C# d覆盖无效处置(bool处置) { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { thisWriter.Dispose(); } } 公共异步覆盖System.Threading.Tasks.

C# d覆盖无效处置(bool处置) { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { thisWriter.Dispose(); } } 公共异步覆盖System.Threading.Tasks.,c#,C#,d覆盖无效处置(bool处置) { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { thisWriter.Dispose(); } } 公共异步覆盖System.Threading.Tasks.ValueTask DisposeAsync() { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { 等待本文作者。DisposeAsync(); } 等待System.Thread

d覆盖无效处置(bool处置) { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { thisWriter.Dispose(); } } 公共异步覆盖System.Threading.Tasks.ValueTask DisposeAsync() { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { 等待本文作者。DisposeAsync(); } 等待System.Threading.Tasks.Task.CompletedTask; } 公共覆盖无效关闭() { foreach(System.IO.TextWriter thisWriter在此.m_Writer中) { thisWriter.Close(); } }//结束子关闭 }//结束类MultiTextWriter 公共类控制台输出多路复用器 :System.IDisposable { 受保护的System.IO.TextWriter m_oldOut; 受保护的System.IO.FileStream m_logStream; 受保护的System.IO.StreamWriter m_logWriter; 受保护的MultiTextWriter m_多路复用器; 公共控制台输出多路复用器() { this.m_oldOut=System.Console.Out; 尝试 { this.m_logStream=new System.IO.FileStream(“./Redirect.txt”,System.IO.FileMode.OpenOrCreate,System.IO.FileAccess.Write); this.m_logWriter=new System.IO.StreamWriter(this.m_logStream); this.m_multiPlexer=新的MultiTextWriter(this.m_oldOut.Encoding,this.m_oldOut,this.m_logWriter); 系统控制台放线(此.m_多路复用器); } 捕获(System.e例外) { System.Console.WriteLine(“无法打开Redirect.txt进行写入”); 系统控制台写入线(e.Message); 返回; } }//结束构造函数 void System.IDisposable.Dispose() { 系统控制台放线(本m_oldOut); if(此.m_多路复用器!=null) { 这个.m_multiPlexer.Flush(); if(this.m_logStream!=null) 这个.m_logStream.Flush(); 此.m_多路复用器.Close(); } if(this.m_logStream!=null) 这个.m_logStream.Close(); }//结束子处理 }//端类控制台输出多路复用器
Great answer-注意,这会重定向控制台输出,因此您只能获得日志记录。此外,您可以使用FileMode.Append来保留以前的日志。
Console.SetOut(System.IO.TextWriter.Null)
如果您想关闭日志,请将其添加到我的标准测试控制台模板中。是否可以仅使用app.config,而不以编程方式使用System.diagnostics部分?任何示例?使用不是更好吗?我编写了一个小实用程序类(
DebugLogger
),我将其包含在所有单元测试中,并初始化为
私有静态只读。在
[ClassCleanup]
方法中,我执行
Dispose()
我想知道您是否可以在控制台上显示输出,并同时将其保存到文件中。此解决方案对我来说更好,因为我发现我的输出被使用TextWriter解决方案截断。如果您想要一个新链接,请搜索命令重定向,例如,在bat/cmd文件中使用重定向功能会导致输出转换为代码页850。这不适用于Trace.WriteLine而不是Console.WriteLine吗?@TomerCagan可能使用ConsoleTraceListener和Console.SetOut。参考资料中有更多信息。这可能是我一直在寻找的副本。虽然很好,但您丢失了
控制台中内置的格式化功能。Write
控制台。WriteLine
System.Collections.Generic.IEnumerable<String> lines = File.ReadAllLines(@"C:\Test\ntfs8.txt");

foreach (String r in lines.Skip(1))
{
    String[] token = r.Split(',');
    String[] datetime = token[0].Split(' ');
    String timeText = datetime[4];
    String actions = token[2];
    Console.WriteLine("The time for this array is: " + timeText);
    Console.WriteLine(token[7]);
    Console.WriteLine(actions);
    MacActions(actions);
    x = 1;
    Console.WriteLine("================================================");
}

if (x == 2)
{
    Console.WriteLine("The selected time does not exist within the log files!");
}

