C# 4.0 如何使用SlimDX.DirectSound播放波形文件?
我是SlimDX的第一名 我正试着播放一个波形文件。但它不起作用 可能有什么问题吗 使用WinForms、SlimDX.DirectSound、SlimDX.multimedia,我做到了 必须写入缓冲区C# 4.0 如何使用SlimDX.DirectSound播放波形文件?,c#-4.0,directx,slimdx,managed-directx,C# 4.0,Directx,Slimdx,Managed Directx,我是SlimDX的第一名 我正试着播放一个波形文件。但它不起作用 可能有什么问题吗 使用WinForms、SlimDX.DirectSound、SlimDX.multimedia,我做到了 必须写入缓冲区 public partial class Form1 : Form { SecondarySoundBuffer m_DSoundBuffer; DirectSound m_DirectSound; string fileName = @"F:\\guitar-clas
public partial class Form1 : Form
{
SecondarySoundBuffer m_DSoundBuffer;
DirectSound m_DirectSound;
string fileName = @"F:\\guitar-classical-E-octave0.wav";
public void setting()
{
WaveStream waveFile = new WaveStream(fileName);
SoundBufferDescription desc = new SoundBufferDescription();
desc.SizeInBytes = (int)waveFile.Length;
desc.Flags = BufferFlags.None;
desc.Format = waveFile.Format;
m_DirectSound = new DirectSound();
m_DirectSound.SetCooperativeLevel(this.Handle, CooperativeLevel.Priority);
m_DSoundBuffer = new SecondarySoundBuffer(m_DirectSound, desc);
}
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
setting();
m_DSoundBuffer.Play(0, 0);
}
}
声音是古老的。你应该使用XAudio2,你可以使用SlimDX。
public void setting()
{
m_DirectSound = new DirectSound();
m_DirectSound.SetCooperativeLevel(this.Handle, CooperativeLevel.Priority);
m_DirectSound.IsDefaultPool = false;
using (WaveStream waveFile = new WaveStream(fileName))
{
SoundBufferDescription desc = new SoundBufferDescription();
desc.SizeInBytes = (int)waveFile.Length;
desc.Flags = BufferFlags.None;
desc.Format = waveFile.Format;
m_DSoundBuffer = new SecondarySoundBuffer(m_DirectSound, desc);
byte[] data = new byte[desc.SizeInBytes];
waveFile.Read(data, 0, (int)waveFile.Length);
m_DSoundBuffer.Write(data, 0, LockFlags.None);
}