Actionscript 3 如何停止as3上的功能
嗯。。。我试图停止在as3上编码的动画,但做不到。这是密码Actionscript 3 如何停止as3上的功能,actionscript-3,flash,Actionscript 3,Flash,嗯。。。我试图停止在as3上编码的动画,但做不到。这是密码 //this make the ground move function GroundAndEndingMove(event:Event):void { ground.x = ground.x - 5; if (ground.x <= -846.24) { ground.x = -846.25; ending.x = 503.5; stop();
//this make the ground move
function GroundAndEndingMove(event:Event):void
{
ground.x = ground.x - 5;
if (ground.x <= -846.24)
{
ground.x = -846.25;
ending.x = 503.5;
stop();
}
stopmation.x = stopmation.x - 5;
if (stopmation.x <= -846.24)
{
ground.x = -846.25;
ending.x = 503.5;
stop();
}
ending.x = ending.x - 5.1;
if (ending.x <= 503.5)
{
rowl.x = 548.1;
ending.x = 503.5;
stop();
}
trash.x = trash.x - 5.1;
if (trash.x <= 503.5)
{
trash.x = 503.5;
ball.x = ball.x + 5.1;
stop();
}
}
stage.addEventListener(Event.ENTER_FRAME, GroundAndEndingMove);
//this function make the ball to faled
function GameOver(event:Event):void
{
if(ball.hitTestObject(ground))
{
//here I should stop the animation wherever it be.
}
if (ball.hitTestObject(stopmation))
{
//also here
}
}
stage.addEventListener(Event.ENTER_FRAME, GameOver);
//这会使地面移动
函数GroundAndEndingMove(事件:事件):void
{
接地x=接地x-5;
if(ground.x我不知道它是否对您有帮助,但无论如何..尝试从stagestage中删除事件侦听器。removeEventListener(event.ENTER_FRAME,GameOver);
这是一个简单的逻辑-您就快到了
首先考虑伪代码,不要陷入“编程”中
if (A is true OR B is true) then
// end game: do cleanup etc.
// off user some option (new game, etc)
end if
function GameOver(event:Event):void
{
if(ball.hitTestObject(ground) || ball.hitTestObject(stopmation))
{
stage.removeEventListener(Event.ENTER_FRAME, GroundAndEndingMove);
stage.removeEventListener(Event.ENTER_FRAME, GameOver);
// all cleaned up: what happens now?
}
}