如何在android的Imageview中设置圆形白色边框
使用此代码,我可以将标记显示为圆形图像,但我想在该图像周围设置边框,我正在尝试设置边框,但无法做到这一点 我当前的屏幕:如何在android的Imageview中设置圆形白色边框,android,Android,使用此代码,我可以将标记显示为圆形图像,但我想在该图像周围设置边框,我正在尝试设置边框,但无法做到这一点 我当前的屏幕: Desire Screen:以下是我为获得带边框的圆形位图所做的操作: public Bitmap getRoundedShape1(Bitmap scaleBitmapImage) { int targetWidth = 65; int targetHeight = 65; Bitmap targetBitma
Desire Screen:以下是我为获得带边框的圆形位图所做的操作:
public Bitmap getRoundedShape1(Bitmap scaleBitmapImage) {
int targetWidth = 65;
int targetHeight = 65;
Bitmap targetBitmap = Bitmap.createBitmap(targetWidth, targetHeight,Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader(targetBitmap,Shader.TileMode.CLAMP, Shader.TileMode.REPEAT);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(shader);
Canvas canvas = new Canvas(targetBitmap);
Path path = new Path();
path.addCircle(((float) targetWidth - 1) / 2,
((float) targetHeight - 1) / 2,
(Math.min(((float) targetWidth),((float) targetHeight)) / 2),Path.Direction.CCW);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
paint.setStyle(Paint.Style.STROKE);
canvas.clipPath(path);
Bitmap sourceBitmap = targetBitmap;
canvas.drawBitmap(sourceBitmap, new Rect(0, 0, sourceBitmap.getWidth(),sourceBitmap.getHeight()),
new Rect(0, 0, targetWidth,targetHeight), null);
return targetBitmap;
}
String imagePath = Environment.getExternalStorageDirectory().toString()
+ "/.LociiImages/" + member_id + ".jpg";
Bitmap bitmap = BitmapFactory.decodeFile(imagePath);
BitmapDescriptor icon = BitmapDescriptorFactory
.fromBitmap(getRoundedShape(getResizedBitmap(bitmap, 100, 100)));
我已经在一个类中以静态的形式编写了这个方法,每当我需要一个循环的位图时,我就直接用所需的变量调用它
您可以在
paint.setColor(0xff684321)中更改颜色
或者您甚至可以将其作为参数传递到方法中,以使方法更具动态性。以下是我为获得带边框的圆形位图所做的操作:
public Bitmap getRoundedShape1(Bitmap scaleBitmapImage) {
int targetWidth = 65;
int targetHeight = 65;
Bitmap targetBitmap = Bitmap.createBitmap(targetWidth, targetHeight,Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader(targetBitmap,Shader.TileMode.CLAMP, Shader.TileMode.REPEAT);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(shader);
Canvas canvas = new Canvas(targetBitmap);
Path path = new Path();
path.addCircle(((float) targetWidth - 1) / 2,
((float) targetHeight - 1) / 2,
(Math.min(((float) targetWidth),((float) targetHeight)) / 2),Path.Direction.CCW);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
paint.setStyle(Paint.Style.STROKE);
canvas.clipPath(path);
Bitmap sourceBitmap = targetBitmap;
canvas.drawBitmap(sourceBitmap, new Rect(0, 0, sourceBitmap.getWidth(),sourceBitmap.getHeight()),
new Rect(0, 0, targetWidth,targetHeight), null);
return targetBitmap;
}
String imagePath = Environment.getExternalStorageDirectory().toString()
+ "/.LociiImages/" + member_id + ".jpg";
Bitmap bitmap = BitmapFactory.decodeFile(imagePath);
BitmapDescriptor icon = BitmapDescriptorFactory
.fromBitmap(getRoundedShape(getResizedBitmap(bitmap, 100, 100)));
我已经在一个类中以静态的形式编写了这个方法,每当我需要一个循环的位图时,我就直接用所需的变量调用它
您可以在
paint.setColor(0xff684321)中更改颜色或者您甚至可以将其作为参数传递到方法中,以使方法更具动态性。使用xml通常比在代码中更容易
将ImageView的背景设置为类似于此xml形状:
public static Bitmap getCircleBitmap(Bitmap bitmap, boolean border) {
int width=0;
int height=0;
int borderWidth=6;
final Paint paint = new Paint();
float radius = 0;
Bitmap output;
if (bitmap.getWidth() > bitmap.getHeight()) {
output = Bitmap.createBitmap(bitmap.getHeight(), bitmap.getHeight(), Config.ARGB_8888);
} else {
output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getWidth(), Config.ARGB_8888);
}
if (bitmap.getWidth() > bitmap.getHeight()) {
radius = output.getHeight() / 2;
} else {
radius = output.getWidth() / 2;
}
if(border){
width = output.getWidth() + borderWidth;
height = output.getHeight() + borderWidth;
}
else{
width = output.getWidth();
height = output.getHeight();
}
Bitmap canvasBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
paint.setAntiAlias(true);
paint.setShader(shader);
Canvas canvas = new Canvas(canvasBitmap);
canvas.drawCircle(width/2, height/2, radius, paint);
paint.setShader(null);
paint.setStyle(Paint.Style.STROKE);
paint.setColor(0xff684321);
if(border){
paint.setStrokeWidth(borderWidth);
canvas.drawCircle(width/2, height/2, radius - borderWidth / 2, paint);
}
return canvasBitmap;
}
可以根据imageview的大小更改大小中的高度和宽度值。笔划将在ImageView周围绘制边框。使用xml通常比使用代码更容易
将ImageView的背景设置为类似于此xml形状:
public static Bitmap getCircleBitmap(Bitmap bitmap, boolean border) {
int width=0;
int height=0;
int borderWidth=6;
final Paint paint = new Paint();
float radius = 0;
Bitmap output;
if (bitmap.getWidth() > bitmap.getHeight()) {
output = Bitmap.createBitmap(bitmap.getHeight(), bitmap.getHeight(), Config.ARGB_8888);
} else {
output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getWidth(), Config.ARGB_8888);
}
if (bitmap.getWidth() > bitmap.getHeight()) {
radius = output.getHeight() / 2;
} else {
radius = output.getWidth() / 2;
}
if(border){
width = output.getWidth() + borderWidth;
height = output.getHeight() + borderWidth;
}
else{
width = output.getWidth();
height = output.getHeight();
}
Bitmap canvasBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
paint.setAntiAlias(true);
paint.setShader(shader);
Canvas canvas = new Canvas(canvasBitmap);
canvas.drawCircle(width/2, height/2, radius, paint);
paint.setShader(null);
paint.setStyle(Paint.Style.STROKE);
paint.setColor(0xff684321);
if(border){
paint.setStrokeWidth(borderWidth);
canvas.drawCircle(width/2, height/2, radius - borderWidth / 2, paint);
}
return canvasBitmap;
}
可以根据imageview的大小更改大小中的高度和宽度值。笔划将在ImageView周围绘制一个边框。检查