情况下,如果视觉效果超出边界的边界框,那么它将“剪辑”在后面。谢谢
                        <Border BorderBrush="Transparent" BorderThickness="1"
                            Width="200" Height="200">
                        <StackPanel Width="200" Height="200">