C++ Windows事件一次由一个客户端接收
我有一个小程序(server.exe)每秒发送一个Windows事件,还有另一个程序(client.exe)等待这个事件 如果我只有一个客户机,它可以正常工作,但是当我启动多个客户机时,只有一个客户机接收下一个事件。我需要通知所有客户每个事件。我想不出如何修复我的程序 服务器发送事件如下:C++ Windows事件一次由一个客户端接收,c++,windows,events,ipc,C++,Windows,Events,Ipc,我有一个小程序(server.exe)每秒发送一个Windows事件,还有另一个程序(client.exe)等待这个事件 如果我只有一个客户机,它可以正常工作,但是当我启动多个客户机时,只有一个客户机接收下一个事件。我需要通知所有客户每个事件。我想不出如何修复我的程序 服务器发送事件如下: auto handle = CreateEvent(nullptr, FALSE, FALSE, "SERVER_HEARTBEAT"); SetEvent(handle) start "cmd /c "s
auto handle = CreateEvent(nullptr, FALSE, FALSE, "SERVER_HEARTBEAT");
SetEvent(handle)
start "cmd /c "start "client.exe" 0
start "cmd /c "start "client.exe" 1
start "cmd /c "start "client.exe" 2
start "cmd /c "start "client.exe" 3
start "cmd /c "start "server.exe"
SERVER> Sending the event each second...
CLIENT 3> received heartbeat
CLIENT 1> received heartbeat
CLIENT 2> received heartbeat
...
客户端收到如下事件:
static HANDLE handles[1];
handles[0] = CreateEvent(nullptr, FALSE, FALSE, "SERVER_HEARTBEAT");
auto bit_no = WaitForMultipleObjectsEx(1,
static_cast<CONST HANDLE *>(handles),
TRUE,
INFINITE,
TRUE);
输出显示明显随机分布在客户端之间的事件:
auto handle = CreateEvent(nullptr, FALSE, FALSE, "SERVER_HEARTBEAT");
SetEvent(handle)
start "cmd /c "start "client.exe" 0
start "cmd /c "start "client.exe" 1
start "cmd /c "start "client.exe" 2
start "cmd /c "start "client.exe" 3
start "cmd /c "start "server.exe"
SERVER> Sending the event each second...
CLIENT 3> received heartbeat
CLIENT 1> received heartbeat
CLIENT 2> received heartbeat
...
server.exe的完整代码(基于Visual Studio 2015构建)
#包括
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int main(int argc,char*argv[])
{
std::cout下面是基于Harry Johnston的评论的最终解决方案,Harry Johnston告诉我们要创建尽可能多的事件,尽可能多的客户端。因此,所有客户端都会定期接收服务器心跳消息
server.exe的完整代码
#include <windows.h>
#include <iostream>
#include <string>
#define MAX_CLIENTS 20
int main(int argc, char* argv[])
{
std::cout << "SERVER> Sending the event each second..." << std::endl;
std::string line;
static HANDLE handles[MAX_CLIENTS];
for (auto client_id = 0; client_id < MAX_CLIENTS; client_id++)
{
auto eventName = std::string("SERVER_HEARTBEAT_") + std::to_string(client_id);
std::cout << "create event " << eventName << std::endl;
handles[client_id] = CreateEvent(nullptr, FALSE, FALSE, eventName.c_str());
if (handles[client_id] == nullptr)
{
std::cout << "error: create event failed" << std::endl;
exit(0);
}
}
while (true)
{
std::cout << "sending events" << std::endl;
for (auto client_id = 0; client_id < MAX_CLIENTS; client_id++)
{
if (!SetEvent(handles[client_id]))
{
std::cout << "error: SetEvent failed" << std::endl;
}
}
Sleep(1000);
}
for (auto client_id = 0; client_id < MAX_CLIENTS; client_id++)
{
CloseHandle(handles[client_id]);
}
return 0;
}
#include <windows.h>
#include <string>
#include <iostream>
#include <locale>
int main(int argc, char* argv[])
{
// Set the client id
if (argc != 2)
{
std::cout << "error: missing client id" << std::endl;
exit(0);
}
// Validate the client id to a be positive value
std::string input = argv[1];
std::locale loc;
auto it = begin(input);
while (it != end(input) && std::isdigit(*it, loc)) ++it;
if (it != end(input))
{
std::cout << "invalid client id specified: " << input.c_str() << std::endl;
return 1;
}
auto client_id = std::stoi(input);
if (client_id < 0)
{
std::cout << "the client id must be a positive number: " << input.c_str() << std::endl;
return 1;
}
// Initialize the client to listen the heartbeat from the DCS App Manager
// running on the same station
static HANDLE handles[1];
auto eventName = std::string("SERVER_HEARTBEAT_") + std::to_string(client_id);
std::cout << "listening for the event " << eventName << std::endl;
handles[0] = CreateEvent(nullptr, FALSE, FALSE, eventName.c_str());
if (handles[0] == nullptr)
{
std::cout << "error: create event failed" << std::endl;
exit(0);
}
while (true)
{
auto result = WaitForMultipleObjectsEx(
1, // number of handles in the handle array
static_cast<CONST HANDLE *>(handles), // pointer to the object-handle array
TRUE, // returns when the state of any one of
// the objects set to is signaled
INFINITE, // time-out interval never elapses
TRUE); // Alertable
if (result == WAIT_FAILED)
{
std::cout << "error: WaitForMultipleObjects failed" << std::endl;
break;
}
std::cout << "CLIENT " << client_id << "> received heartbeat" << std::endl;
}
CloseHandle(handles[0]);
return 0;
}
#包括
#包括
#包括
#定义MAX_客户端20
int main(int argc,char*argv[])
{
std::您是否创建了自动重置事件。自动重置事件就是这样工作的。在您的评论之后,我将手动重置事件的第二个参数设置为FALSE,但它没有修复它(仍然有一个客户端接收到该事件)。您知道为什么吗?这里的更改是:auto handle=CreateEvent(nullptr,TRUE,FALSE,“服务器\u心跳”);您也可以在客户端中使用CreateEvent
而不是OpenEvent
。只有第一次调用CreateEvent
才能实际创建事件。另一次调用-open已经存在。您没有修复客户端代码来创建通知事件(手动重置)。并且看起来像是先运行客户端,再运行服务器。如果切换到手动重置事件,则需要使用PulseEvent而不是SetEvent-除此之外。好的,唯一合理的简单解决方案是为每个客户端设置一个单独的事件对象。(如果客户端偶尔错过心跳是可以接受的,则PulseEvent可能是正常的。)谢谢大家,您的评论让我了解了自动重置的工作原理,以及创建尽可能多的事件的解决方案。如果有人需要最终解决方案,我将发布最终解决方案。再次感谢。