C#.Equals(),.ReferenceEquals()和==运算符
我对这三个问题的理解是:C#.Equals(),.ReferenceEquals()和==运算符,c#,equality,C#,Equality,我对这三个问题的理解是: .Equals()测试数据相等性(因为缺少更好的描述).Equals()可以为同一对象的不同实例返回True,这是最常用的重写方法 .ReferenceEquals()测试两个对象是否为同一实例且不能被重写 默认情况下,=与ReferenceEquals()相同,但这可以被覆盖 但指出: 在对象类中,等于,并且 ReferenceEquals方法是 语义上等价,除了 ReferenceEquals仅在 对象实例。这个 ReferenceEquals方法是静态的 现在
测试数据相等性(因为缺少更好的描述).Equals()
可以为同一对象的不同实例返回True,这是最常用的重写方法.Equals()
测试两个对象是否为同一实例且不能被重写.ReferenceEquals()
- 默认情况下,
与=
相同,但这可以被覆盖ReferenceEquals()
等于
,并且
ReferenceEquals
方法是
语义上等价,除了
ReferenceEquals
仅在
对象实例。这个
ReferenceEquals
方法是静态的
现在我不明白了。有人能解释一下吗?您对.ReferenceEquals的理解是正确的 .Equals检查值类型的数据相等性,以及非值类型(常规对象)的引用相等性 .Equals可以被重写,以便对象执行某种形式的数据相等性检查 编辑:另外,.ReferenceEquals不能用于值类型(它可以,但始终为false)看看这个主题 我认为相关的要点是: 要检查引用相等,请使用ReferenceEquals。要检查值是否相等,请使用Equals或Equals 默认情况下,操作符==通过确定两个引用是否指示相同的对象来测试引用相等性,因此引用类型不需要实现操作符==来获得此功能。当类型是不可变的,这意味着实例中包含的数据无法更改时,重载运算符==以比较值相等而不是引用相等可能会很有用,因为作为不可变对象,只要它们具有相同的值,就可以认为它们是相同的
希望这有帮助 您困惑的根源似乎是C#station的摘录中有一个打字错误,应该是:“……除了Equals仅适用于对象实例。ReferenceEquals方法是静态的。”
您大致正确地理解了每个对象的语义差异(虽然“同一对象的不同实例”似乎有点混淆,但它可能应该读为“同一类型的不同实例”),以及哪些可以被覆盖 如果我们撇开这一点不谈,让我们来讨论你问题的最后一点,即它们如何处理普通的
System.Object
实例和System.Object
引用(我们需要两者都避开=
的非多态性)。在这里,所有三个操作都将同等工作,但需要注意:Equals
不能在null
上调用
Equals
是一种采用一个参数(可以是null
)的实例方法。由于它是一种实例方法(必须在实际对象上调用),因此不能在null
-引用上调用
ReferenceEquals
是一个静态方法,它接受两个参数,其中一个/两个参数可以是null
。由于它是静态的(与对象实例不关联),因此在任何情况下都不会抛出NullReferenceException
=
是一个运算符,在本例中(对象
),其行为与引用等于
相同。它也不会抛出NullReferenceException
举例说明:
object o1 = null;
object o2 = new object();
//Technically, these should read object.ReferenceEquals for clarity, but this is redundant.
ReferenceEquals(o1, o1); //true
ReferenceEquals(o1, o2); //false
ReferenceEquals(o2, o1); //false
ReferenceEquals(o2, o2); //true
o1.Equals(o1); //NullReferenceException
o1.Equals(o2); //NullReferenceException
o2.Equals(o1); //false
o2.Equals(o2); //true
在对象类中。Equals实现标识,而不是相等。它检查引用是否相等。代码可能如下所示:
public virtual Boolean Equals(Object other) {
if (this == other) return true;
return false;
}
在类中实现.Equals时,应该只在基类不是Object的情况下调用基类.Equals。是的,这很复杂
更重要的是,由于派生类可以重写.Equals,所以您不能调用它来检查标识,Microsoft添加了static.ReferenceEquals方法
如果您使用某个类,那么在逻辑上,.Equals检查相等性,.ReferenceEquals检查标识。想添加我关于与“null”进行比较的五分钱吗
- a) 在通过.operator呼叫会员之前
- b) 正在检查AS运算符的结果
- 您可以在此处看到此代码的工作版本:
- 或者,可以将此代码粘贴到
void Main() { //odd os are null; evens are not null object o1 = null; object o2 = new object(); object o3 = null; object o4 = new object(); object o5 = o1; object o6 = o2; Demo d1 = new Demo(Guid.Empty); Demo d2 = new Demo(Guid.NewGuid()); Demo d3 = new Demo(Guid.Empty); Debug.WriteLine("comparing null with null always yields true..."); ShowResult("ReferenceEquals(o1, o1)", () => ReferenceEquals(o1, o1)); //true ShowResult("ReferenceEquals(o3, o1)", () => ReferenceEquals(o3, o1)); //true ShowResult("ReferenceEquals(o5, o1)", () => ReferenceEquals(o5, o1)); //true ShowResult("o1 == o1", () => o1 == o1); //true ShowResult("o3 == o1", () => o3 == o1); //true ShowResult("o5 == o1", () => o5 == o1); //true Debug.WriteLine("...though because the object's null, we can't call methods on the object (i.e. we'd get a null reference exception)."); ShowResult("o1.Equals(o1)", () => o1.Equals(o1)); //NullReferenceException ShowResult("o1.Equals(o2)", () => o1.Equals(o2)); //NullReferenceException ShowResult("o3.Equals(o1)", () => o3.Equals(o1)); //NullReferenceException ShowResult("o3.Equals(o2)", () => o3.Equals(o2)); //NullReferenceException ShowResult("o5.Equals(o1)", () => o5.Equals(o1)); //NullReferenceException ShowResult("o5.Equals(o2)", () => o5.Equals(o1)); //NullReferenceException Debug.WriteLine("Comparing a null object with a non null object always yeilds