Android推送通知声音仅在应用程序位于前台时播放,而在应用程序位于后台时不播放
我正在使用FCM进行推送通知 收到通知时播放声音的以下代码Android推送通知声音仅在应用程序位于前台时播放,而在应用程序位于后台时不播放,android,firebase,push-notification,android-notifications,firebase-notifications,Android,Firebase,Push Notification,Android Notifications,Firebase Notifications,我正在使用FCM进行推送通知 收到通知时播放声音的以下代码 public void playNotificationSound() { try { Uri notification = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION); Ringtone r = RingtoneManager.getRingtone(mContext, notifi
public void playNotificationSound() {
try {
Uri notification = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION);
Ringtone r = RingtoneManager.getRingtone(mContext, notification);
r.play();
} catch (Exception e) {
e.printStackTrace();
}
}
我调用这个OnMessageReceived方法,但声音只在应用程序位于前台时播放,而不是在应用程序位于后台时播放
@Override
public void onMessageReceived(RemoteMessage remoteMessage) {
Log.e(TAG, "From: " + remoteMessage.getFrom());
if (remoteMessage == null)
return;
// Check if message contains a notification payload.
if (remoteMessage.getNotification() != null) {
Log.e(TAG, "Notification Body: " + remoteMessage.getNotification().getBody());
handleNotification(remoteMessage.getNotification().getBody());
}
// Check if message contains a data payload.
if (remoteMessage.getData().size() > 0) {
Log.e(TAG, "Data Payload: " + remoteMessage.getData().toString());
try {
JSONObject json = new JSONObject(remoteMessage.getData().toString());
handleDataMessage(json);
} catch (Exception e) {
Log.e(TAG, "Exception: " + e.getMessage());
}
}
}
private void handleNotification(String message) {
if (!NotificationUtils.isAppIsInBackground(getApplicationContext())) {
// app is in foreground, broadcast the push message
Intent pushNotification = new Intent(config.PUSH_NOTIFICATION);
pushNotification.putExtra("message", message);
LocalBroadcastManager.getInstance(this).sendBroadcast(pushNotification);
// play notification sound
NotificationUtils notificationUtils = new NotificationUtils(getApplicationContext());
notificationUtils.playNotificationSound();
}else if (NotificationUtils.isAppIsInBackground(getApplicationContext())){
// If the app is in background, firebase itself handles the notification
NotificationUtils notificationUtils = new NotificationUtils(getApplicationContext());
notificationUtils.playNotificationSound();
}
}
您已经有了方法onMessageReceived, 当应用程序位于后台时,firebase发送remoteMessage.getData()类型。 和remoteMessage.getNotification()将为空。所以声音只在应用程序位于前台时播放,而不在应用程序位于后台时播放。您需要添加
if (remoteMessage.getData().size() > 0) {
Log.e(TAG, "Data Payload: " + remoteMessage.getData().toString());
try {
JSONObject json = new JSONObject(remoteMessage.getData().toString());
handleNotification(json.getString("msg");//I am assuming message key is msg
handleDataMessage(json);
} catch (Exception e) {
Log.e(TAG, "Exception: " + e.getMessage());
}
}
当通过Firebase控制台在Android中发送通知时,它将被视为通知消息。当应用程序处于后台时,Android设备(系统托盘)将始终自动处理通知消息(请参阅)
这意味着不会调用
onMessageReceived()
。因此,如果您希望在收到通知时始终播放声音,则必须使用数据消息*。但是您必须在不使用Firebase控制台的情况下发送消息。由于在发送通知对象时未调用onMessageReceived()
,因此我创建了一个BroadcastReceiver,以便在通知到达时处理它:
public class NotificationReceiver extends WakefulBroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
playNotificationSound(context);
}
public void playNotificationSound(Context context) {
try {
Uri notification = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION);
Ringtone r = RingtoneManager.getRingtone(context, notification);
r.play();
} catch (Exception e) {
e.printStackTrace();
}
}
并将其添加到清单中。接收者负责播放通知铃声
<receiver
android:name=".notification.NotificationReceiver"
android:exported="true"
android:permission="com.google.android.c2dm.permission.SEND" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
</intent-filter>
</receiver>
您需要在“高级设置”下启用Firebase Notification Composer中的声音功能。:)
private void sendNotification(字符串messageBody,Intent){
//intent.addFlags(intent.FLAG\u ACTIVITY\u CLEAR\u TOP);
PendingEvent PendingEvent=PendingEvent.getActivity(this,0,intent/*.addFlags(intent.FLAG\u ACTIVITY\u CLEAR\u TOP)*/,,
悬挂式帐篷(一杆旗帜);
NotificationCompat.Builder=新建NotificationCompat.Builder(此);
builder.setContentIntent(挂起内容);
Uri defaultSoundUri=RingtoneManager.getDefaultUri(RingtoneManager.TYPE_通知);//您好。您是从自己的应用程序服务器还是从Firebase控制台发送消息?如果是从应用程序服务器发送,请包含一个示例负载。实际上我是从fcm控制台发送通知,是否确实需要发送负载以播放通知音。只需添加“声音”:“默认”在您从服务器发送的通知负载中,它会自动播放声音!handleDataMessage(json)的实现是什么?它是一种自定义方法,适用于您的业务,您可以存储在数据库中,发布事件,执行任何您想做的操作。您还可以播放铃声。
private void sendNotification(String messageBody, Intent intent) {
//intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
PendingIntent pendingIntent = PendingIntent.getActivity(this, 0, intent/*.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP)*/,
PendingIntent.FLAG_ONE_SHOT);
NotificationCompat.Builder builder = new NotificationCompat.Builder(this);
builder.setContentIntent(pendingIntent);
Uri defaultSoundUri = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION);//<--
Bitmap bitmap = getBitmapfromUrl(postImageUrl);
NotificationCompat.Builder notificationBuilder = new NotificationCompat.Builder(this)
.setSmallIcon(R.drawable.notification_recive)
.setLargeIcon(BitmapFactory.decodeResource(getResources(), R.drawable.notification_recive))
.setContentTitle(postTitle + "")
.setStyle(new NotificationCompat.BigPictureStyle()
.setSummaryText(postTitle + "")
.bigPicture(bitmap))
.setContentText(messageBody)
.setLights(getResources().getColor(R.color.blue),1000,1500)
.setAutoCancel(true)
.setSound(defaultSoundUri)//<--
.setContentIntent(pendingIntent);
NotificationManager notificationManager =
(NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
notificationManager.notify(0 /* ID of notification */, notificationBuilder.build());
}