System.IO.StreamReader reader = ;
string sRes = reader.ReadToEnd();
StreamWriter SW;
SW = File.CreateText("C:\\temp\\test.bodyfile");
SW.WriteLine(sRes);
SW.Close();
Console.WriteLine("File Created");
reader.Close();
using System;
using System.IO;

static public void Main ()
{
    FileStream ostrm;
    StreamWriter writer;
    TextWriter oldOut = Console.Out;
    try
    {
        ostrm = new FileStream ("./Redirect.txt", FileMode.OpenOrCreate, FileAccess.Write);
        writer = new StreamWriter (ostrm);
    }
    catch (Exception e)
    {
        Console.WriteLine ("Cannot open Redirect.txt for writing");
        Console.WriteLine (e.Message);
        return;
    }
    Console.SetOut (writer);
    Console.WriteLine ("This is a line of text");
    Console.WriteLine ("Everything written to Console.Write() or");
    Console.WriteLine ("Console.WriteLine() will be written to a file");
    Console.SetOut (oldOut);
    writer.Close();
    ostrm.Close();
    Console.WriteLine ("Done");
}
FileStream filestream = new FileStream("out.txt", FileMode.Create);
var streamwriter = new StreamWriter(filestream);
streamwriter.AutoFlush = true;
Console.SetOut(streamwriter);
Console.SetError(streamwriter);
TextWriterTraceListener tr1 = new TextWriterTraceListener(System.Console.Out);
Debug.Listeners.Add(tr1);

TextWriterTraceListener tr2 = new TextWriterTraceListener(System.IO.File.CreateText("Output.txt"));
Debug.Listeners.Add(tr2);
public static class Logger
{        
     public static StringBuilder LogString = new StringBuilder(); 
     public static void Out(string str)
     {
         Console.WriteLine(str);
         LogString.Append(str).Append(Environment.NewLine);
     }
 }
public static class Logger
{
    public static StringBuilder LogString = new StringBuilder();
    public static void WriteLine(string str)
    {
        Console.WriteLine(str);
        LogString.Append(str).Append(Environment.NewLine);
    }
    public static void Write(string str)
    {
        Console.Write(str);
        LogString.Append(str);

    }
    public static void SaveLog(bool Append = false, string Path = "./Log.txt")
    {
        if (LogString != null && LogString.Length > 0)
        {
            if (Append)
            {
                using (StreamWriter file = System.IO.File.AppendText(Path))
                {
                    file.Write(LogString.ToString());
                    file.Close();
                    file.Dispose();
                }
            }
            else
            {
                using (System.IO.StreamWriter file = new System.IO.StreamWriter(Path))
                {
                    file.Write(LogString.ToString());
                    file.Close();
                    file.Dispose();
                }
            }               
        }
    }
}
Logger.WriteLine("==========================================================");
Logger.Write("Loading 'AttendPunch'".PadRight(35, '.'));
Logger.WriteLine("OK.");

Logger.SaveLog(true); //<- default 'false', 'true' Append the log to an existing file.
public class Program
{

    public static async System.Threading.Tasks.Task Main(string[] args)
    {
        using (ConsoleOutputMultiplexer co = new ConsoleOutputMultiplexer())
        {
            // Do something here
            System.Console.WriteLine("Hello Logfile and Console 1 !");
            System.Console.WriteLine("Hello Logfile and Console 2 !");
            System.Console.WriteLine("Hello Logfile and Console 3 !");
        } // End Using co 


