Asp.net mvc 4 Quartz.NET触发器未触发,MVC4

Asp.net mvc 4 Quartz.NET触发器未触发,MVC4,asp.net-mvc-4,quartz.net,Asp.net Mvc 4,Quartz.net,我有一个三层架构的MVC4.Net web应用程序,带有Unity dependency injection,我想每天安排一次验证并发送一些邮件。为此,我想在应用程序启动中使用Quartz调度程序,因为依赖注入windows服务不是一个好的选择 这是我在应用程序启动中的代码 // construct a scheduler factory ISchedulerFactory schedFact = new StdSchedulerFactory();

我有一个三层架构的MVC4.Net web应用程序,带有Unity dependency injection,我想每天安排一次验证并发送一些邮件。为此,我想在应用程序启动中使用Quartz调度程序,因为依赖注入windows服务不是一个好的选择

这是我在应用程序启动中的代码

        // construct a scheduler factory
        ISchedulerFactory schedFact = new StdSchedulerFactory();
        IScheduler sched = schedFact.GetScheduler();
        sched.Start();

        IJobDetail dailyUserMailJob = new JobDetailImpl("DailyUserMailJob", null, typeof(SchedulerJob));
        // fire every time I open App/EveryDay
        ITrigger dailyUserMailTrigger = new SimpleTriggerImpl("DailyUserMailTrigger", 1,
                                                 new TimeSpan(1, 0, 0, 0));
        sched.ScheduleJob(dailyUserMailJob, dailyUserMailTrigger);
这是我的工作代码:

 using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Web;
 using EvaluationMvc.Bll.Contracts;
 using Quartz;
 using Quartz.Impl;

namespace EvaluationMvc.Utils
{
   public class SchedulerJob : IJob
   { 
      private IEvaluationBus _iEvaluationBus;

      public SchedulerJob(IEvaluationBus iEvaluationBus)
      {
        //Dependency injection
          _iEvaluationBus = iEvaluationBus; 

      }
      public void Execute(IJobExecutionContext context)
      {
        _iEvaluationBus.testingArchitecture();
       // Sends a test mail.
      }
  }
}    

但是,我的作业从未执行过,可能会出现什么问题?

Quartz.net计划程序必须创建为

您可以安装NuGet软件包。
它将创建一个引导程序类,该类应如下所示:

public static class Bootstrapper
{
    public static IUnityContainer Initialise()
    {
        var container = BuildUnityContainer();
        DependencyResolver.SetResolver(new UnityDependencyResolver(container));
        return container;
    }

    private static IUnityContainer BuildUnityContainer()
    {
        var container = new UnityContainer();
        // Register your interfaces here. 
        RegisterTypes(container);
        return container;
    }

    public static void RegisterTypes(IUnityContainer container)
    {
    }
}
var unityContainer = Bootstrapper.Initialise();
QuartzScheduler jobService = (QuartzScheduler)unityContainer.Resolve(typeof(QuartzScheduler), "Jobs");
jobService.Run();
然后您必须创建自己的JobFactory的实现。这可能会对您有所帮助,值得一读:

public class UnityJobFactory: IJobFactory
{
    private readonly IUnityContainer container;

    static UnityJobFactory()
    {
    }

    public UnityJobFactory(IUnityContainer container)
    {
        this.container = container;
    }

    public IJob NewJob(TriggerFiredBundle bundle, IScheduler scheduler)
    {
        var jobDetail = bundle.JobDetail;
        var jobType = jobDetail.JobType;

        try
        {
            return this.container.Resolve(jobType) as IJob;
        }
        catch (Exception ex)
        {
            throw new SchedulerException(string.Format(
                CultureInfo.InvariantCulture,
                "Cannot instantiate class '{0}'", new object[] { jobDetail.JobType.FullName }), ex);
        }
    }

    public void ReturnJob(IJob job)
    {
        // Nothing here. Unity does not maintain a handle to container created instances.
    }
}
以及您自己的StdSchedulerFactory实现:

public class UnitySchedulerFactory : StdSchedulerFactory
{
    private readonly UnityJobFactory unityJobFactory;

    public UnitySchedulerFactory(UnityJobFactory unityJobFactory)
    {
        this.unityJobFactory = unityJobFactory;
    }

    protected override IScheduler Instantiate(QuartzSchedulerResources rsrcs, QuartzScheduler qs)
    {
        qs.JobFactory = this.unityJobFactory;
        return base.Instantiate(rsrcs, qs);
    }
}
回到您的Unity引导程序您必须注册您的接口:

    private static IUnityContainer BuildUnityContainer()
    {
        var container = new UnityContainer();

        container.RegisterType<ISchedulerFactory, UnitySchedulerFactory>(new ContainerControlledLifetimeManager());
        container.RegisterType<IScheduler>(new InjectionFactory(c => c.Resolve<ISchedulerFactory>().GetScheduler()));
        container.RegisterType<IQuartzScheduler, QuartzScheduler>(new ContainerControlledLifetimeManager());
        container.RegisterType<IEvaluationBus, EvaluationBus>();

        RegisterTypes(container);

        return container;
    }
以及:

正如您在这个类中看到的,我将创建我的作业/触发器并启动调度程序

现在,在您的应用程序\u Start(global.asax)中,您可以“引导”Unity容器,获取服务调度器并运行它

var unityContainer = Infrastructure.Bootstrapper.Initialise();
unityContainer.Resolve<IQuartzScheduler>().Run();
var unityContainer=Infrastructure.Bootstrapper.Initialise();
unityContainer.Resolve().Run();

您可以在下面找到一个工作示例(QuartzWithUnity)。

非常有用,谢谢LeftyX。我认为,在Application_Start中,您必须创建如下服务:

public static class Bootstrapper
{
    public static IUnityContainer Initialise()
    {
        var container = BuildUnityContainer();
        DependencyResolver.SetResolver(new UnityDependencyResolver(container));
        return container;
    }

    private static IUnityContainer BuildUnityContainer()
    {
        var container = new UnityContainer();
        // Register your interfaces here. 
        RegisterTypes(container);
        return container;
    }

    public static void RegisterTypes(IUnityContainer container)
    {
    }
}
var unityContainer = Bootstrapper.Initialise();
QuartzScheduler jobService = (QuartzScheduler)unityContainer.Resolve(typeof(QuartzScheduler), "Jobs");
jobService.Run();

这对我帮助很大。谢谢