Asynchronous windows窗体,异步任务异常捕获
我有一个表单,两个按钮,一个文本框。按钮1处理TaskException\u单击。 我想做的是理解异步任务/void的区别。但是,检查多个例子,我仍然不理解或使它工作。下面是我的代码。 当我单击taskexception按钮时,未观察到的taskexception没有执行我所期望的。 当我再次单击它时,将执行该事件,但第一次单击除外。但是,UI没有更新,实际上它挂起了。想知道我做错了什么Asynchronous windows窗体,异步任务异常捕获,asynchronous,task,Asynchronous,Task,我有一个表单,两个按钮,一个文本框。按钮1处理TaskException\u单击。 我想做的是理解异步任务/void的区别。但是,检查多个例子,我仍然不理解或使它工作。下面是我的代码。 当我单击taskexception按钮时,未观察到的taskexception没有执行我所期望的。 当我再次单击它时,将执行该事件,但第一次单击除外。但是,UI没有更新,实际上它挂起了。想知道我做错了什么 using System; using System.Collections.Generic; using
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace test
{
public partial class main : Form
{
public main()
{
InitializeComponent();
TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
}
void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
{
//textBox1.Text = "Unobserved Exception caught ";
e.SetObserved();
if (this.InvokeRequired)
{
this.Invoke((MethodInvoker)delegate()
{
//codes to do whatever i wan to do with the GUI
//Examples of it would be disposing a flowlayout panel
//and re-adding it back and populating it again to
//show the refreshed values.
textBox1.Text = "Unobserved Exception caught " + e.Exception.Message;
});
}
else
{
textBox1.Text = "Unobserved Exception caught " + e.Exception.Message;
}
}
private int i = 0;
// Add async here! You can always add these to events
private async void TaskException_Click(object sender, EventArgs e)
{
textBox1.Text = "";
try
{
Task t = TaskThrowAnException();
textBox1.Text = "done";
t = null;
Thread.Sleep(100);
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
}
catch (Exception ex)
{
textBox1.Text = "Exception caught";
}
}
private async Task TaskThrowAnException()
{
//await Task.Delay(1000);
i++;
throw new Exception("Task" + i.ToString());
}
private async void VoidException_Click(object sender, EventArgs e)
{
textBox1.Text = "";
try
{
VoidThrowAnException();
textBox1.Text = "done";
}
catch (Exception ex )
{
textBox1.Text = "Exception caught";
}
}
private async void VoidThrowAnException()
{
//await Task.Delay(1000);
throw new Exception("Void");
}
}
}
对于TaskException情况,异常存储在任务中,这是返回任务的异步方法的预期行为。如果希望抛出异常,则需要通过等待任务或调用结果或等待任务来观察异常
如果未观察到异常,则在任务完成时应该抛出异常,我唯一能得出的结论是,在调用
Thread.Sleep(100);
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
如果添加另一个按钮,并将上面的代码放入按钮处理程序中(例如Clear_Click everything),我也不确定为什么局部变量不是GCed。我认为生成的代码一定有到任务变量的链接,但我找不到任何链接
以下是从Reflector生成的代码:
namespace WindowsFormsApplication1
{
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
public class Form1 : Form
{
private IContainer components = null;
private int i = 0;
private Button TaskException;
private TextBox textBox1;
private Button VoidException;
public Form1()
{
this.InitializeComponent();
TaskScheduler.UnobservedTaskException += new EventHandler<UnobservedTaskExceptionEventArgs>(this.TaskScheduler_UnobservedTaskException);
}
protected override void Dispose(bool disposing)
{
if (disposing && (this.components != null))
{
this.components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
this.textBox1 = new TextBox();
this.TaskException = new Button();
this.VoidException = new Button();
base.SuspendLayout();
this.textBox1.Location = new Point(13, 13);
this.textBox1.Multiline = true;
this.textBox1.Name = "textBox1";
this.textBox1.Size = new Size(0x20d, 0x13f);
this.textBox1.TabIndex = 0;
this.TaskException.Location = new Point(13, 0x16d);
this.TaskException.Name = "TaskException";
this.TaskException.Size = new Size(0x9b, 0x17);
this.TaskException.TabIndex = 1;
this.TaskException.Text = "TaskException";
this.TaskException.UseVisualStyleBackColor = true;
this.TaskException.Click += new EventHandler(this.TaskException_Click);
this.VoidException.Location = new Point(0xda, 0x16d);
this.VoidException.Name = "VoidException";
this.VoidException.Size = new Size(0xab, 0x17);
this.VoidException.TabIndex = 2;
this.VoidException.Text = "VoidException";
this.VoidException.UseVisualStyleBackColor = true;
this.VoidException.Click += new EventHandler(this.VoidException_Click);
base.AutoScaleDimensions = new SizeF(6f, 13f);
base.AutoScaleMode = AutoScaleMode.Font;
base.ClientSize = new Size(550, 430);
base.Controls.Add(this.VoidException);
base.Controls.Add(this.TaskException);
base.Controls.Add(this.textBox1);
base.Name = "Form1";
this.Text = "Form1";
base.ResumeLayout(false);
base.PerformLayout();
}
[DebuggerStepThrough, AsyncStateMachine(typeof(<TaskException_Click>d__4))]
private void TaskException_Click(object sender, EventArgs e)
{
<TaskException_Click>d__4 d__;