false"); ShowResult("ReferenceEquals(o1, o2)", () => ReferenceEquals(o1, o2)); //false ShowResult("ReferenceEquals(o2, o1)", () => ReferenceEquals(o2, o1)); //false ShowResult("ReferenceEquals(o3, o2)", () => ReferenceEquals(o3, o2)); //false ShowResult("ReferenceEquals(o4, o1)", () => ReferenceEquals(o4, o1)); //false ShowResult("ReferenceEquals(o5, o2)", () => ReferenceEquals(o3, o2)); //false ShowResult("ReferenceEquals(o6, o1)", () => ReferenceEquals(o4, o1)); //false ShowResult("o1 == o2)", () => o1 == o2); //false ShowResult("o2 == o1)", () => o2 == o1); //false ShowResult("o3 == o2)", () => o3 == o2); //false ShowResult("o4 == o1)", () => o4 == o1); //false ShowResult("o5 == o2)", () => o3 == o2); //false ShowResult("o6 == o1)", () => o4 == o1); //false ShowResult("o2.Equals(o1)", () => o2.Equals(o1)); //false ShowResult("o4.Equals(o1)", () => o4.Equals(o1)); //false ShowResult("o6.Equals(o1)", () => o4.Equals(o1)); //false Debug.WriteLine("(though again, we can't call methods on a null object:"); ShowResult("o1.Equals(o2)", () => o1.Equals(o2)); //NullReferenceException ShowResult("o1.Equals(o4)", () => o1.Equals(o4)); //NullReferenceException ShowResult("o1.Equals(o6)", () => o1.Equals(o6)); //NullReferenceException Debug.WriteLine("Comparing 2 references to the same object always yields true"); ShowResult("ReferenceEquals(o2, o2)", () => ReferenceEquals(o2, o2)); //true ShowResult("ReferenceEquals(o6, o2)", () => ReferenceEquals(o6, o2)); //true <-- Interesting ShowResult("o2 == o2", () => o2 == o2); //true ShowResult("o6 == o2", () => o6 == o2); //true <-- Interesting ShowResult("o2.Equals(o2)", () => o2.Equals(o2)); //true ShowResult("o6.Equals(o2)", () => o6.Equals(o2)); //true <-- Interesting Debug.WriteLine("However, comparing 2 objects may yield false even if those objects have the same values, if those objects reside in different address spaces (i.e. they're references to different objects, even if the values are similar)"); Debug.WriteLine("NB: This is an important difference between Reference Types and Value Types."); ShowResult("ReferenceEquals(o4, o2)", () => ReferenceEquals(o4, o2)); //false <-- Interesting ShowResult("o4 == o2", () => o4 == o2); //false <-- Interesting ShowResult("o4.Equals(o2)", () => o4.Equals(o2)); //false <-- Interesting Debug.WriteLine("We can override the object's equality operator though, in which case we define what's considered equal"); Debug.WriteLine("e.g. these objects have different ids, so we treat as not equal"); ShowResult("ReferenceEquals(d1,d2)",()=>ReferenceEquals(d1,d2)); //false ShowResult("ReferenceEquals(d2,d1)",()=>ReferenceEquals(d2,d1)); //false ShowResult("d1 == d2",()=>d1 == d2); //false ShowResult("d2 == d1",()=>d2 == d1); //false ShowResult("d1.Equals(d2)",()=>d1.Equals(d2)); //false ShowResult("d2.Equals(d1)",()=>d2.Equals(d1)); //false Debug.WriteLine("...whilst these are different objects with the same id; so we treat as equal when using the overridden Equals method..."); ShowResult("d1.Equals(d3)",()=>d1.Equals(d3)); //true <-- Interesting (sort of; different to what we saw in comparing o2 with o6; but is just running the code we wrote as we'd expect) ShowResult("d3.Equals(d1)",()=>d3.Equals(d1)); //true <-- Interesting (sort of; different to what we saw in comparing o2 with o6; but is just running the code we wrote as we'd expect) Debug.WriteLine("...but as different when using the other equality tests."); ShowResult("ReferenceEquals(d1,d3)",()=>ReferenceEquals(d1,d3)); //false <-- Interesting (sort of; same result we had comparing o2 with o6; but shows that ReferenceEquals does not use the overridden Equals method) ShowResult("ReferenceEquals(d3,d1)",()=>ReferenceEquals(d3,d1)); //false <-- Interesting (sort of; same result we had comparing o2 with o6; but shows that ReferenceEquals does not use the overridden Equals method) ShowResult("d1 == d3",()=>d1 == d3); //false <-- Interesting (sort of; same result we had comparing o2 with o6; but shows that ReferenceEquals does not use the overridden Equals method) ShowResult("d3 == d1",()=>d3 == d1); //false <-- Interesting (sort of; same result we had comparing o2 with o6; but shows that ReferenceEquals does not use the overridden Equals method) Debug.WriteLine("For completeness, here's an example of overriding the == operator (wihtout overriding the Equals method; though in reality if overriding == you'd probably want to override Equals too)."); Demo2 d2a = new Demo2(Guid.Empty); Demo2 d2b = new Demo2(Guid.NewGuid()); Demo2 d2c = new Demo2(Guid.Empty); ShowResult("d2a == d2a", () => d2a == d2a); //true ShowResult("d2b == d2a", () => d2b == d2a); //false ShowResult("d2c == d2a", () => d2c == d2a); //true <-- interesting ShowResult("d2a != d2a", () => d2a != d2a); //false ShowResult("d2b != d2a", () => d2b != d2a); //true ShowResult("d2c != d2a", () => d2c != d2a); //false <-- interesting ShowResult("ReferenceEquals(d2a,d2a)", () => ReferenceEquals(d2a, d2a)); //true ShowResult("ReferenceEquals(d2b,d2a)", () => ReferenceEquals(d2b, d2a)); //false ShowResult("ReferenceEquals(d2c,d2a)", () => ReferenceEquals(d2c, d2a)); //false <-- interesting ShowResult("d2a.Equals(d2a)", () => d2a.Equals(d2a)); //true ShowResult("d2b.Equals(d2a)", () => d2b.Equals(d2a)); //false ShowResult("d2c.Equals(d2a)", () => d2c.Equals(d2a)); //false <-- interesting } //this code's just used to help show the output in a friendly manner public delegate bool Statement(); void ShowResult(string statementText, Statement statement) { try { Debug.WriteLine("\t{0} => {1}",statementText, statement()); } catch(Exception e) { Debug.WriteLine("\t{0} => throws {1}",statementText, e.GetType()); } } class Demo { Guid id; public Demo(Guid id) { this.id = id; } public override bool Equals(object obj) { return Equals(obj as Demo); //if objects are of non-comparable types, obj will be converted to null } public bool Equals(Demo obj) { if (obj == null) { return false; } else { return id.Equals(obj.id); } } //if two objects are Equal their hashcodes must be equal //however, if two objects hash codes are equal it is not necessarily true that the objects are equal //i.e. equal objects are a subset of equal hashcodes //more info here: https://stackoverflow.com/a/371348/361842 public override int GetHashCode() { return id.GetHashCode(); } } class Demo2 { Guid id; public Demo2(Guid id) { this.id = id; } public static bool operator ==(Demo2 obj1, Demo2 obj2) { if (ReferenceEquals(null, obj1)) { return ReferenceEquals(null, obj2); //true if both are null; false if only obj1 is null } else { if(ReferenceEquals(null, obj2)) { return false; //obj1 is not null, obj2 is; therefore false } else { return obj1.id == obj2.id; //return true if IDs are the same; else return false } } } // NB: We also HAVE to override this as below if overriding the == operator; this is enforced by the compiler. However, oddly we could choose to override it different to the below; but typically that would be a bad idea... public static bool operator !=(Demo2 obj1, Demo2 obj2) { return !(obj1 == obj2); } }
double e = 1.5; double d = e; object o1 = d; object o2 = d; Console.WriteLine(o1.Equals(o2)); // True Console.WriteLine(Object.Equals(o1, o2)); // True Console.WriteLine(Object.ReferenceEquals(o1, o2)); // False Console.WriteLine(e.Equals(d)); // True Console.WriteLine(Object.Equals(e, d)); // True Console.WriteLine(Object.ReferenceEquals(e, d)); // False