Xcode 在条件语句中强制转换NSSEt
为什么不管索引0处的对象是否在集合中,此语句始终为真 smallestNumberSort是一个NSMutableArray smallestNumberSet是一个NSSetXcode 在条件语句中强制转换NSSEt,xcode,comparison,nsset,Xcode,Comparison,Nsset,为什么不管索引0处的对象是否在集合中,此语句始终为真 smallestNumberSort是一个NSMutableArray smallestNumberSet是一个NSSet if ([smallestNumberSet containsObject:[NSSet setWithObject:[smallestSortComplete objectAtIndex:0]]] == NO) [outcome removeAllObjects]; 最小代码示例 -(void)Go
if ([smallestNumberSet containsObject:[NSSet setWithObject:[smallestSortComplete objectAtIndex:0]]] == NO)
[outcome removeAllObjects];
最小代码示例
-(void)GoodCoordinates
{
NSCountedSet *outcome = [[NSCountedSet alloc] init]; //will contain 4 random plot point between -50 and +50
NSMutableArray smallestSortComplete = [NSMutableArray alloc] init];
NSSortDescriptor* sortDescriptor = [NSSortDescriptor sortDescriptorWithKey:nil ascending:YES];
NSMutableArray smallestCoords = [NSMutableArray alloc] initwithObjects:
[NSNumber numberWithInt:1]
[NSNumber numberWithInt:7]
[NSNumber numberWithInt:-14]
[NSNumber numberWithInt:10]
[NSNumber numberWithInt:-21],nil];
BOOL (inBounds = NO)
{
[smallestSortComplete removeAllObjects];
smallestSortComplete = [NSMutableArray arrayWithArray:[outcome allObjects]];
[smallestSortComplete sortUsingDescriptors:[NSArray arrayWithObject:sortDescriptor]];
if ([smallestCoords containsObject:[smallestSortComplete objectAtIndex:0]] == NO)
[outcome removeAllObjects];
else
inBounds = YES;
}
让我们卸载代码:
id object = [smallestSortComplete objectAtIndex:0];
NSSet *set = [NSSet setWithObject:object];
if ([smallestNumberSet containsObject:set] == NO)
[outcome removeAllObjects];
新创建的set
对象不在smallestNumberSet
中。测试对象是否位于smallestNumberSet
中:
id object = [smallestSortComplete objectAtIndex:0];
if ([smallestNumberSet containsObject:object] == NO)
[outcome removeAllObjects];
或
在取消嵌套代码后运行了两个测试,但都失败了。我确信这是一个盯着我看的东西,但却让我发疯。@KevinMcFadden请在问题中发布一个帖子。请在[smallestSortComplete objectAtIndex:0]
位于smallestCoords
的地方发布一个帖子。
if ([smallestNumberSet containsObject:[smallestSortComplete objectAtIndex:0]] == NO)
[outcome removeAllObjects];