Cocos2d iphone cocos2d-html5可以';I don’我不能让一个基本的菜单工作
很抱歉,如果这是一个新手问题,但我刚刚开始使用cocos2d html,我在创建带有图像的ccmenu时遇到了一些问题。这是我的密码:Cocos2d iphone cocos2d-html5可以';I don’我不能让一个基本的菜单工作,cocos2d-iphone,cocos2d-x,Cocos2d Iphone,Cocos2d X,很抱歉,如果这是一个新手问题,但我刚刚开始使用cocos2d html,我在创建带有图像的ccmenu时遇到了一些问题。这是我的密码: var ActionLayer = cc.Layer.extend({ getTexture: function (name) { return cc.TextureCache.getInstance() .addImage('./images/' + name + '.png'); }, addObject: function (desc) { var spr
var ActionLayer = cc.Layer.extend({
getTexture: function (name) {
return cc.TextureCache.getInstance()
.addImage('./images/' + name + '.png');
},
addObject: function (desc) {
var sprite = cc.Sprite.createWithTexture(this.getTexture(desc.name));
sprite.setAnchorPoint(desc.anchor || cc.p(0.5, 0.5));
sprite.setScaleX(desc.scaleX || desc.scale || 1);
sprite.setScaleY(desc.scaleY || desc.scale || 1);
sprite.setRotation(desc.rotation || 0);
sprite.setPosition(cc.p(desc.x || 0, desc.y || 0));
this.addChild(sprite, desc.z || 0);
return sprite;
},
checkAnswer:function(){
alert('yay');
},
init: function () {
this._super();
this.removeAllChildrenWithCleanup(true);
this.setTouchEnabled(true);
var layer1 = cc.LayerColor.create(
new cc.Color4B(00, 185, 214, 255), 1024, 768);
layer1.setPosition(new cc.Point(0.0,0.0));
this.addChild(layer1,-2);
var director = cc.Director.getInstance(),
self = this,
winSize = director.getWinSize();
var bgSprite = this.addObject({
name: "GenericBG",
scaleY: 1,
anchor: cc.p(0, 0),
z: 0
});
var closeItem = cc.MenuItemImage.create('./images/sign.png','./images/sign.png',this,'checkAnswer');
closeItem.setAnchorPoint(cc.p(0.5, 0.5));
var menu = cc.Menu.create(closeItem);
menu.setPosition(500,300);
this.addChild(menu, 5);
}
}); //end ActionLayer
//--------------------- Scene ---------------------
var ActionLayerScene = cc.Scene.extend({
onEnter: function () {
this._super();
var layer = new ActionLayer();
layer.init();
this.addChild(layer);
}
});
菜单显示在屏幕上,但当我单击菜单项时,什么也没有发生
控制台上没有javascript错误,所以我真的不知道如何调试它。
谢谢
Cyrilcc.MenuItemImage.create()的参数错误。而不是:
var closeItem = cc.MenuItemImage.create('./images/sign.png','./images/sign.png',this,'checkAnswer');
应该是:
var closeItem = cc.MenuItemImage.create('./images/sign.png','./images/sign.png','checkAnswer', this);
(变量i=0;i)的
for(var i=0; i<5; i++){
var colorImg = cc.MenuItemImage.create(color_list[i], color_list[i], "colorAction", this);
colorImg.setPosition(new cc.Point(40+i*70, 38));
colorImg.tag = i+100;
this.colorImageArray.push(colorImg);
colorMenu.addChild(colorImg);
}
colorAction:function(event)
{
var colorTag = event.tag;
switch(colorTag)
{
case 1:
break;
case 2:
break;
case 3:
break;
}
}