        System.Console.WriteLine(" --- Press any key to continue --- ");
        System.Console.ReadKey();

        await System.Threading.Tasks.Task.CompletedTask;
    } // End Task Main 

}
public class MultiTextWriter
    : System.IO.TextWriter
{

    protected System.Text.Encoding m_encoding;
    protected System.Collections.Generic.IEnumerable<System.IO.TextWriter> m_writers;


    public override System.Text.Encoding Encoding => this.m_encoding;


    public override System.IFormatProvider FormatProvider
    {
        get
        {
            return base.FormatProvider;
        }
    }


    public MultiTextWriter(System.Collections.Generic.IEnumerable<System.IO.TextWriter> textWriters, System.Text.Encoding encoding)
    {
        this.m_writers = textWriters;
        this.m_encoding = encoding;
    }


    public MultiTextWriter(System.Collections.Generic.IEnumerable<System.IO.TextWriter> textWriters)
        : this(textWriters, textWriters.GetEnumerator().Current.Encoding)
    { }


    public MultiTextWriter(System.Text.Encoding enc, params System.IO.TextWriter[] textWriters)
        : this((System.Collections.Generic.IEnumerable<System.IO.TextWriter>)textWriters, enc)
    { }


    public MultiTextWriter(params System.IO.TextWriter[] textWriters)
        : this((System.Collections.Generic.IEnumerable<System.IO.TextWriter>)textWriters)
    { }


    public override void Flush()
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            thisWriter.Flush();
        }
    }

    public async override System.Threading.Tasks.Task FlushAsync()
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            await thisWriter.FlushAsync();
        }

        await System.Threading.Tasks.Task.CompletedTask;
    }


    public override void Write(char[] buffer, int index, int count)
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            thisWriter.Write(buffer, index, count);
        }
    }


    public override void Write(System.ReadOnlySpan<char> buffer)
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            thisWriter.Write(buffer);
        }
    }


    public async override System.Threading.Tasks.Task WriteAsync(char[] buffer, int index, int count)
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            await thisWriter.WriteAsync(buffer, index, count);
        }

        await System.Threading.Tasks.Task.CompletedTask;
    }


    public async override System.Threading.Tasks.Task WriteAsync(System.ReadOnlyMemory<char> buffer, System.Threading.CancellationToken cancellationToken = default)
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            await thisWriter.WriteAsync(buffer, cancellationToken);
        }

        await System.Threading.Tasks.Task.CompletedTask;
    }


    protected override void Dispose(bool disposing)
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            thisWriter.Dispose();
        }
    }


    public async override System.Threading.Tasks.ValueTask DisposeAsync()
    {
        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            await thisWriter.DisposeAsync();
        }

        await System.Threading.Tasks.Task.CompletedTask;
    }

    public override void Close()
    {

        foreach (System.IO.TextWriter thisWriter in this.m_writers)
        {
            thisWriter.Close();
        }
        
    } // End Sub Close 


} // End Class MultiTextWriter 



public class ConsoleOutputMultiplexer
    : System.IDisposable
{

    protected System.IO.TextWriter m_oldOut;
    protected System.IO.FileStream m_logStream;
    protected System.IO.StreamWriter m_logWriter;

    protected MultiTextWriter m_multiPlexer;


    public ConsoleOutputMultiplexer()
    {
        this.m_oldOut = System.Console.Out;

        try
        {
            this.m_logStream = new System.IO.FileStream("./Redirect.txt", System.IO.FileMode.OpenOrCreate, System.IO.FileAccess.Write);
            this.m_logWriter = new System.IO.StreamWriter(this.m_logStream);
            this.m_multiPlexer = new MultiTextWriter(this.m_oldOut.Encoding, this.m_oldOut, this.m_logWriter);

            System.Console.SetOut(this.m_multiPlexer);
        }
        catch (System.Exception e)
        {
            System.Console.WriteLine("Cannot open Redirect.txt for writing");
            System.Console.WriteLine(e.Message);
            return;
        }

    } // End Constructor 


    void System.IDisposable.Dispose()
    {
        System.Console.SetOut(this.m_oldOut);

        if (this.m_multiPlexer != null)
        {
            this.m_multiPlexer.Flush();
            if (this.m_logStream != null)
                this.m_logStream.Flush();

            this.m_multiPlexer.Close();
        }
        
        if(this.m_logStream != null)
            this.m_logStream.Close();
    } // End Sub Dispose 


} // End Class ConsoleOutputMultiplexer