d__.<>4__this = this;
d__.sender = sender;
d__.e = e;
d__.<>t__builder = AsyncVoidMethodBuilder.Create();
d__.<>1__state = -1;
d__.<>t__builder.Start<<TaskException_Click>d__4>(ref d__);
}
private void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
{
MethodInvoker method = null;
e.SetObserved();
if (base.InvokeRequired)
{
if (method == null)
{
method = (MethodInvoker) (() => (this.textBox1.Text = "Unobserved Exception caught " + e.Exception.Message));
}
base.BeginInvoke(method);
}
else
{
this.textBox1.Text = "Unobserved Exception caught " + e.Exception.Message;
}
}
[AsyncStateMachine(typeof(<TaskThrowAnException>d__6)), DebuggerStepThrough]
private Task TaskThrowAnException()
{
<TaskThrowAnException>d__6 d__;
d__.<>4__this = this;
d__.<>t__builder = AsyncTaskMethodBuilder.Create();
d__.<>1__state = -1;
d__.<>t__builder.Start<<TaskThrowAnException>d__6>(ref d__);
return d__.<>t__builder.Task;
}
[DebuggerStepThrough, AsyncStateMachine(typeof(<VoidException_Click>d__8))]
private void VoidException_Click(object sender, EventArgs e)
{
<VoidException_Click>d__8 d__;
d__.<>4__this = this;
d__.sender = sender;
d__.e = e;
d__.<>t__builder = AsyncVoidMethodBuilder.Create();
d__.<>1__state = -1;
d__.<>t__builder.Start<<VoidException_Click>d__8>(ref d__);
}
[AsyncStateMachine(typeof(<VoidThrowAnException>d__a)), DebuggerStepThrough]
private void VoidThrowAnException()
{
<VoidThrowAnException>d__a _a;
_a.<>4__this = this;
_a.<>t__builder = AsyncVoidMethodBuilder.Create();
_a.<>1__state = -1;
_a.<>t__builder.Start<<VoidThrowAnException>d__a>(ref _a);
}
[CompilerGenerated]
private struct <TaskException_Click>d__4 : IAsyncStateMachine
{
public int <>1__state;
public Form1 <>4__this;
public AsyncVoidMethodBuilder <>t__builder;
public EventArgs e;
public object sender;
private void MoveNext()
{
try
{
if (this.<>1__state != -3)
{
this.<>4__this.textBox1.Text = "";
try
{
Task task = this.<>4__this.TaskThrowAnException();
this.<>4__this.textBox1.Text = "done";
task = null;
}
catch (Exception)
{
this.<>4__this.textBox1.Text = "Exception caught";
}
Thread.Sleep(100);
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
}
}
catch (Exception exception2)
{
this.<>1__state = -2;
this.<>t__builder.SetException(exception2);
return;
}
this.<>1__state = -2;
this.<>t__builder.SetResult();
}
[DebuggerHidden]
private void SetStateMachine(IAsyncStateMachine param0)
{
this.<>t__builder.SetStateMachine(param0);
}
}
[CompilerGenerated]
private struct <TaskThrowAnException>d__6 : IAsyncStateMachine
{
public int <>1__state;
public Form1 <>4__this;
public AsyncTaskMethodBuilder <>t__builder;
private void MoveNext()
{
try
{
if (this.<>1__state != -3)
{
this.<>4__this.i++;
throw new Exception("Task" + this.<>4__this.i.ToString());
}
}
catch (Exception exception)
{
this.<>1__state = -2;
this.<>t__builder.SetException(exception);
return;
}
this.<>1__state = -2;
this.<>t__builder.SetResult();
}
[DebuggerHidden]
private void SetStateMachine(IAsyncStateMachine param0)
{
this.<>t__builder.SetStateMachine(param0);
}
}
[CompilerGenerated]
private struct <VoidException_Click>d__8 : IAsyncStateMachine
{
public int <>1__state;
public Form1 <>4__this;
public AsyncVoidMethodBuilder <>t__builder;
public EventArgs e;
public object sender;
private void MoveNext()
{
try
{
if (this.<>1__state != -3)
{
this.<>4__this.textBox1.Text = "";
try
{
this.<>4__this.VoidThrowAnException();
this.<>4__this.textBox1.Text = "done";
}
catch (Exception)
{
this.<>4__this.textBox1.Text = "Exception caught";
}
}
}
catch (Exception exception2)
{
this.<>1__state = -2;
this.<>t__builder.SetException(exception2);
return;
}
this.<>1__state = -2;
this.<>t__builder.SetResult();
}
[DebuggerHidden]
private void SetStateMachine(IAsyncStateMachine param0)
{
this.<>t__builder.SetStateMachine(param0);
}
}
[CompilerGenerated]
private struct <VoidThrowAnException>d__a : IAsyncStateMachine
{
public int <>1__state;
public Form1 <>4__this;
public AsyncVoidMethodBuilder <>t__builder;
private void MoveNext()
{
try
{
if (this.<>1__state != -3)
{
SynchronizationContext current = SynchronizationContext.Current;
throw new Exception("Void");
}
}
catch (Exception exception)
{
this.<>1__state = -2;
this.<>t__builder.SetException(exception);
return;
}
this.<>1__state = -2;
this.<>t__builder.SetResult();
}
[DebuggerHidden]
private void SetStateMachine(IAsyncStateMachine param0)
{
this.<>t__builder.SetStateMachine(param0);
}
}
}
}谢谢Ned,如果我想添加一个t,是的。等等,单击事件中捕获了异常。但事实并非如此,这是无法观察到的。如果任务只需要抛出一个异常,那么它怎么可能没有完成呢?