Android 如何更改VerticalScroller';是否从onScrollPositionChanged回调中选择s滚动位置?
如下面的代码所示,我有一个回调,我想在这里收集Android 如何更改VerticalScroller';是否从onScrollPositionChanged回调中选择s滚动位置?,android,kotlin,android-jetpack-compose,Android,Kotlin,Android Jetpack Compose,如下面的代码所示,我有一个回调,我想在这里收集VerticalScroller的位置,但如果这样做,VerticalScrollers小部件将不再滚动,因为在VerticalScroller的源代码中,初始回调调用了VerticalScroller的scrollerPosition。无法从要使用该值的回调中访问该值。是否有一种快速方法可以调用滚动位置或使滚动行为继续?(不创建递归“竞争”条件?) 事实上我找到了解决问题的办法。。。(我有时被教导要跳出框框思考…)所以 在我的@Compose函数中
VerticalScroller
的位置,但如果这样做,VerticalScrollers小部件将不再滚动,因为在VerticalScroller
的源代码中,初始回调调用了VerticalScroller
的scrollerPosition
。无法从要使用该值的回调中访问该值。是否有一种快速方法可以调用滚动位置
或使滚动行为继续?(不创建递归“竞争”条件?)
事实上我找到了解决问题的办法。。。(我有时被教导要跳出框框思考…)所以 在我的
@Compose
函数中,我实际上需要创建自己的scrollerPosition
实例,并在调用VerticalScroller
时使用它来更改Position。我担心这可能会导致递归的“竞争”调用情况,但这取决于滚动程序的逻辑中何时调用onScrolledPostionChanged
。如果在scrollerPosition.position
更改值时调用onScrolledPositionChanged
,则可能会得到递归的“竞争”条件。但显然不是
所以我的变化基本上是这样的:
@Composable
fun StationsScreen(deviceLocation: LocationData, openDrawer: () -> Unit)
{
var scrollPosition = ScrollPosition(0.px,0.px)
var myScrollerPosition = +memo{ ScrollerPosition ()} //<--- make my own scrollerPosition
FlexColumn {
inflexible {
TopAppBar(
title = {Text(text = "Stations")},
navigationIcon = {
VectorImageButton(id = R.drawable.ic_baseline_menu_24) {
openDrawer()
}
}
)
}
inflexible {
Column (
mainAxisSize = LayoutSize.Expand,
crossAxisSize = LayoutSize.Expand
){
LocationWidget(deviceLocation)
}
}
inflexible {
Column(
mainAxisSize = LayoutSize.Expand,
crossAxisSize = LayoutSize.Expand
){
PushWidget(){
deviceLocation.lat++
deviceLocation.lng++
}
}
}
inflexible{
Column(
mainAxisSize = LayoutSize.Expand,
crossAxisSize = LayoutSize.Expand
) {
ScrollPosWidget(scrollPosition = scrollPosition)
}
}
flexible(flex = 1f)
{
VerticalScroller (
scrollerPosition = myScrollerPosition,
onScrollPositionChanged = { px: Px, px1: Px ->
scrollPosition.posX = px
scrollPosition.maxX = px1
myScrollerPosition.value = px //<-- remember to set the new value here
// You can now use the difference of maxX and posX to load
// new items into the list...
