Configuration Can';t从unity配置文件解析类型

Configuration Can';t从unity配置文件解析类型,configuration,web-config,unity-container,app-config,Configuration,Web Config,Unity Container,App Config,试图通过XML配置设置Unity,我遇到了这个异常 The type name or alias ServiceHost could not be resolved. Please check your configuration file and verify this type name. 试着注释一下,下一个和下一个都会出现同样的异常,所以问题一定出在我的设置中的某个地方 <unity> <typeAliases> <!-- Lifet

试图通过XML配置设置Unity,我遇到了这个异常

The type name or alias ServiceHost could not be resolved. Please check your configuration file and verify this type name.
试着注释一下,下一个和下一个都会出现同样的异常,所以问题一定出在我的设置中的某个地方

<unity>
    <typeAliases>

      <!-- Lifetime manager types -->
      <typeAlias alias="singleton"
           type="Microsoft.Practices.Unity.ContainerControlledLifetimeManager,
             Microsoft.Practices.Unity" />
      <typeAlias alias="external"
           type="Microsoft.Practices.Unity.ExternallyControlledLifetimeManager,
             Microsoft.Practices.Unity" />
      <typeAlias alias="perThread"
           type="Microsoft.Practices.Unity.PerThreadLifetimeManager,
             Microsoft.Practices.Unity" />

      <!-- User-defined type aliases -->
      <typeAlias alias="ServiceHost"
                 type="System.ServiceModel.ServiceHost, System.ServiceModel" />
      <typeAlias alias="UnityServiceHost"
                 type="MyProjectServiceLibrary.Hosting.UnityServiceHost" />

      <typeAlias alias="IServiceBehavior"
                 type="System.ServiceModel.Descriptions.IServiceBehavior, System.ServiceModel" />
      <typeAlias alias="UnityServiceBehavior"
                 type="MyProjectServiceLibrary.Hosting.UnityServiceBehavior, MyProjectServiceLibrary" />

      <typeAlias alias="IInstanceProvider"
                 type="System.ServiceModel.Dispatcher.IInstanceProvider, System.ServiceModel" />
      <typeAlias alias="UnityInstanceProvider"
                 type="MyProjectServiceLibrary.Hosting.UnityInstanceProvider, MyProjectServiceLibrary" />

      <typeAlias alias="MyProjectService"
                 type="MyProjectServiceLibrary.Service.MyProjectService, MyProjectServiceLibrary" />

      <typeAlias alias="IRepositoryFactory"
                 type="MyProjectDataModelLibrary.Repository.IRepositoryFactory, MyProjectDataModelLibrary" />
      <typeAlias alias="RepositoryFactory"
                 type="MyProjectDataModelLibrary.Repository.RepositoryFactory, MyProjectDataModelLibrary" />

      <typeAlias alias="IDbContext"
                 type="MyProjectDataModelLibrary.DataContext.IDbContext, MyProjectDataModelLibrary" />
      <typeAlias alias="MyProjectDatabase"
                 type="MyProjectDataModelLibrary.DataContext.MyProjectDatabase, MyProjectDataModelLibrary" />

      <typeAlias alias="IRepositoryOfT"
                 type="MyProjectDataModelLibrary.Repository.IRepository`1, MyProjectDataModelLibrary" />
      <typeAlias alias="EntityRepositoryOfT"
                 type="MyProjectDataModelLibrary.Repository.EntityRepository`1, MyProjectDataModelLibrary" />

    </typeAliases>

    <containers>

      <container>
        <types>

          <type type="MyProjectService" />

          <type type="ServiceHost"
                mapTo="UnityServiceHost" />

          <type type="IServiceBehavior"
                mapTo="UnityServiceBehavior" />

          <type type="IInstanceProvider"
                mapTo="UnityInstanceProvider" />

          <type type="IRepositoryFactory"
                mapTo="RepositoryFactory" />

          <type type="IDbContext"
                mapTo="MyProjectDatabase" />

          <type type="IRepositoryOfT"
                mapTo="EntityRepositoryOfT" />

        </types>
      </container>

    </containers>
  </unity>

我试着四处阅读,看看我做错了什么。我怀疑这是一个完全限定的名字,尽管我不能确定,因为我以前从未真正使用过这个名字

IUnityContainer container = new UnityContainer();
container.RegisterInstance<IUnityContainer>(container);
UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity");
section.Configure(container);
IUnityContainer container=newunitycontainer();
容器。注册表状态(容器);
UnityConfiguration节=(UnityConfiguration节)ConfigurationManager.GetSection(“unity”);
配置(容器);

异常在这里的最后一行抛出。

因为您引用的是系统类型,所以它很可能试图从GAC中提取这些类型。在这种情况下,您需要使用完全限定的程序集名称,包括版本号、区域性和公钥标记。大概是这样的:

<typeAlias alias="ServiceHost"
  type="System.ServiceModel.ServiceHost, System.ServiceModel,
  Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, 
  processorArchitecture=MSIL" />


当然,您需要查找您正在使用的.NET版本的适当版本和公钥令牌。

您正在使用的Unity版本是什么?看起来像1.2,但只是想验证一下。类型缺少程序集名称感谢您指出这一点。但这似乎不是问题所在,因为他对每种类型都抛出了异常。然后,你必须以艰难的方式解决它:删除除一个映射之外的所有映射,使该映射正常工作,再添加一个映射,然后重复。对于没有代码帮助的人来说,“MyProject”的映射太多了。