Android 无法使用Game Maker Studio编译apk

Android 无法使用Game Maker Studio编译apk,android,build,compilation,Android,Build,Compilation,我刚刚使用android SDK管理器更新了构建工具 现在我无法使用game maker studio编译apk 这是控制台的错误输出 除了windows update,我想我没有做任何更改。我有windows 10,64位 Stats : GMA : Elapsed=6821.0873 Stats : GMA : sp=32,au=0,bk=3,pt=0,sc=11,sh=0,fo=4,tl=0,ob=41,ro=3,da=0,ex=1,ma=29,fm=0x49E50A39 cmd /c "

我刚刚使用android SDK管理器更新了构建工具

现在我无法使用game maker studio编译apk

这是控制台的错误输出

除了windows update,我想我没有做任何更改。我有windows 10,64位

Stats : GMA : Elapsed=6821.0873
Stats : GMA : sp=32,au=0,bk=3,pt=0,sc=11,sh=0,fo=4,tl=0,ob=41,ro=3,da=0,ex=1,ma=29,fm=0x49E50A39
cmd /c ""C:\Users\pc\AppData\Roaming\GameMaker-Studio\Android\runner\gradle\gradlew"" build -x assembleDebug

:com.mysite.myapp:preBuild UP-TO-DATE
:com.mysite.myapp:preReleaseBuild UP-TO-DATE
:com.mysite.myapp:checkReleaseManifest
:com.mysite.myapp:preDebugBuild UP-TO-DATE
:com.mysite.myapp:prepareComAndroidSupportMultidex101Library
:com.mysite.myapp:prepareComAndroidSupportSupportV42311Library
:com.mysite.myapp:prepareReleaseDependencies
:com.mysite.myapp:compileReleaseAidl
:com.mysite.myapp:compileReleaseRenderscript
:com.mysite.myapp:generateReleaseBuildConfig
:com.mysite.myapp:generateReleaseAssets UP-TO-DATE
:com.mysite.myapp:mergeReleaseAssets
:com.mysite.myapp:generateReleaseResValues
:com.mysite.myapp:generateReleaseResources
:com.mysite.myapp:mergeReleaseResources
:com.mysite.myapp:processArmeabi-v7aReleaseManifest
Warning: C:\Users\pc\Documents\GameMaker\Cache\MobiPC_App\Android\Default\com.mysite.myapp\src\main\AndroidManifest.xml:28:3-182:17 Warning:
    application@android:label was tagged at AndroidManifest.xml:28 to replace other declarations but no other declaration present
Warning: C:\Users\pc\Documents\GameMaker\Cache\MobiPC_App\Android\Default\com.mysite.myapp\src\main\AndroidManifest.xml:29:5-35:16 Warning:
    activity#com.mysite.myapp.RunnerActivity@android:label was tagged at AndroidManifest.xml:29 to replace other declarations but no other declaration present
C:\Users\pc\Documents\GameMaker\Cache\MobiPC_App\Android\Default\com.mysite.myapp\src\main\AndroidManifest.xml:28:3-182:17 Warning:
    application@android:label was tagged at AndroidManifest.xml:28 to replace other declarations but no other declaration present
C:\Users\pc\Documents\GameMaker\Cache\MobiPC_App\Android\Default\com.mysite.myapp\src\main\AndroidManifest.xml:29:5-35:16 Warning:
    activity#com.mysite.myapp.RunnerActivity@android:label was tagged at AndroidManifest.xml:29 to replace other declarations but no other declaration present
:com.mysite.myapp:processArmeabi-v7aReleaseResourcesC:\Users\pc\Documents\GameMaker\Cache\MobiPC_App\Android\Default\com.mysite.myapp\build\intermediates\manifests\full\armeabi-v7a\release\AndroidManifest.xml:78:28-65 : No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').

 FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':com.mysite.myapp:processArmeabi-v7aReleaseResources'.
> com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command 'F:\Android\android-sdk\build-tools\23.0.1\aapt.exe'' finished with non-zero exit value 1

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED

Total time: 12.612 secs
Create finished: 01:33:39

我将buils tools版本设置为最新版本。 在首选项中,我将缓存路径设置为较短的路径

我还卸载了一个名为“APPODEAL”的扩展,我认为这也造成了问题


现在我设法编译了apk

我将buils tools版本设置为最新版本。 在首选项中,我将缓存路径设置为较短的路径

我还卸载了一个名为“APPODEAL”的扩展,我认为这也造成了问题

现在我设法编译了apk