}){
Column {
for(i in 0..20) {
HeightSpacer(16.dp)
imageBank.forEach { imageItem: ImageItem ->
Text(text = imageItem.title ?: "<Empty>")
Divider()
}
}
}
}
}
}
}
@Composable
fun LocationWidget(locationData: LocationData){
Surface {
Padding(padding = 8.dp) {
Text(text = "${locationData.lat}, ${locationData.lng}")
}
}
}
@Composable
fun PushWidget(action: () -> Unit){
Surface {
Padding(padding = 8.dp) {
Button(text = "Click Me!", onClick = action)
}
}
}
@Composable
fun ScrollPosWidget(scrollPosition: ScrollPosition){
Surface {
Padding(padding = 8.dp) {
Text(text = "posX=${scrollPosition.posX}, maxX=${scrollPosition.maxX}")
}
}
}
@Composable
趣味站屏幕(设备位置:位置数据,openDrawer:()->单元)
{
var scrollPosition=scrollPosition(0.px,0.px)
var myScrollerPosition=+memo{ScrollerPosition()}//
scrollPosition.posX=px
scrollPosition.maxX=px1
myScrollerPosition.value=px//
文本(Text=imageItem.title?:“”)
分隔器()
}
}
}
}
}
}
}
@组合的
有趣的LocationWidget(locationData:locationData){
表面{
填充(填充=8.dp){
Text(Text=“${locationData.lat},${locationData.lng}”)
}
}
}
@组合的
趣味推送小部件(动作:()->单位){
表面{
填充(填充=8.dp){
按钮(text=“Click Me!”,onClick=action)
}
}
}
@组合的
有趣的ScrollPosWidget(scrollPosition:scrollPosition){
表面{
填充(填充=8.dp){
Text(Text=“posX=${scrollPosition.posX},maxX=${scrollPosition.maxX}”)
}
}
}
RG你能分享这个链接吗?这里有一个compose的每个UI组件的列表。@mudit_sen Thanx供评论,显然找到了一个有效的解决方案(见下面的答案),我将很快在GitHub上发布这个“实验”,并将其链接到这里。在那里,您将看到整个代码。RG@mudit_sen这是该项目的公共链接。随着我对Composable有了更多的经验,它将不断发展。布鲁诺很快解释了一个类似的问题,让垂直卷轴页面化,这可能对他的问题有所帮助。
@Composable
fun VerticalScroller(
scrollerPosition: ScrollerPosition = +memo { ScrollerPosition() },
onScrollPositionChanged: (position: Px, maxPosition: Px) -> Unit = { position, _ ->
scrollerPosition.value = position
},
isScrollable: Boolean = true,
@Children child: @Composable() () -> Unit
) {
Scroller(scrollerPosition, onScrollPositionChanged, true, isScrollable, child)
}
@Composable
fun StationsScreen(deviceLocation: LocationData, openDrawer: () -> Unit)
{
var scrollPosition = ScrollPosition(0.px,0.px)
var myScrollerPosition = +memo{ ScrollerPosition ()} //<--- make my own scrollerPosition
FlexColumn {
inflexible {
TopAppBar(
title = {Text(text = "Stations")},
navigationIcon = {
VectorImageButton(id = R.drawable.ic_baseline_menu_24) {
openDrawer()
}
}
)
}
inflexible {
Column (
mainAxisSize = LayoutSize.Expand,
crossAxisSize = LayoutSize.Expand
){
LocationWidget(deviceLocation)
}
}
inflexible {
Column(
mainAxisSize = LayoutSize.Expand,
crossAxisSize = LayoutSize.Expand
){
PushWidget(){
deviceLocation.lat++
deviceLocation.lng++
}
}
}
inflexible{
Column(
mainAxisSize = LayoutSize.Expand,
crossAxisSize = LayoutSize.Expand
) {
ScrollPosWidget(scrollPosition = scrollPosition)
}
}
flexible(flex = 1f)
{
VerticalScroller (
scrollerPosition = myScrollerPosition,
onScrollPositionChanged = { px: Px, px1: Px ->
scrollPosition.posX = px
scrollPosition.maxX = px1
myScrollerPosition.value = px //<-- remember to set the new value here
// You can now use the difference of maxX and posX to load
// new items into the list...
}){
Column {
for(i in 0..20) {
HeightSpacer(16.dp)
imageBank.forEach { imageItem: ImageItem ->
Text(text = imageItem.title ?: "<Empty>")
Divider()
}
}
}
}
}
}
}
@Composable
fun LocationWidget(locationData: LocationData){
Surface {
Padding(padding = 8.dp) {
Text(text = "${locationData.lat}, ${locationData.lng}")
}
}
}
@Composable
fun PushWidget(action: () -> Unit){
Surface {
Padding(padding = 8.dp) {
Button(text = "Click Me!", onClick = action)
}
}
}
@Composable
fun ScrollPosWidget(scrollPosition: ScrollPosition){
Surface {
Padding(padding = 8.dp) {
Text(text = "posX=${scrollPosition.posX}, maxX=${scrollPosition.maxX}")
}
}
}